Player Matchup

Janus
Janus
BIGJORDY95
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 95L
1,370 Elo+
Party 1
Athena
Athena
Gofausuc
Athena
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 52L
1,434 Elo+
Solo
Izanami
Izanami
Kojiro_Hyuga7
Izanami
Level 22
God Stats
37W - 24L
1,624 SR
Queue Stats
96W - 81L
1,442 Elo+
Solo
Vulcan
Vulcan
Kxbrah
Vulcan
Level 23
God Stats
15W - 18L
1,500 SR
Queue Stats
90W - 95L
1,374 Elo+
Solo
Arachne
Arachne
WaberJack
Arachne
Level 28
God Stats
4W - 6L
1,345 SR
Queue Stats
71W - 64L
1,428 Elo+
Party 1
Team Averages
Level 25
1,494 SR
1,410 Elo+

VS

Team Averages
Level 16
1,482 SR
1,372 Elo+
Gilgamesh
Gilgamesh
I Grab Erse
Gilgamesh
Level 28
God Stats
18W - 18L
1,444 SR
Queue Stats
126W - 124L
1,333 Elo+
Solo
Medusa
Medusa
MaximP2809
Medusa
Level 18
God Stats
26W - 23L
1,464 SR
Queue Stats
114W - 99L
1,368 Elo+
Solo
Tiamat
Tiamat
MrManuelRuiz
Tiamat
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
237W - 258L
1,355 Elo+
Solo
Yemoja
Yemoja
Toxic-_-Deniz-_-
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,451 Elo+
Solo
Ymir
Ymir
godoofstee
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 7 / 7
8,196
431
6,376
9,532
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Gofausuc
Athena
14
9 / 4 / 8
10,480
552
13,515
22,609
19,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
15
6 / 5 / 8
10,231
538
9,098
13,110
4,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Kxbrah
Vulcan
16
9 / 1 / 10
10,594
558
16,134
4,394
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
WaberJack
Arachne
14
6 / 4 / 10
9,547
502
11,257
17,246
9,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I Grab Erse
Gilgamesh
16
10 / 0 / 2
10,548
555
15,839
13,770
8,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
MaximP2809
Medusa
16
9 / 6 / 1
10,782
567
16,848
13,272
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
12
1 / 5 / 3
7,936
418
7,336
11,967
5,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 4
7,888
415
4,163
13,902
8,993
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 12 / 2
6,771
356
1,134
19,715
7,431
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
31
Kills
20
21
Deaths
31
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
1
7
7
0.64
W
Athena
Gofausuc
Athena
9
4
8
3.25
L
Gilgamesh
I Grab Erse
Gilgamesh
10
0
2
11
W
Izanami
6
5
8
2
W
Vulcan
Kxbrah
Vulcan
9
1
10
14
L
Medusa
MaximP2809
Medusa
9
6
1
1.58
L
Tiamat
1
5
3
0.5
L
0
8
4
0.25
W
Arachne
WaberJack
Arachne
6
4
10
2.75
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,380
Damage
45,320
66,891
Taken
72,626
38,475
Mitigated
35,101
17,895
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
6,376
428
0
1,965
9,532
3,016
752
2,179
7,353
32,260
0
W
Athena
Gofausuc
Athena
13,515
2,291
306
3,410
22,609
19,174
487
5,053
17,556
29,567
0
L
Gilgamesh
I Grab Erse
Gilgamesh
15,839
4,741
0
2,927
13,770
8,209
530
6,499
7,075
0
56,850
W
Izanami
9,098
6,845
0
3,689
13,110
4,852
2,192
2,256
10,854
0
74,371
W
Vulcan
Kxbrah
Vulcan
16,134
5,802
0
852
4,394
2,130
1,310
882
3,512
58,686
0
L
Medusa
MaximP2809
Medusa
16,848
8,338
0
1,043
13,272
4,584
4,373
5,019
8,113
0
70,037
L
Tiamat
7,336
1,425
0
2,331
11,967
5,884
0
4,900
6,866
40,145
0
L
4,163
1,244
2,363
722
13,902
8,993
368
6,503
7,155
21,822
0
W
Arachne
WaberJack
Arachne
11,257
6,632
0
7,673
17,246
9,303
253
2,263
14,983
0
50,151
L
1,134
400
0
1,285
19,715
7,431
0
11,893
7,392
16,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,048
Gold Earned
43,925
396
Minions Killed
363
0
Camps Cleared
0
1,775,817
Distance Traveled
1,588,727
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,196
431
66
3
0
322,277
2
W
Athena
10,480
552
32
2
0
390,407
2
L
Gilgamesh
10,548
555
97
5
0
427,703
5
W
Izanami
10,231
538
105
6
0
351,372
1
W
Vulcan
10,594
558
107
6
0
353,391
0
L
Medusa
10,782
567
117
6
0
317,302
3
L
Tiamat
7,936
418
74
4
0
326,581
6
L
Yemoja
7,888
415
37
2
0
267,251
0
W
Arachne
9,547
502
86
5
0
358,370
5
L
Ymir
6,771
356
38
2
0
249,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role