Player Matchup

Vamana
Vamana
ByErikccm
Vamana
Level 29
God Stats
7W - 8L
1,538 SR
Queue Stats
51W - 74L
1,422 Elo+
Party 2
Fenrir
Fenrir
Ramonelvanidoso
Fenrir
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
52W - 72L
1,428 Elo+
Party 2
Merlin
Merlin
antibabilonic0
Merlin
Level 17
God Stats
5W - 6L
1,480 SR
Queue Stats
9W - 11L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
lame09
Kukulkan
Level 8
God Stats
1W - 4L
1,431 SR
Queue Stats
104W - 196L
1,345 Elo+
Party 3
Cupid
Cupid
le_ravageur2020
Cupid
Level 28
God Stats
12W - 28L
1,210 SR
Queue Stats
203W - 288L
1,357 Elo+
Party 3
Team Averages
Level 22
1,432 SR
1,396 Elo+

VS

Team Averages
Level 18
1,588 SR
1,421 Elo+
Zeus
Zeus
FkbYoloSwag
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,279 Elo+
Solo
Bellona
Bellona
H0NRY
Bellona
Level 16
God Stats
2W - 0L
1,757 SR
Queue Stats
14W - 15L
1,429 Elo+
Solo
Danzaburou
Danzaburou
Skizm90
Danzaburou
Level 25
God Stats
23W - 18L
1,581 SR
Queue Stats
51W - 58L
1,412 Elo+
Solo
Anubis
Anubis
SyNDanJos
Anubis
Level 16
God Stats
27W - 11L
1,613 SR
Queue Stats
66W - 47L
1,494 Elo+
Party 1
Neith
Neith
civito
Neith
Level 6
God Stats
7W - 4L
1,486 SR
Queue Stats
7W - 4L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ByErikccm
Vamana
19
5 / 5 / 5
12,205
531
11,428
21,553
19,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 7 / 1
12,514
544
12,235
21,231
7,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 11 / 3
9,799
426
7,070
15,607
4,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
lame09
Kukulkan
2
0 / 0 / 0
6,304
274
0
248
66
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 12 / 0
10,455
455
3,851
14,373
4,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 3
12,312
535
9,165
13,049
4,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
H0NRY
Bellona
16
0 / 5 / 5
10,898
474
9,989
15,982
12,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
Skizm90
Danzaburou
20
8 / 1 / 3
13,280
577
8,115
15,920
6,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SyNDanJos
Anubis
20
16 / 1 / 5
14,575
634
21,928
18,456
10,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
civito
Neith
18
5 / 3 / 12
12,527
545
11,029
11,890
4,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
15
Kills
35
35
Deaths
15
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
ByErikccm
Vamana
5
5
5
1.5
W
6
5
3
1.5
W
Bellona
H0NRY
Bellona
0
5
5
0.5
L
9
7
1
1.36
W
Danzaburou
Skizm90
Danzaburou
8
1
3
9.5
W
Anubis
SyNDanJos
Anubis
16
1
5
18.5
L
0
11
3
0.14
W
Neith
civito
Neith
5
3
12
3.67
L
Kukulkan
lame09
Kukulkan
0
0
0
0
L
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,584
Damage
60,226
73,012
Taken
75,297
36,997
Mitigated
38,762
11,955
Healing
31,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
ByErikccm
Vamana
11,428
6,518
0
6,042
21,553
19,873
2
6,663
14,862
0
65,369
W
9,165
2,675
0
1,599
13,049
4,230
1,348
4,223
8,826
57,677
0
W
Bellona
H0NRY
Bellona
9,989
3,315
0
2,555
15,982
12,667
591
0
15,982
0
55,541
L
12,235
3,388
0
4,038
21,231
7,593
82
6,809
14,360
0
53,325
W
Danzaburou
Skizm90
Danzaburou
8,115
1,897
0
11,934
15,920
6,791
3,922
228
15,692
0
113,659
W
Anubis
SyNDanJos
Anubis
21,928
1,201
0
13,151
18,456
10,204
1,727
2,619
15,837
111,879
0
L
7,070
1,335
0
1,601
15,607
4,744
0
13,864
1,455
49,138
0
W
Neith
civito
Neith
11,029
6,424
0
2,002
11,890
4,870
2,831
0
11,890
0
61,125
L
Kukulkan
lame09
Kukulkan
0
0
0
0
248
66
0
0
248
0
0
L
3,851
2,768
0
274
14,373
4,721
5,446
3,379
10,994
0
54,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,277
Gold Earned
63,592
391
Minions Killed
626
0
Camps Cleared
0
1,480,003
Distance Traveled
1,933,193
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,205
531
118
5
0
418,171
1
W
Zeus
12,312
535
130
6
0
345,916
2
W
Bellona
10,898
474
101
4
0
402,593
4
L
Fenrir
12,514
544
83
4
0
419,219
4
W
Danzaburou
13,280
577
157
7
0
447,814
1
W
Anubis
14,575
634
160
7
0
348,987
2
L
Merlin
9,799
426
79
3
0
291,583
2
W
Neith
12,527
545
78
3
0
387,883
1
L
Kukulkan
6,304
274
0
0
0
24,299
0
L
Cupid
10,455
455
111
5
0
326,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role