Player Matchup

Cthulhu
Cthulhu
AlexAbascalito27
Cthulhu
Level 28
God Stats
5W - 6L
1,514 SR
Queue Stats
68W - 79L
1,522 Elo+
Solo
Ares
Ares
Ar3sTheGodOfWar
Ares
Level 2
God Stats
12W - 12L
1,545 SR
Queue Stats
12W - 12L
1,502 Elo+
Solo
Hachiman
Hachiman
GetBugged69
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 5L
1,685 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheyCallMeGinge
Tsukuyomi
Level 100
God Stats
9W - 7L
1,555 SR
Queue Stats
294W - 223L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
amar77
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 30
1,523 SR
1,558 Elo+

VS

Team Averages
Level 22
1,461 SR
1,553 Elo+
Ares
Ares
AzotLepanda
Ares
Level 29
God Stats
3W - 4L
1,470 SR
Queue Stats
335W - 360L
1,564 Elo+
Party 1
Raijin
Raijin
HardTurtle
Raijin
Level 6
God Stats
1W - 3L
1,211 SR
Queue Stats
7W - 12L
1,522 Elo+
Solo
Heimdallr
Heimdallr
LinKOpanDa
Heimdallr
Level 27
God Stats
11W - 10L
1,527 SR
Queue Stats
333W - 331L
1,607 Elo+
Party 1
Bellona
Bellona
WhittyT
Bellona
Level 25
God Stats
28W - 21L
1,587 SR
Queue Stats
222W - 214L
1,574 Elo+
Solo
Nemesis
Nemesis
xiaoyanzifei
Nemesis
Level 21
God Stats
3W - 4L
1,511 SR
Queue Stats
65W - 70L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
7,356
669
3,173
6,104
5,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 2 / 1
6,013
547
1,939
7,448
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
GetBugged69
Hachiman
11
1 / 2 / 4
6,649
604
5,980
7,472
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TheyCallMeGinge
Tsukuyomi
12
7 / 0 / 3
7,624
693
5,483
7,101
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
amar77
Kukulkan
12
8 / 1 / 1
7,750
705
5,430
3,948
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,631
512
4,865
8,799
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
HardTurtle
Raijin
7
0 / 8 / 0
4,341
395
2,854
6,041
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
LinKOpanDa
Heimdallr
10
2 / 4 / 2
6,152
559
4,508
7,927
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
WhittyT
Bellona
1
0 / 0 / 0
2,100
191
0
0
0
Nemesis
xiaoyanzifei
Nemesis
10
1 / 3 / 0
5,693
518
3,554
7,071
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
18
Kills
5
5
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
2
2
1
1.25
L
2
3
1
0.83
W
Hachiman
GetBugged69
Hachiman
1
2
4
1.5
L
Raijin
HardTurtle
Raijin
0
8
0
0
L
Heimdallr
LinKOpanDa
Heimdallr
2
4
2
0.75
W
Tsukuyomi
TheyCallMeGinge
Tsukuyomi
7
0
3
8.5
L
Bellona
WhittyT
Bellona
0
0
0
0
W
Kukulkan
amar77
Kukulkan
8
1
1
8.5
L
Nemesis
xiaoyanzifei
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,005
Damage
15,781
32,073
Taken
29,838
15,407
Mitigated
10,172
11,867
Healing
6,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,173
53
0
1,286
6,104
5,215
80
0
6,104
42,673
0
W
1,939
73
0
1,484
7,448
4,108
165
1,738
5,710
12,129
0
L
4,865
91
0
1,896
8,799
3,688
0
1,890
6,841
16,819
0
W
Hachiman
GetBugged69
Hachiman
5,980
3,881
0
2,617
7,472
2,444
0
2,812
4,660
0
40,245
L
Raijin
HardTurtle
Raijin
2,854
259
0
330
6,041
1,800
160
2,937
2,840
13,027
0
L
Heimdallr
LinKOpanDa
Heimdallr
4,508
2,198
0
2,221
7,927
2,342
140
1,694
6,195
0
30,150
W
Tsukuyomi
TheyCallMeGinge
Tsukuyomi
5,483
1,806
0
5,696
7,101
2,386
0
1,160
5,849
0
52,946
L
Bellona
WhittyT
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
amar77
Kukulkan
5,430
866
0
784
3,948
1,254
1,124
1,487
2,031
35,043
0
L
Nemesis
xiaoyanzifei
Nemesis
3,554
1,388
0
1,951
7,071
2,342
0
3,651
3,420
0
24,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
23,917
360
Minions Killed
142
0
Camps Cleared
0
1,095,238
Distance Traveled
727,193
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,356
669
99
9
0
226,766
0
W
Ares
6,013
547
16
1
0
211,398
5
L
Ares
5,631
512
19
2
0
194,890
2
W
Hachiman
6,649
604
78
7
0
210,757
0
L
Raijin
4,341
395
22
2
0
129,084
1
L
Heimdallr
6,152
559
52
5
0
188,062
1
W
Tsukuyomi
7,624
693
86
8
0
245,997
2
L
Bellona
2,100
191
0
0
0
0
0
W
Kukulkan
7,750
705
81
7
0
200,320
1
L
Nemesis
5,693
518
49
4
0
215,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role