Player Matchup

Gilgamesh
Gilgamesh
DirtBag420blazn
Gilgamesh
Level 146
God Stats
2W - 2L
1,550 SR
Queue Stats
173W - 173L
1,559 Elo+
Party 1
Nox
Nox
Mayonadex
Nox
Level 140
God Stats
3W - 9L
1,499 SR
Queue Stats
121W - 127L
1,671 Elo+
Party 1
Ares
Ares
Zjarre
Ares
Level 17
God Stats
1W - 0L
1,299 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 101
1,450 SR
1,577 Elo+

VS

Team Averages
Level 112
1,578 SR
1,560 Elo+
Janus
Janus
CaffaJeste
Janus
Level 160
God Stats
28W - 22L
1,642 SR
Queue Stats
244W - 199L
1,702 Elo+
Party 2
Cupid
Cupid
Hamppér
Cupid
Level 160
God Stats
4W - 4L
1,593 SR
Queue Stats
64W - 43L
1,703 Elo+
Party 2
Da Ji
Da Ji
Luhire
Da Ji
Level 16
God Stats
0W - 2L
1,499 SR
Queue Stats
4W - 9L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DirtBag420blazn
Gilgamesh
17
9 / 6 / 8
14,182
746
13,114
20,026
13,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
10 / 3 / 10
14,345
755
22,739
12,799
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Zjarre
Ares
16
2 / 6 / 13
12,309
648
8,723
21,368
24,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
8 / 6 / 4
13,646
718
18,272
16,234
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Hamppér
Cupid
15
5 / 9 / 4
12,714
669
13,984
19,999
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
Luhire
Da Ji
15
2 / 6 / 9
12,386
652
5,001
16,419
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
21
Kills
15
15
Deaths
21
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
8
6
4
1.67
W
Gilgamesh
DirtBag420blazn
Gilgamesh
9
6
8
2.17
L
Cupid
Hamppér
Cupid
5
9
4
0.78
L
Da Ji
Luhire
Da Ji
2
6
9
1.08
W
10
3
10
5
W
Ares
Zjarre
Ares
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,576
Damage
37,257
54,193
Taken
52,652
45,050
Mitigated
18,204
8,567
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
18,272
832
0
2,500
16,234
5,568
0
9,921
6,313
89,534
0
W
Gilgamesh
DirtBag420blazn
Gilgamesh
13,114
2,693
0
4,115
20,026
13,811
1,835
8,237
11,789
0
60,060
L
Cupid
Hamppér
Cupid
13,984
7,716
366
5,387
19,999
6,911
0
11,141
8,858
0
59,550
L
Da Ji
Luhire
Da Ji
5,001
1,134
0
837
16,419
5,725
0
10,466
5,953
0
23,524
W
22,739
1,152
541
3,682
12,799
6,756
996
3,123
9,676
92,979
0
W
Ares
Zjarre
Ares
8,723
1,000
0
229
21,368
24,483
372
7,056
14,312
19,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,836
Gold Earned
38,746
222
Minions Killed
218
0
Camps Cleared
0
1,016,348
Distance Traveled
968,998
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,646
718
126
7
0
331,148
9
W
Gilgamesh
14,182
746
68
4
0
368,158
1
L
Cupid
12,714
669
56
3
0
303,733
1
L
Da Ji
12,386
652
36
2
0
334,117
3
W
Nox
14,345
755
134
7
0
349,459
3
W
Ares
12,309
648
20
1
0
298,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role