Player Matchup

Odin
Odin
Bielerzam
Odin
Level 7
God Stats
1W - 5L
1,281 SR
Queue Stats
5W - 10L
1,222 Elo+
Solo
Horus
Horus
DanutzRupeTot
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
FRIVAK
Xing Tian
Level 29
God Stats
52W - 49L
1,578 SR
Queue Stats
225W - 212L
1,441 Elo+
Solo
Neith
Neith
Inzerrt
Neith
Level 16
God Stats
1W - 6L
1,350 SR
Queue Stats
11W - 19L
1,313 Elo+
Party 2
Thor
Thor
orrrrrrrrro
Thor
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 29L
1,320 Elo+
Party 2
Team Averages
Level 14
1,442 SR
1,359 Elo+

VS

Team Averages
Level 28
1,431 SR
1,362 Elo+
Heimdallr
Heimdallr
HeavenSplitter
Heimdallr
Level 28
God Stats
11W - 10L
1,309 SR
Queue Stats
164W - 233L
1,290 Elo+
Solo
Nike
Nike
Orchidys
Nike
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 63L
1,353 Elo+
Party 1
Pele
Pele
XgoldenboyX
Pele
Level 27
God Stats
19W - 15L
1,500 SR
Queue Stats
34W - 36L
1,414 Elo+
Party 1
Scylla
Scylla
d33pppp
Scylla
Level 28
God Stats
25W - 31L
1,549 SR
Queue Stats
181W - 201L
1,358 Elo+
Solo
Tyr
Tyr
fadevil
Tyr
Level 29
God Stats
3W - 5L
1,299 SR
Queue Stats
54W - 57L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 8 / 6
8,320
416
10,062
14,373
9,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

4
0 / 2 / 0
5,747
287
746
2,526
1,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
FRIVAK
Xing Tian
14
4 / 5 / 7
10,217
511
8,731
24,800
13,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Inzerrt
Neith
16
7 / 7 / 5
10,167
508
14,997
18,957
6,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 8 / 4
10,120
506
10,755
17,258
7,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HeavenSplitter
Heimdallr
16
6 / 5 / 8
10,453
523
11,622
14,546
7,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
16
4 / 3 / 8
10,347
517
9,283
14,174
11,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
13 / 3 / 6
11,854
593
16,617
16,844
7,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
d33pppp
Scylla
16
4 / 5 / 8
10,884
544
12,723
11,685
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
14
2 / 4 / 11
9,128
456
8,474
16,557
11,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
70
19
Kills
29
30
Deaths
20
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Odin
1
8
6
0.5
L
0
2
0
0
L
Xing Tian
FRIVAK
Xing Tian
4
5
7
1.5
W
Heimdallr
HeavenSplitter
Heimdallr
6
5
8
2
L
Neith
Inzerrt
Neith
7
7
5
1.36
W
Nike
4
3
8
2.67
W
13
3
6
5.33
W
Scylla
d33pppp
Scylla
4
5
8
1.6
W
Tyr
2
4
11
1.88
L
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,291
Damage
58,719
77,914
Taken
73,806
37,815
Mitigated
40,806
22,316
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
10,062
3,412
0
575
14,373
9,025
597
3,175
10,843
0
31,173
L
746
491
71
392
2,526
1,007
0
0
2,426
0
4,826
L
Xing Tian
FRIVAK
Xing Tian
8,731
632
1,140
9,104
24,800
13,675
72
4,609
19,643
24,944
0
W
Heimdallr
HeavenSplitter
Heimdallr
11,622
7,662
0
2,859
14,546
7,186
1,236
2,543
11,953
0
61,101
L
Neith
Inzerrt
Neith
14,997
8,843
0
7,960
18,957
6,383
266
2,166
16,431
0
57,006
W
Nike
9,283
1,941
0
1,600
14,174
11,140
397
996
13,053
4,100
38,044
W
16,617
3,955
0
5,204
16,844
7,409
53
702
15,992
0
82,218
W
Scylla
d33pppp
Scylla
12,723
1,999
0
4,406
11,685
3,693
1,462
927
10,508
60,354
0
W
Tyr
8,474
1,379
0
4,672
16,557
11,378
795
3,563
12,969
132
19,371
L
10,755
3,207
0
3,074
17,258
7,725
241
3,402
13,485
0
51,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,571
Gold Earned
52,666
246
Minions Killed
434
0
Camps Cleared
0
1,491,565
Distance Traveled
1,818,434
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,320
416
53
3
0
320,281
1
L
Horus
5,747
287
7
0
0
102,145
0
L
Xing Tian
10,217
511
21
1
0
403,473
6
W
Heimdallr
10,453
523
97
5
0
349,320
1
L
Neith
10,167
508
82
4
0
321,809
0
W
Nike
10,347
517
88
4
0
323,887
5
W
Pele
11,854
593
110
6
0
420,088
1
W
Scylla
10,884
544
115
6
0
324,723
4
W
Tyr
9,128
456
24
1
0
400,416
2
L
Thor
10,120
506
83
4
0
343,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role