Player Matchup

Da Ji
Da Ji
AuthenticBrave
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,374 Elo+
Solo
Hachiman
Hachiman
H2o_BORZ95
Hachiman
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
273W - 314L
1,305 Elo+
Party 2
Danzaburou
Danzaburou
H2o_Ganja
Danzaburou
Level 105
God Stats
9W - 7L
1,605 SR
Queue Stats
284W - 289L
1,337 Elo+
Party 2
Artio
Artio
LillienWolf
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,350 Elo+
Solo
Erlang Shen
Erlang Shen
gordofdawn
Erlang Shen
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 85
1,521 SR
1,373 Elo+

VS

Team Averages
Level 84
1,437 SR
1,426 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Drys94
Nemesis
Level 29
God Stats
0W - 2L
1,193 SR
Queue Stats
53W - 67L
1,402 Elo+
Party 1
Osiris
Osiris
Krittimukha
Osiris
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
dearb
Kuzenbo
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 97L
1,387 Elo+
Party 1
Hercules
Hercules
zbeer
Hercules
Level 103
God Stats
2W - 3L
1,491 SR
Queue Stats
170W - 200L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 9
14,581
634
16,763
20,541
10,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hachiman
H2o_BORZ95
Hachiman
20
13 / 5 / 13
17,243
750
40,331
38,006
18,300
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
H2o_Ganja
Danzaburou
20
11 / 4 / 11
16,464
716
41,360
35,940
19,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 3 / 15
13,291
578
10,701
39,873
37,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
gordofdawn
Erlang Shen
18
0 / 9 / 12
12,703
552
9,345
29,014
29,684
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
5 / 2 / 19
16,450
715
37,635
14,213
8,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
Drys94
Nemesis
20
9 / 5 / 14
14,585
634
29,488
30,233
17,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
20
7 / 6 / 14
14,769
642
25,921
26,871
36,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
dearb
Kuzenbo
20
4 / 7 / 16
13,027
566
25,099
32,482
59,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
zbeer
Hercules
19
5 / 8 / 14
13,226
575
27,423
30,088
26,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
107
28
Kills
30
30
Deaths
28
60
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
2
19
7.25
W
4
9
9
0.94
L
Nemesis
Drys94
Nemesis
9
5
14
3.2
W
Hachiman
H2o_BORZ95
Hachiman
13
5
13
3.9
W
Danzaburou
H2o_Ganja
Danzaburou
11
4
11
4.13
L
Osiris
7
6
14
2.33
W
0
3
15
2.5
L
Kuzenbo
dearb
Kuzenbo
4
7
16
1.71
W
Erlang Shen
gordofdawn
Erlang Shen
0
9
12
0.67
L
Hercules
zbeer
Hercules
5
8
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,500
Damage
145,566
163,374
Taken
133,887
114,496
Mitigated
148,972
74,038
Healing
43,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
37,635
1,151
361
666
14,213
8,165
517
1,065
13,148
92,769
0
W
16,763
3,578
1,624
1,930
20,541
10,159
383
6,650
13,891
0
28,127
L
Nemesis
Drys94
Nemesis
29,488
11,089
3,452
9,010
30,233
17,999
752
2,917
27,316
0
45,757
W
Hachiman
H2o_BORZ95
Hachiman
40,331
25,878
419
22,001
38,006
18,300
2,100
10,860
27,146
0
90,937
W
Danzaburou
H2o_Ganja
Danzaburou
41,360
25,313
2,952
17,506
35,940
19,096
1,931
16,363
19,577
0
94,021
L
Osiris
25,921
7,102
4,850
6,413
26,871
36,788
0
2,616
24,255
157
43,343
W
10,701
2,376
1,534
15,657
39,873
37,257
518
17,031
22,842
25,988
0
L
Kuzenbo
dearb
Kuzenbo
25,099
8,753
4,531
3,493
32,482
59,591
293
3,179
29,303
32,904
0
W
Erlang Shen
gordofdawn
Erlang Shen
9,345
2,294
3,397
7,018
29,014
29,684
164
12,358
16,656
6,668
15,024
L
Hercules
zbeer
Hercules
27,423
9,801
5,623
5,038
30,088
26,429
0
3,465
26,623
419
43,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,282
Gold Earned
72,057
278
Minions Killed
245
0
Camps Cleared
0
1,827,519
Distance Traveled
2,196,352
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,450
715
124
5
0
508,260
1
W
Da Ji
14,581
634
29
1
0
391,574
2
L
Nemesis
14,585
634
38
2
0
450,352
0
W
Hachiman
17,243
750
91
4
0
357,456
0
W
Danzaburou
16,464
716
116
5
0
375,722
1
L
Osiris
14,769
642
31
1
0
441,626
0
W
Artio
13,291
578
17
1
0
403,564
0
L
Kuzenbo
13,027
566
18
1
0
383,391
1
W
Erlang Shen
12,703
552
25
1
0
299,203
0
L
Hercules
13,226
575
34
1
0
412,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role