Player Matchup

Thor
Thor
AceBad
Thor
Level 26
God Stats
5W - 5L
1,721 SR
Queue Stats
308W - 235L
1,616 Elo+
Solo
Olorun
Olorun
HackFumado
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,305 Elo+
Solo
Jing Wei
Jing Wei
PurpleGuy_0070
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,407 Elo+
Party 1
He Bo
He Bo
kainagoncalves
He Bo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
548W - 557L
1,336 Elo+
Party 1
Ra
Ra
kamikaze_-NS
Ra
Level 14
God Stats
16W - 17L
1,484 SR
Queue Stats
121W - 139L
1,330 Elo+
Party 1
Team Averages
Level 16
1,541 SR
1,399 Elo+

VS

Team Averages
Level 22
1,602 SR
1,538 Elo+
Sol
Sol
AlanD461
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Blodreinaheda
Thanatos
Level 23
God Stats
16W - 7L
1,723 SR
Queue Stats
28W - 14L
1,636 Elo+
Solo
Horus
Horus
Jenovha
Horus
Level 29
God Stats
4W - 5L
1,759 SR
Queue Stats
88W - 83L
1,553 Elo+
Solo
Poseidon
Poseidon
PapacuDasMatas
Poseidon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
yNotZeus-
Sun Wukong
Level 29
God Stats
19W - 17L
1,527 SR
Queue Stats
121W - 98L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AceBad
Thor
10
4 / 5 / 1
6,131
613
6,572
10,257
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
HackFumado
Olorun
9
1 / 7 / 2
5,087
509
2,476
6,976
2,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
6
0 / 6 / 0
4,005
401
899
6,886
1,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 3
5,486
549
3,038
6,275
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 3 / 1
4,633
463
1,460
3,833
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 5
6,286
629
5,899
3,553
1,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Blodreinaheda
Thanatos
12
9 / 1 / 3
7,172
717
8,170
9,759
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Jenovha
Horus
10
5 / 0 / 6
6,355
636
4,026
4,183
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
10
3 / 3 / 4
6,274
627
5,925
6,227
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
yNotZeus-
Sun Wukong
11
2 / 2 / 2
6,104
610
3,995
5,256
3,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
25
25
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
AceBad
Thor
4
5
1
0.9
W
6
0
5
8.5
W
Thanatos
Blodreinaheda
Thanatos
9
1
3
10.5
L
Olorun
HackFumado
Olorun
1
7
2
0.29
W
Horus
Jenovha
Horus
5
0
6
8
W
Poseidon
3
3
4
1.67
L
Jing Wei
0
6
0
0
L
1
4
3
0.63
L
0
3
1
0.17
W
Sun Wukong
yNotZeus-
Sun Wukong
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,445
Damage
28,015
34,227
Taken
28,978
11,477
Mitigated
12,799
5,109
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AceBad
Thor
6,572
2,137
0
2,180
10,257
5,792
0
1,718
8,179
0
26,981
W
5,899
2,354
0
2,128
3,553
1,144
1,362
603
2,862
35,162
3,798
W
Thanatos
Blodreinaheda
Thanatos
8,170
2,500
0
10,001
9,759
3,556
0
1,479
8,140
0
38,904
L
Olorun
HackFumado
Olorun
2,476
1,577
133
797
6,976
2,171
0
3,063
3,605
15,057
0
W
Horus
Jenovha
Horus
4,026
1,522
600
2,234
4,183
2,542
361
1,030
2,983
0
11,155
W
Poseidon
5,925
1,297
0
689
6,227
1,899
515
3,383
2,844
28,068
0
L
Jing Wei
899
796
0
0
6,886
1,320
162
2,577
4,309
0
6,325
L
3,038
456
0
1,436
6,275
1,249
0
1,502
4,725
22,695
0
L
1,460
263
288
275
3,833
945
87
2,206
1,627
17,247
0
W
Sun Wukong
yNotZeus-
Sun Wukong
3,995
1,906
0
280
5,256
3,658
0
231
4,775
0
27,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,342
Gold Earned
32,191
175
Minions Killed
289
0
Camps Cleared
0
986,524
Distance Traveled
966,602
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,131
613
48
5
0
170,691
2
W
Sol
6,286
629
74
7
0
185,242
4
W
Thanatos
7,172
717
71
7
0
217,372
2
L
Olorun
5,087
509
33
3
0
181,703
0
W
Horus
6,355
636
14
1
0
218,892
3
W
Poseidon
6,274
627
64
6
0
175,617
0
L
Jing Wei
4,005
401
17
2
0
226,354
0
L
He Bo
5,486
549
44
4
0
199,606
1
L
Ra
4,633
463
33
3
0
208,170
0
W
Sun Wukong
6,104
610
66
7
0
169,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role