Player Matchup

Ares
Ares
Lafan10
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Puesvayasitotal
Tyr
Level 129
God Stats
18W - 26L
1,667 SR
Queue Stats
846W - 856L
1,534 Elo+
Solo
Da Ji
Da Ji
Sergent Demon
Da Ji
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 59L
1,326 Elo+
Party 2
Ao Kuang
Ao Kuang
Taxas
Ao Kuang
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 88L
1,326 Elo+
Party 2
Xing Tian
Xing Tian
vertualbox
Xing Tian
Level 124
God Stats
7W - 3L
1,638 SR
Queue Stats
361W - 363L
1,522 Elo+
Solo
Team Averages
Level 137
1,561 SR
1,442 Elo+

VS

Team Averages
Level 101
1,486 SR
1,479 Elo+
Hachiman
Hachiman
FoxintheBox94
Hachiman
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 92L
1,483 Elo+
Solo
Hun Batz
Hun Batz
MrOriginal12
Hun Batz
Level 46
God Stats
2W - 1L
1,415 SR
Queue Stats
101W - 103L
1,546 Elo+
Party 1
Neith
Neith
TrrrMartijn
Neith
Level 147
God Stats
6W - 11L
1,515 SR
Queue Stats
432W - 406L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
bucc0
Zhong Kui
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,265 Elo+
Solo
King Arthur
King Arthur
zlewis
King Arthur
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 146L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Lafan10
Ares
13
1 / 7 / 6
8,763
584
8,068
20,586
24,894
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
2 / 4 / 12
10,541
703
11,199
28,983
31,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 7 / 10
11,912
794
14,917
15,028
10,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Taxas
Ao Kuang
16
11 / 9 / 6
11,195
746
15,643
19,671
10,515
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
vertualbox
Xing Tian
18
3 / 6 / 11
10,854
724
11,666
23,514
29,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FoxintheBox94
Hachiman
20
4 / 2 / 20
11,417
761
23,847
10,169
5,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
MrOriginal12
Hun Batz
18
10 / 8 / 14
12,398
827
14,896
17,440
7,969
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 3 / 14
11,544
770
19,858
12,948
5,968
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
bucc0
Zhong Kui
20
10 / 4 / 17
13,408
894
27,789
19,081
17,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
zlewis
King Arthur
18
2 / 6 / 20
10,867
724
10,829
20,509
24,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
118
22
Kills
33
33
Deaths
23
45
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FoxintheBox94
Hachiman
4
2
20
7
L
Ares
Lafan10
Ares
1
7
6
0.57
W
Hun Batz
MrOriginal12
Hun Batz
10
8
14
2.13
L
2
4
12
2
L
5
7
10
1.43
L
Ao Kuang
Taxas
Ao Kuang
11
9
6
1.56
W
7
3
14
4.67
W
Zhong Kui
bucc0
Zhong Kui
10
4
17
4.63
L
Xing Tian
vertualbox
Xing Tian
3
6
11
1.42
W
King Arthur
zlewis
King Arthur
2
6
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,493
Damage
97,219
107,782
Taken
80,147
106,148
Mitigated
61,112
25,271
Healing
26,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FoxintheBox94
Hachiman
23,847
12,882
1,388
2,278
10,169
5,169
2,228
3,879
6,290
0
45,674
L
Ares
Lafan10
Ares
8,068
442
0
562
20,586
24,894
0
4,557
16,029
10,779
0
W
Hun Batz
MrOriginal12
Hun Batz
14,896
4,733
1,327
2,603
17,440
7,969
586
6,889
10,551
0
27,957
L
11,199
742
3,023
11,147
28,983
31,027
318
6,608
22,375
0
32,797
L
14,917
2,549
820
1,005
15,028
10,093
840
2,362
12,666
0
28,534
L
Ao Kuang
Taxas
Ao Kuang
15,643
4,090
609
4,135
19,671
10,515
0
7,781
11,890
25,968
0
W
19,858
10,686
3,352
3,626
12,948
5,968
1,266
5,616
7,332
0
33,645
W
Zhong Kui
bucc0
Zhong Kui
27,789
2,902
2,139
5,172
19,081
17,135
2,459
9,650
9,431
48,508
0
L
Xing Tian
vertualbox
Xing Tian
11,666
415
2,269
1,701
23,514
29,619
362
6,481
17,033
22,936
0
W
King Arthur
zlewis
King Arthur
10,829
2,205
2,196
2,428
20,509
24,871
281
9,343
11,166
0
18,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,265
Gold Earned
59,634
123
Minions Killed
155
0
Camps Cleared
0
1,178,483
Distance Traveled
1,219,856
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,417
761
30
2
0
253,410
3
L
Ares
8,763
584
4
0
0
224,719
1
W
Hun Batz
12,398
827
35
2
0
252,082
0
L
Tyr
10,541
703
30
2
0
246,772
1
L
Da Ji
11,912
794
44
3
0
232,630
2
L
Ao Kuang
11,195
746
22
1
0
215,068
2
W
Neith
11,544
770
32
2
0
220,890
0
W
Zhong Kui
13,408
894
44
3
0
227,360
0
L
Xing Tian
10,854
724
23
2
0
259,294
0
W
King Arthur
10,867
724
14
1
0
266,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role