Player Matchup

Erlang Shen
Erlang Shen
El_KnorrKnight
Erlang Shen
Level 146
God Stats
15W - 6L
1,597 SR
Queue Stats
1,547W - 1,524L
1,560 Elo+
Party 2
Chiron
Chiron
El_ThomyKnight
Chiron
Level 127
God Stats
18W - 12L
1,382 SR
Queue Stats
723W - 588L
1,545 Elo+
Party 2
Zeus
Zeus
LosGehVerkaufen
Zeus
Level 25
God Stats
10W - 10L
1,401 SR
Queue Stats
26W - 22L
1,416 Elo+
Party 2
Team Averages
Level 99
1,460 SR
1,507 Elo+

VS

Team Averages
Level 73
1,461 SR
1,487 Elo+
Gilgamesh
Gilgamesh
Oostoo__
Gilgamesh
Level 127
God Stats
16W - 17L
1,510 SR
Queue Stats
495W - 492L
1,578 Elo+
Party 1
Medusa
Medusa
Papa_Busta229
Medusa
Level 69
God Stats
6W - 8L
1,486 SR
Queue Stats
102W - 113L
1,471 Elo+
Party 1
Scylla
Scylla
dalcimo45
Scylla
Level 22
God Stats
3W - 6L
1,388 SR
Queue Stats
11W - 14L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
El_KnorrKnight
Erlang Shen
14
6 / 1 / 10
10,791
771
10,690
13,783
8,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 1 / 9
11,302
807
13,779
11,453
4,401
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 4 / 9
10,127
723
11,855
6,912
1,972
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Oostoo__
Gilgamesh
11
4 / 5 / 2
9,092
649
10,107
20,556
16,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 8 / 4
9,403
672
9,007
15,113
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
dalcimo45
Scylla
13
1 / 5 / 4
8,939
639
4,103
9,437
2,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
6
6
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
El_KnorrKnight
Erlang Shen
6
1
10
11
W
7
1
9
11.5
W
5
4
9
2.38
L
Gilgamesh
Oostoo__
Gilgamesh
4
5
2
1
L
1
8
4
0.38
L
Scylla
dalcimo45
Scylla
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,324
Damage
23,217
32,148
Taken
45,106
15,107
Mitigated
24,642
7,681
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
El_KnorrKnight
Erlang Shen
10,690
4,575
0
3,548
13,783
8,734
1,002
2,228
11,362
0
47,302
W
13,779
5,043
1,160
2,472
11,453
4,401
1,895
1,983
9,244
0
57,854
W
11,855
1,133
0
501
6,912
1,972
405
86
6,676
25,478
0
L
Gilgamesh
Oostoo__
Gilgamesh
10,107
1,748
0
4,305
20,556
16,600
0
5,212
15,344
0
25,005
L
9,007
4,174
0
3,357
15,113
5,214
0
4,299
10,814
0
40,497
L
Scylla
dalcimo45
Scylla
4,103
565
537
2,298
9,437
2,828
0
2,418
7,019
30,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,220
Gold Earned
27,434
179
Minions Killed
125
0
Camps Cleared
0
790,060
Distance Traveled
737,252
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,791
771
50
4
0
276,822
3
W
Chiron
11,302
807
88
6
0
265,298
0
W
Zeus
10,127
723
41
3
0
247,940
1
L
Gilgamesh
9,092
649
22
2
0
278,196
1
L
Medusa
9,403
672
58
4
0
220,620
3
L
Scylla
8,939
639
45
3
0
238,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role