Player Matchup

Apollo
Apollo
AxelTM
Apollo
Level 29
God Stats
41W - 44L
1,538 SR
Queue Stats
130W - 136L
1,525 Elo+
Solo
Yemoja
Yemoja
Ghost_Detonado
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,211 Elo+
Solo
Eset
Eset
Jenovha
Eset
Level 29
God Stats
6W - 2L
1,819 SR
Queue Stats
88W - 83L
1,560 Elo+
Solo
Ratatoskr
Ratatoskr
SPS_gabyllamocca
Ratatoskr
Level 29
God Stats
14W - 13L
1,271 SR
Queue Stats
186W - 181L
1,434 Elo+
Solo
Vulcan
Vulcan
caue7890
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,458 Elo+
Solo
Team Averages
Level 21
1,526 SR
1,438 Elo+

VS

Team Averages
Level 16
1,613 SR
1,492 Elo+
Thanatos
Thanatos
Blodreinaheda
Thanatos
Level 23
God Stats
16W - 7L
1,774 SR
Queue Stats
28W - 14L
1,657 Elo+
Solo
Sylvanus
Sylvanus
DFC1
Sylvanus
Level 17
God Stats
5W - 8L
1,521 SR
Queue Stats
66W - 76L
1,466 Elo+
Solo
Achilles
Achilles
DioM10
Achilles
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,574 Elo+
Solo
Cthulhu
Cthulhu
LionOfWest
Cthulhu
Level 18
God Stats
8W - 7L
1,500 SR
Queue Stats
33W - 40L
1,298 Elo+
Solo
Hercules
Hercules
manigoldo221188
Hercules
Level 9
God Stats
5W - 10L
1,769 SR
Queue Stats
189W - 255L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AxelTM
Apollo
13
6 / 3 / 1
8,046
536
6,321
9,599
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 3 / 5
7,642
509
7,338
8,048
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
Jenovha
Eset
12
2 / 5 / 5
7,603
507
5,892
7,831
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
14
2 / 0 / 3
8,406
560
5,745
8,699
2,938
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vulcan
caue7890
Vulcan
10
2 / 9 / 3
6,695
446
4,408
7,780
2,336
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blodreinaheda
Thanatos
14
3 / 3 / 6
8,209
547
10,557
12,080
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
DFC1
Sylvanus
10
2 / 4 / 9
6,126
408
3,546
9,328
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
DioM10
Achilles
13
9 / 5 / 4
8,502
567
8,097
11,037
8,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
LionOfWest
Cthulhu
11
5 / 1 / 5
7,121
475
4,452
8,724
5,807
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
8
1 / 1 / 0
5,835
389
1,520
8,152
3,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
14
Kills
20
20
Deaths
14
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
AxelTM
Apollo
6
3
1
2.17
L
Thanatos
Blodreinaheda
Thanatos
3
3
6
2
L
Sylvanus
DFC1
Sylvanus
2
4
9
1.63
L
Achilles
DioM10
Achilles
9
5
4
2.2
W
2
3
5
1.5
W
Eset
Jenovha
Eset
2
5
5
0.9
L
Cthulhu
LionOfWest
Cthulhu
5
1
5
7.5
W
Ratatoskr
2
0
3
3.5
W
Vulcan
caue7890
Vulcan
2
9
3
0.39
L
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,704
Damage
28,172
41,957
Taken
49,321
15,943
Mitigated
26,978
8,335
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AxelTM
Apollo
6,321
4,233
0
3,367
9,599
3,268
2,573
1,835
7,689
0
38,835
L
Thanatos
Blodreinaheda
Thanatos
10,557
4,201
0
11,817
12,080
4,365
0
2,241
9,687
0
64,038
L
Sylvanus
DFC1
Sylvanus
3,546
690
1,384
1,671
9,328
5,505
0
4,646
4,414
15,066
2,440
L
Achilles
DioM10
Achilles
8,097
2,196
0
1,196
11,037
8,277
874
5,138
5,521
0
35,180
W
7,338
1,551
318
473
8,048
4,964
137
2,600
5,323
27,060
0
W
Eset
Jenovha
Eset
5,892
627
67
1,368
7,831
2,437
78
511
7,250
35,309
0
L
Cthulhu
LionOfWest
Cthulhu
4,452
336
140
350
8,724
5,807
0
3,265
5,411
19,418
0
W
Ratatoskr
5,745
2,436
0
2,742
8,699
2,938
1,304
237
8,462
0
51,202
W
Vulcan
caue7890
Vulcan
4,408
1,534
0
0
7,780
2,336
0
2,387
5,368
12,060
0
L
Hercules
1,520
1,372
0
3,606
8,152
3,024
0
1,502
6,650
0
9,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,392
Gold Earned
35,793
311
Minions Killed
277
0
Camps Cleared
0
1,402,562
Distance Traveled
1,271,765
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,046
536
75
5
0
254,508
3
L
Thanatos
8,209
547
124
8
0
289,843
5
L
Sylvanus
6,126
408
30
2
0
261,155
4
L
Achilles
8,502
567
70
5
0
252,682
6
W
Yemoja
7,642
509
40
3
0
279,068
0
W
Eset
7,603
507
79
5
0
300,259
2
L
Cthulhu
7,121
475
29
2
0
291,676
2
W
Ratatoskr
8,406
560
101
7
0
334,419
0
W
Vulcan
6,695
446
16
1
0
234,308
1
L
Hercules
5,835
389
24
2
0
176,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role