Player Matchup

Fenrir
Fenrir
Hamastero
Fenrir
Level 18
God Stats
1W - 4L
1,191 SR
Queue Stats
101W - 154L
1,242 Elo+
Party 2
Nemesis
Nemesis
MalboroAkbar
Nemesis
Level 25
God Stats
1W - 0L
1,153 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
NEMOSEEEL
Kuzenbo
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 193L
1,250 Elo+
Party 2
Team Averages
Level 21
1,281 SR
1,331 Elo+

VS

Team Averages
Level 14
1,346 SR
1,411 Elo+
Kukulkan
Kukulkan
LonelyOwl
Kukulkan
Level 31
God Stats
2W - 9L
1,479 SR
Queue Stats
16W - 34L
1,233 Elo+
Solo
Fenrir
Fenrir
alej546
Fenrir
Level 5
God Stats
0W - 1L
1,060 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Artio
Artio
wolfysmokeweed
Artio
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hamastero
Fenrir
18
14 / 1 / 10
14,329
716
23,663
17,247
8,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
MalboroAkbar
Nemesis
17
10 / 2 / 8
13,501
675
11,255
14,085
6,911
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
NEMOSEEEL
Kuzenbo
14
1 / 0 / 16
11,985
599
8,894
15,732
26,565
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LonelyOwl
Kukulkan
17
2 / 7 / 0
12,174
609
19,557
12,360
9,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
alej546
Fenrir
12
1 / 9 / 1
11,124
556
9,407
15,020
6,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 9 / 3
10,803
540
2,975
23,552
25,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
25
Kills
3
3
Deaths
25
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Hamastero
Fenrir
14
1
10
19
L
Kukulkan
LonelyOwl
Kukulkan
2
7
0
0.29
W
Nemesis
MalboroAkbar
Nemesis
10
2
8
7
W
Kuzenbo
NEMOSEEEL
Kuzenbo
1
0
16
9
L
Fenrir
alej546
Fenrir
1
9
1
0.17
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,812
Damage
31,939
47,064
Taken
50,932
41,675
Mitigated
41,088
7,023
Healing
2,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Hamastero
Fenrir
23,663
9,357
0
4,459
17,247
8,199
742
7,698
9,549
0
68,227
L
Kukulkan
LonelyOwl
Kukulkan
19,557
456
272
834
12,360
9,163
190
2,718
9,642
82,496
0
W
Nemesis
MalboroAkbar
Nemesis
11,255
5,335
0
1,386
14,085
6,911
726
8,528
5,557
0
43,137
W
Kuzenbo
NEMOSEEEL
Kuzenbo
8,894
3,441
0
1,178
15,732
26,565
711
6,487
9,245
26,952
0
L
Fenrir
alej546
Fenrir
9,407
1,718
0
1,233
15,020
6,008
270
3,208
11,812
0
42,448
L
2,975
1,179
0
282
23,552
25,917
197
3,068
20,484
16,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,815
Gold Earned
34,101
159
Minions Killed
188
0
Camps Cleared
0
1,134,905
Distance Traveled
984,671
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,329
716
72
4
0
397,107
0
L
Kukulkan
12,174
609
119
6
0
318,999
0
W
Nemesis
13,501
675
65
3
0
351,055
0
W
Kuzenbo
11,985
599
22
1
0
386,743
1
L
Fenrir
11,124
556
55
3
0
340,315
3
L
Artio
10,803
540
14
1
0
325,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role