Player Matchup

Fenrir
Fenrir
Cholo_penguin69
Fenrir
Level 26
God Stats
0W - 2L
1,642 SR
Queue Stats
24W - 20L
1,637 Elo+
Solo
Anhur
Anhur
Lobsterpot1231
Anhur
Level 29
God Stats
25W - 33L
1,511 SR
Queue Stats
146W - 188L
1,423 Elo+
Solo
Ymir
Ymir
UnoUnknown8719
Ymir
Level 4
God Stats
5W - 6L
1,833 SR
Queue Stats
42W - 39L
1,819 Elo+
Solo
Neith
Neith
malkoc1999
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 72L
1,392 Elo+
Solo
Nox
Nox
pixxydusst
Nox
Level 25
God Stats
2W - 8L
1,393 SR
Queue Stats
141W - 186L
1,542 Elo+
Solo
Team Averages
Level 22
1,576 SR
1,562 Elo+

VS

Team Averages
Level 25
1,485 SR
1,504 Elo+
Fenrir
Fenrir
E o FeeK
Fenrir
Level 23
God Stats
1W - 3L
1,136 SR
Queue Stats
111W - 117L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Mad doG3660
Cthulhu
Level 17
God Stats
15W - 10L
1,607 SR
Queue Stats
15W - 10L
1,530 Elo+
Solo
Agni
Agni
Sun Princess478
Agni
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
126W - 109L
1,593 Elo+
Solo
King Arthur
King Arthur
ZxncoYT
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,520 Elo+
Solo
Izanami
Izanami
stoneman146
Izanami
Level 26
God Stats
19W - 15L
1,684 SR
Queue Stats
211W - 175L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,389
484
1,336
3,667
1,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 4 / 0
3,846
549
767
4,633
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 0 / 0
3,545
506
251
1,601
422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
6
0 / 2 / 0
3,957
565
1,875
2,969
726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 1 / 0
3,785
541
1,089
2,628
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
E o FeeK
Fenrir
7
1 / 0 / 1
4,370
624
1,830
3,691
1,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Mad doG3660
Cthulhu
6
0 / 0 / 3
3,961
566
1,204
3,140
986
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 1
4,709
673
1,685
2,863
980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ZxncoYT
King Arthur
8
1 / 0 / 1
4,401
629
810
3,998
2,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
stoneman146
Izanami
8
4 / 0 / 0
5,158
737
2,591
2,805
602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
8
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Fenrir
E o FeeK
Fenrir
1
0
1
1.5
L
0
4
0
0
W
Cthulhu
Mad doG3660
Cthulhu
0
0
3
1.5
W
1
0
1
1.5
L
0
0
0
0
W
King Arthur
ZxncoYT
King Arthur
1
0
1
1.5
L
Neith
0
2
0
0
L
0
1
0
0
W
Izanami
stoneman146
Izanami
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,318
Damage
8,120
15,498
Taken
16,497
3,921
Mitigated
5,698
2,568
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,336
169
0
132
3,667
1,198
0
898
2,744
0
6,398
W
Fenrir
E o FeeK
Fenrir
1,830
455
107
1,184
3,691
1,096
0
301
3,390
0
17,298
L
767
452
0
756
4,633
778
0
506
4,127
0
14,268
W
Cthulhu
Mad doG3660
Cthulhu
1,204
0
348
1,061
3,140
986
52
267
2,873
7,824
0
W
1,685
408
0
1,236
2,863
980
76
652
2,211
25,876
0
L
251
0
0
750
1,601
422
0
331
1,270
3,870
0
W
King Arthur
ZxncoYT
King Arthur
810
114
0
1,254
3,998
2,034
0
0
3,998
0
15,182
L
Neith
1,875
728
0
196
2,969
726
21
0
2,844
0
15,244
L
1,089
360
0
734
2,628
797
0
1,154
1,474
13,924
0
W
Izanami
stoneman146
Izanami
2,591
1,510
0
1,406
2,805
602
1,230
120
2,685
0
28,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,522
Gold Earned
22,599
100
Minions Killed
214
0
Camps Cleared
0
593,900
Distance Traveled
687,664
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,389
484
12
2
0
170,094
0
W
Fenrir
4,370
624
50
7
0
142,126
1
L
Anhur
3,846
549
24
3
0
119,100
0
W
Cthulhu
3,961
566
14
2
0
140,223
3
W
Agni
4,709
673
50
7
0
132,333
1
L
Ymir
3,545
506
4
1
0
46,977
0
W
King Arthur
4,401
629
36
5
0
138,198
0
L
Neith
3,957
565
30
4
0
124,684
0
L
Nox
3,785
541
30
4
0
133,045
0
W
Izanami
5,158
737
64
9
0
134,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role