Player Matchup

Artemis
Artemis
BIGBOOTYORC
Artemis
Level 49
God Stats
4W - 6L
1,725 SR
Queue Stats
24W - 26L
1,596 Elo+
Solo
Chang'e
Chang'e
Erussell15
Chang'e
Level 77
God Stats
50W - 42L
1,540 SR
Queue Stats
188W - 184L
1,451 Elo+
Solo
Hun Batz
Hun Batz
Forks77
Hun Batz
Level 31
God Stats
4W - 6L
1,414 SR
Queue Stats
295W - 355L
1,425 Elo+
Solo
Jormungandr
Jormungandr
Gunner Zero27
Jormungandr
Level 126
God Stats
56W - 86L
1,314 SR
Queue Stats
619W - 679L
1,474 Elo+
Solo
Achilles
Achilles
bodegaperrits
Achilles
Level 80
God Stats
0W - 1L
1,172 SR
Queue Stats
45W - 43L
1,422 Elo+
Solo
Team Averages
Level 73
1,433 SR
1,474 Elo+

VS

Team Averages
Level 101
1,539 SR
1,512 Elo+
Bakasura
Bakasura
A-Wag94
Bakasura
Level 80
God Stats
30W - 41L
1,268 SR
Queue Stats
278W - 306L
1,447 Elo+
Solo
Kukulkan
Kukulkan
CFunley
Kukulkan
Level 106
God Stats
3W - 1L
1,533 SR
Queue Stats
30W - 25L
1,719 Elo+
Solo
Chang'e
Chang'e
DrDangleJM
Chang'e
Level 122
God Stats
14W - 6L
1,763 SR
Queue Stats
193W - 203L
1,458 Elo+
Solo
Nike
Nike
MrYinYangs
Nike
Level 129
God Stats
9W - 8L
1,553 SR
Queue Stats
581W - 564L
1,543 Elo+
Solo
Anhur
Anhur
willjamz
Anhur
Level 69
God Stats
8W - 7L
1,577 SR
Queue Stats
114W - 119L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BIGBOOTYORC
Artemis
20
12 / 6 / 10
16,207
1,080
29,900
24,123
9,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Erussell15
Chang'e
20
13 / 4 / 14
17,578
1,172
32,709
24,191
15,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Forks77
Hun Batz
20
1 / 15 / 17
13,508
901
17,175
31,229
11,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Gunner Zero27
Jormungandr
20
2 / 1 / 25
14,790
986
14,596
20,746
26,499
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
bodegaperrits
Achilles
20
5 / 7 / 20
15,061
1,004
28,637
35,771
45,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A-Wag94
Bakasura
20
4 / 12 / 13
14,212
947
23,618
32,985
17,123
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
CFunley
Kukulkan
20
11 / 3 / 19
16,260
1,084
35,800
14,014
6,626
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
DrDangleJM
Chang'e
20
9 / 7 / 18
16,110
1,074
25,153
28,496
16,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 6 / 16
14,685
979
23,950
28,139
26,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
willjamz
Anhur
20
3 / 5 / 20
13,966
931
20,782
25,840
10,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
119
33
Kills
33
33
Deaths
33
86
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Bakasura
A-Wag94
Bakasura
4
12
13
0.88
L
Artemis
BIGBOOTYORC
Artemis
12
6
10
2.83
W
Kukulkan
CFunley
Kukulkan
11
3
19
6.83
W
Chang'e
DrDangleJM
Chang'e
9
7
18
2.57
L
Chang'e
Erussell15
Chang'e
13
4
14
5
L
Hun Batz
Forks77
Hun Batz
1
15
17
0.63
L
Jormungandr
Gunner Zero27
Jormungandr
2
1
25
14.5
W
6
6
16
2.33
L
Achilles
bodegaperrits
Achilles
5
7
20
2.14
W
Anhur
willjamz
Anhur
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,017
Damage
129,303
136,060
Taken
129,474
108,705
Mitigated
77,577
27,567
Healing
27,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
A-Wag94
Bakasura
23,618
16,619
0
3,495
32,985
17,123
0
10,378
22,607
0
33,814
L
Artemis
BIGBOOTYORC
Artemis
29,900
16,371
0
6,067
24,123
9,524
0
7,616
15,814
0
68,554
W
Kukulkan
CFunley
Kukulkan
35,800
2,535
2,071
898
14,014
6,626
0
5,014
9,000
79,464
0
W
Chang'e
DrDangleJM
Chang'e
25,153
943
9,526
11,295
28,496
16,387
0
13,072
15,424
63,078
0
L
Chang'e
Erussell15
Chang'e
32,709
2,957
10,014
8,702
24,191
15,443
0
10,086
13,451
83,173
0
L
Hun Batz
Forks77
Hun Batz
17,175
5,440
0
427
31,229
11,972
0
16,961
13,848
0
31,072
L
Jormungandr
Gunner Zero27
Jormungandr
14,596
2,563
0
0
20,746
26,499
0
12,438
8,163
34,782
0
W
23,950
4,164
0
0
28,139
26,576
0
13,352
14,787
0
46,261
L
Achilles
bodegaperrits
Achilles
28,637
10,147
601
1,756
35,771
45,267
0
13,852
20,099
0
56,020
W
Anhur
willjamz
Anhur
20,782
16,925
303
303
25,840
10,865
0
5,489
20,351
0
43,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,144
Gold Earned
75,233
297
Minions Killed
328
11
Camps Cleared
8
1,437,876
Distance Traveled
1,402,500
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,212
947
26
2
4
250,190
0
L
Artemis
16,207
1,080
79
5
8
277,872
1
W
Kukulkan
16,260
1,084
112
7
1
286,845
0
W
Chang'e
16,110
1,074
99
7
2
311,387
0
L
Chang'e
17,578
1,172
118
8
0
292,979
0
L
Hun Batz
13,508
901
22
1
0
275,635
0
L
Jormungandr
14,790
986
45
3
1
297,869
3
W
Nike
14,685
979
53
4
1
289,431
0
L
Achilles
15,061
1,004
33
2
2
293,521
0
W
Anhur
13,966
931
38
3
0
264,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role