Player Matchup

Agni
Agni
Silverbl00d
Agni
Level 156
God Stats
2W - 2L
1,393 SR
Queue Stats
157W - 150L
1,531 Elo+
Solo
Odin
Odin
Udg_Laloore
Odin
Level 140
God Stats
7W - 4L
1,509 SR
Queue Stats
556W - 543L
1,550 Elo+
Solo
Hachiman
Hachiman
em1grate
Hachiman
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 67L
1,503 Elo+
Solo
Raijin
Raijin
reecelcfc11
Raijin
Level 155
God Stats
1W - 5L
1,754 SR
Queue Stats
120W - 143L
1,482 Elo+
Solo
Xbalanque
Xbalanque
贱女人烂膝盖丶
Xbalanque
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 133
1,531 SR
1,513 Elo+

VS

Team Averages
Level 142
1,551 SR
1,537 Elo+
Gilgamesh
Gilgamesh
Jumbo7
Gilgamesh
Level 145
God Stats
1W - 1L
1,532 SR
Queue Stats
31W - 31L
1,527 Elo+
Solo
Chiron
Chiron
Kronwald
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Melit
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SirKlamca
Ymir
Level 141
God Stats
1W - 3L
1,369 SR
Queue Stats
81W - 78L
1,564 Elo+
Solo
Thor
Thor
iDaDa
Thor
Level 147
God Stats
7W - 3L
1,857 SR
Queue Stats
522W - 494L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 17
10,124
920
10,910
8,207
3,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 2 / 20
9,055
823
5,803
11,861
10,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
em1grate
Hachiman
16
6 / 4 / 18
9,658
878
11,514
8,267
3,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
17
5 / 4 / 20
10,209
928
14,698
8,308
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 3 / 15
10,489
954
13,742
10,144
4,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jumbo7
Gilgamesh
15
2 / 5 / 8
8,635
785
5,963
13,495
12,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
Kronwald
Chiron
17
5 / 5 / 5
9,819
893
9,608
10,592
3,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

The Morrigan
Melit
The Morrigan
13
0 / 7 / 5
7,348
668
4,775
7,748
2,802
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
14
2 / 7 / 4
7,646
695
5,088
13,781
10,422
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
iDaDa
Thor
16
8 / 8 / 4
9,777
889
10,451
15,639
8,782
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
43
32
Kills
17
17
Deaths
32
90
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Jumbo7
Gilgamesh
2
5
8
1.2
L
Chiron
Kronwald
Chiron
5
5
5
1.5
L
The Morrigan
Melit
The Morrigan
0
7
5
0.36
W
8
4
17
4.13
L
Ymir
2
7
4
0.57
W
4
2
20
7
W
Hachiman
em1grate
Hachiman
6
4
18
3.75
L
Thor
iDaDa
Thor
8
8
4
1.25
W
Raijin
5
4
20
3.75
W
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,667
Damage
35,885
46,787
Taken
61,255
24,848
Mitigated
38,114
20,679
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Jumbo7
Gilgamesh
5,963
758
881
3,014
13,495
12,483
0
5,561
7,706
0
18,558
L
Chiron
Kronwald
Chiron
9,608
2,295
348
2,797
10,592
3,625
0
5,896
4,519
0
26,183
L
The Morrigan
Melit
The Morrigan
4,775
968
0
636
7,748
2,802
0
4,071
3,579
11,237
0
W
10,910
773
1,484
1,005
8,207
3,364
956
1,139
7,018
26,782
0
L
Ymir
5,088
463
0
16
13,781
10,422
0
4,361
9,145
10,731
0
W
5,803
1,259
2,782
5,094
11,861
10,814
224
4,427
7,359
0
10,231
W
Hachiman
em1grate
Hachiman
11,514
5,045
1,883
1,026
8,267
3,138
1,855
1,211
7,006
0
23,853
L
Thor
iDaDa
Thor
10,451
1,768
761
1,049
15,639
8,782
0
4,712
10,698
0
16,104
W
Raijin
14,698
1,873
1,558
939
8,308
3,373
503
1,044
7,139
31,183
0
W
13,742
7,649
2,380
2,528
10,144
4,159
2,328
2,042
8,077
0
21,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,535
Gold Earned
43,225
122
Minions Killed
102
0
Camps Cleared
0
889,597
Distance Traveled
806,215
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,635
785
19
2
0
181,235
5
L
Chiron
9,819
893
43
4
0
180,644
2
L
The Morrigan
7,348
668
17
2
0
154,261
0
W
Agni
10,124
920
39
4
0
189,947
0
L
Ymir
7,646
695
8
1
0
149,851
0
W
Odin
9,055
823
5
0
0
222,596
1
W
Hachiman
9,658
878
25
2
0
170,243
3
L
Thor
9,777
889
15
1
0
140,224
0
W
Raijin
10,209
928
33
3
0
148,390
0
W
Xbalanque
10,489
954
20
2
0
158,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role