Player Matchup

Tiamat
Tiamat
Platinum IV
Cаmeron
Tiamat
Platinum IV
Level 84
God Stats
6W - 4L
1,863 SR
Queue Stats
375W - 359L
1,835 MMR
Solo
Apollo
Apollo
Gold IV
JeelBroks
Apollo
Gold IV
Level 38
God Stats
4W - 1L
1,845 SR
Queue Stats
26W - 4L
1,755 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
MystiqueBeauty_
Sun Wukong
Platinum II
Level 100
God Stats
8W - 0L
1,921 SR
Queue Stats
32W - 11L
1,898 MMR
Party 1
Geb
Geb
Platinum III
gunman-7
Geb
Platinum III
Level 108
God Stats
13W - 7L
2,013 SR
Queue Stats
105W - 100L
1,846 MMR
Solo
Nemesis
Nemesis
Platinum I
smamog
Nemesis
Platinum I
Level 137
God Stats
3W - 2L
1,567 SR
Queue Stats
234W - 211L
1,796 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 93
1,842 SR
1,826 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,653 SR
1,761 MMR
Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum I
Baxrre
Loki
Platinum I
Level 159
God Stats
50W - 30L
1,732 SR
Queue Stats
204W - 176L
2,035 MMR
Party 2
The Morrigan
The Morrigan
Gold II
MWilson x
The Morrigan
Gold II
Level 145
God Stats
3W - 3L
1,686 SR
Queue Stats
43W - 40L
1,682 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
Nukororin
Tsukuyomi
Gold II
Level 126
God Stats
6W - 4L
1,598 SR
Queue Stats
24W - 21L
1,796 MMR
Solo
Izanami
Izanami
Platinum V
Pablo_MP5K_QNK
Izanami
Platinum V
Level 104
God Stats
1W - 3L
1,747 SR
Queue Stats
328W - 329L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cаmeron
Tiamat
20
9 / 1 / 6
14,865
595
17,722
15,319
12,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
JeelBroks
Apollo
20
10 / 2 / 7
16,159
646
14,267
24,598
10,852
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
MystiqueBeauty_
Sun Wukong
20
4 / 2 / 5
14,869
595
23,490
30,822
28,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 0 / 17
13,586
543
6,615
17,927
21,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
smamog
Nemesis
20
3 / 1 / 11
14,418
577
12,713
19,826
12,625
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
JanusDanzaburouAo KuangSetGuan Yu

VS

Bans
AthenaKhepriScyllaBastetCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 8 / 2
9,404
376
9,609
21,399
18,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Baxrre
Loki
19
2 / 3 / 1
12,262
490
13,158
23,173
18,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
MWilson x
The Morrigan
15
2 / 8 / 1
10,041
402
12,793
10,759
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Nukororin
Tsukuyomi
17
1 / 3 / 2
10,812
432
9,568
17,909
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 6 / 1
12,336
493
13,318
22,563
8,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
28
Kills
6
6
Deaths
28
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
8
2
0.13
L
Loki
Baxrre
Loki
2
3
1
0.83
W
Tiamat
Cаmeron
Tiamat
9
1
6
12
W
Apollo
JeelBroks
Apollo
10
2
7
6.75
L
The Morrigan
MWilson x
The Morrigan
2
8
1
0.31
W
Sun Wukong
MystiqueBeauty_
Sun Wukong
4
2
5
3.25
L
Tsukuyomi
Nukororin
Tsukuyomi
1
3
2
0.67
L
1
6
1
0.25
W
2
0
17
10.5
W
Nemesis
smamog
Nemesis
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,807
Damage
58,446
108,492
Taken
95,803
86,085
Mitigated
56,701
48,620
Healing
21,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,609
974
0
5,664
21,399
18,724
0
8,869
12,530
31,142
0
L
Loki
Baxrre
Loki
13,158
2,641
0
4,730
23,173
18,503
46
4,673
18,500
0
89,227
W
Tiamat
Cаmeron
Tiamat
17,722
663
477
6,224
15,319
12,837
2,040
3,199
12,120
90,038
0
W
Apollo
JeelBroks
Apollo
14,267
8,479
0
16,135
24,598
10,852
10,839
3,793
20,805
0
148,467
L
The Morrigan
MWilson x
The Morrigan
12,793
2,128
0
1,129
10,759
4,128
0
5,677
5,082
61,820
4,889
W
Sun Wukong
MystiqueBeauty_
Sun Wukong
23,490
4,667
0
15,184
30,822
28,097
887
5,750
25,072
0
109,790
L
Tsukuyomi
Nukororin
Tsukuyomi
9,568
1,871
0
5,328
17,909
6,819
0
2,878
15,031
0
80,168
L
13,318
10,072
0
4,395
22,563
8,527
0
2,240
20,323
0
110,918
W
6,615
400
0
7,838
17,927
21,674
609
4,372
13,555
35,320
0
W
Nemesis
smamog
Nemesis
12,713
5,291
0
2,762
19,826
12,625
2,905
3,064
16,762
0
137,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,897
Gold Earned
54,855
738
Minions Killed
676
0
Camps Cleared
0
2,535,724
Distance Traveled
2,344,770
18
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,404
376
35
1
0
485,647
7
L
Loki
12,262
490
171
7
0
508,453
5
W
Tiamat
14,865
595
144
6
0
514,340
3
W
Apollo
16,159
646
214
9
0
479,914
7
L
The Morrigan
10,041
402
137
5
0
415,382
6
W
Sun Wukong
14,869
595
179
7
0
498,223
2
L
Tsukuyomi
10,812
432
140
6
0
491,608
10
L
Izanami
12,336
493
193
8
0
443,680
11
W
Geb
13,586
543
40
2
0
496,134
4
W
Nemesis
14,418
577
161
6
0
547,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role