Player Matchup

Chang'e
Chang'e
ClaymoreAfgana
Chang'e
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,546 Elo+
Party 2
Chaac
Chaac
Messien52464
Chaac
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 10L
1,689 Elo+
Solo
Hel
Hel
SnifeR_Stiwi
Hel
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 124L
1,564 Elo+
Party 2
Thanatos
Thanatos
WWKLsD
Thanatos
Level 17
God Stats
18W - 19L
1,666 SR
Queue Stats
96W - 117L
1,592 Elo+
Party 2
Neith
Neith
X3MGrant
Neith
Level 4
God Stats
4W - 1L
1,702 SR
Queue Stats
5W - 4L
1,445 Elo+
Solo
Team Averages
Level 16
1,573 SR
1,567 Elo+

VS

Team Averages
Level 20
1,656 SR
1,549 Elo+
Fenrir
Fenrir
Brazier113053
Fenrir
Level 15
God Stats
7W - 1L
1,945 SR
Queue Stats
104W - 113L
1,525 Elo+
Party 1
Heimdallr
Heimdallr
Lilvegan4530
Heimdallr
Level 20
God Stats
1W - 1L
1,291 SR
Queue Stats
11W - 13L
1,567 Elo+
Solo
Hera
Hera
RagnelI
Hera
Level 30
God Stats
3W - 1L
1,619 SR
Queue Stats
128W - 129L
1,482 Elo+
Solo
Ymir
Ymir
T0uchMeDad6y
Ymir
Level 15
God Stats
29W - 17L
1,751 SR
Queue Stats
132W - 105L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
YangusNtheGuv
Gilgamesh
Level 19
God Stats
46W - 23L
1,673 SR
Queue Stats
65W - 37L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
5,952
425
4,672
8,169
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 2
6,856
490
8,544
10,058
5,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 5 / 2
6,309
451
3,017
6,566
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
WWKLsD
Thanatos
10
2 / 3 / 0
6,349
454
1,896
7,550
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
X3MGrant
Neith
11
3 / 7 / 3
6,744
482
7,519
8,982
2,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 2
7,697
550
5,077
10,256
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Lilvegan4530
Heimdallr
11
2 / 4 / 4
6,965
498
2,964
6,992
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
RagnelI
Hera
12
0 / 4 / 5
7,313
522
3,908
7,291
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 4
8,814
630
5,709
10,128
7,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
YangusNtheGuv
Gilgamesh
16
10 / 1 / 3
9,348
668
13,342
9,265
5,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
14
Kills
25
25
Deaths
14
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
4
2
2
L
2
7
3
0.5
W
Heimdallr
Lilvegan4530
Heimdallr
2
4
4
1
L
4
3
2
1.67
W
Hera
RagnelI
Hera
0
4
5
0.63
L
3
5
2
0.8
W
6
1
4
8
L
Thanatos
WWKLsD
Thanatos
2
3
0
0.67
L
Neith
X3MGrant
Neith
3
7
3
0.64
W
Gilgamesh
YangusNtheGuv
Gilgamesh
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,648
Damage
31,000
41,325
Taken
43,932
15,078
Mitigated
21,362
12,233
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,077
1,247
0
2,653
10,256
3,572
1,266
594
9,554
0
36,210
L
4,672
68
244
1,263
8,169
2,309
0
2,368
5,765
17,408
0
W
Heimdallr
Lilvegan4530
Heimdallr
2,964
1,417
0
1,327
6,992
2,299
866
988
5,848
0
23,581
L
8,544
1,693
0
3,361
10,058
5,439
268
413
9,605
0
37,302
W
Hera
RagnelI
Hera
3,908
1,334
0
2,150
7,291
2,447
516
3,106
3,831
38,077
0
L
3,017
147
0
1,900
6,566
1,869
216
1,560
4,826
25,607
0
W
5,709
939
576
3,742
10,128
7,708
0
1,307
8,610
44,119
0
L
Thanatos
WWKLsD
Thanatos
1,896
762
0
3,890
7,550
2,594
0
1,067
6,443
0
30,374
L
Neith
X3MGrant
Neith
7,519
4,558
0
1,575
8,982
2,867
0
3,913
5,069
0
24,658
W
Gilgamesh
YangusNtheGuv
Gilgamesh
13,342
6,318
0
2,832
9,265
5,336
0
771
8,400
0
66,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
40,137
257
Minions Killed
396
0
Camps Cleared
0
1,245,390
Distance Traveled
1,360,296
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,697
550
66
5
0
289,441
1
L
Chang'e
5,952
425
34
2
0
234,479
2
W
Heimdallr
6,965
498
47
3
0
250,860
0
L
Chaac
6,856
490
63
5
0
302,016
2
W
Hera
7,313
522
78
6
0
258,723
0
L
Hel
6,309
451
41
3
0
194,354
0
W
Ymir
8,814
630
81
6
0
263,008
6
L
Thanatos
6,349
454
77
6
0
274,866
0
L
Neith
6,744
482
42
3
0
239,675
0
W
Gilgamesh
9,348
668
124
9
0
298,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role