Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MMPGSpectre
Tyr
Level 42
God Stats
0W - 1L
1,525 SR
Queue Stats
21W - 25L
1,448 Elo+
Party 1
Osiris
Osiris
MitzăB
Osiris
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Poemor
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,552 Elo+
Party 1
Bakasura
Bakasura
izoli
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,243 Elo+
Solo
Team Averages
Level 60
1,505 SR
1,449 Elo+

VS

Team Averages
Level 63
1,444 SR
1,440 Elo+
Achilles
Achilles
Falling_Crow
Achilles
Level 117
God Stats
4W - 7L
1,419 SR
Queue Stats
371W - 390L
1,407 Elo+
Solo
Ymir
Ymir
MamiTrueLove
Ymir
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
372W - 384L
1,429 Elo+
Solo
Janus
Janus
devilaboveyou
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,419 Elo+
Solo
Thoth
Thoth
imMrAnubis
Thoth
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Hun Batz
Hun Batz
puffpuffolchap
Hun Batz
Level 30
God Stats
4W - 15L
1,299 SR
Queue Stats
1,085W - 1,167L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 4 / 11
11,103
854
15,520
16,161
6,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 5 / 10
10,535
810
14,340
26,374
17,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
MitzăB
Osiris
17
4 / 7 / 11
10,274
790
12,873
18,329
16,131
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Poemor
Zhong Kui
12
4 / 9 / 2
8,718
671
8,084
14,792
6,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
izoli
Bakasura
8
0 / 3 / 3
7,020
540
1,776
3,617
1,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Falling_Crow
Achilles
14
2 / 3 / 7
9,239
711
7,734
16,485
11,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 5 / 19
10,049
773
7,179
18,668
20,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
7 / 2 / 17
11,271
867
17,074
9,119
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
20
10 / 2 / 15
11,930
918
28,479
11,669
5,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
18
9 / 5 / 11
11,315
870
9,654
11,301
5,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
97
17
Kills
28
28
Deaths
17
37
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
11
2.13
W
Achilles
Falling_Crow
Achilles
2
3
7
1.83
L
6
5
10
2.2
W
0
5
19
1.9
L
Osiris
MitzăB
Osiris
4
7
11
1.36
L
Zhong Kui
Poemor
Zhong Kui
4
9
2
0.56
W
7
2
17
7.75
W
Thoth
10
2
15
8.75
L
Bakasura
izoli
Bakasura
0
3
3
0.5
W
Hun Batz
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,593
Damage
70,120
79,273
Taken
67,242
47,891
Mitigated
46,959
28,333
Healing
24,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,520
6,895
1,806
7,541
16,161
6,388
1,176
10,546
5,313
0
40,894
W
Achilles
Falling_Crow
Achilles
7,734
2,463
1,138
6,144
16,485
11,458
505
1,980
14,442
0
10,918
L
14,340
1,641
2,223
10,140
26,374
17,939
0
16,998
9,126
0
25,389
W
7,179
782
2,376
1,642
18,668
20,256
320
2,050
16,258
16,661
0
L
Osiris
MitzăB
Osiris
12,873
2,813
1,647
1,412
18,329
16,131
0
12,794
5,311
0
20,271
L
Zhong Kui
Poemor
Zhong Kui
8,084
261
940
2,321
14,792
6,125
0
8,881
5,679
13,075
0
W
17,074
725
3,012
2,896
9,119
3,739
1,129
1,356
7,763
29,609
0
W
Thoth
28,479
1,402
1,095
2,681
11,669
5,808
1,085
1,393
10,276
51,834
0
L
Bakasura
izoli
Bakasura
1,776
1,074
0
303
3,617
1,308
0
2,399
1,112
0
1,835
W
Hun Batz
9,654
1,523
1,755
1,501
11,301
5,698
2,665
1,305
9,996
0
20,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,650
Gold Earned
53,804
102
Minions Killed
121
0
Camps Cleared
0
911,241
Distance Traveled
1,186,265
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,103
854
53
4
0
227,746
1
W
Achilles
9,239
711
7
1
0
221,284
0
L
Tyr
10,535
810
19
1
0
236,259
0
W
Ymir
10,049
773
16
1
0
224,777
0
L
Osiris
10,274
790
17
1
0
208,520
0
L
Zhong Kui
8,718
671
10
1
0
154,324
0
W
Janus
11,271
867
35
3
0
248,994
0
W
Thoth
11,930
918
48
4
0
248,598
0
L
Bakasura
7,020
540
3
0
0
84,392
1
W
Hun Batz
11,315
870
15
1
0
242,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role