Player Matchup

Kumbhakarna
Kumbhakarna
Pederson
Kumbhakarna
Level 48
God Stats
14W - 12L
1,584 SR
Queue Stats
219W - 209L
1,507 Elo+
Party 2
Nemesis
Nemesis
Sergiyon
Nemesis
Level 145
God Stats
3W - 2L
1,546 SR
Queue Stats
504W - 357L
1,601 Elo+
Party 2
Sol
Sol
Shizuiiii
Sol
Level 64
God Stats
127W - 106L
1,467 SR
Queue Stats
339W - 306L
1,550 Elo+
Party 2
Cernunnos
Cernunnos
alpaga12
Cernunnos
Level 29
God Stats
2W - 1L
1,581 SR
Queue Stats
56W - 69L
1,476 Elo+
Party 3
Sun Wukong
Sun Wukong
jesuiséthiene
Sun Wukong
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 84L
1,441 Elo+
Party 3
Team Averages
Level 66
1,536 SR
1,515 Elo+

VS

Team Averages
Level 59
1,553 SR
1,500 Elo+
Baron Samedi
Baron Samedi
Radmen7
Baron Samedi
Level 124
God Stats
4W - 3L
1,689 SR
Queue Stats
184W - 176L
1,575 Elo+
Party 1
Janus
Janus
TheBatman02
Janus
Level 38
God Stats
2W - 8L
1,269 SR
Queue Stats
47W - 52L
1,350 Elo+
Solo
Xing Tian
Xing Tian
alecxandru
Xing Tian
Level 56
God Stats
14W - 7L
1,807 SR
Queue Stats
134W - 144L
1,537 Elo+
Party 1
Osiris
Osiris
kingsofdemonss
Osiris
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
volyd
Artemis
Level 28
God Stats
11W - 13L
1,500 SR
Queue Stats
98W - 104L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Pederson
Kumbhakarna
14
0 / 7 / 11
9,264
488
2,023
17,322
13,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Sergiyon
Nemesis
20
16 / 0 / 1
13,432
707
20,527
13,310
6,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 4 / 2
12,234
644
9,823
13,711
5,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
alpaga12
Cernunnos
14
1 / 8 / 8
8,838
465
7,448
11,443
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
jesuiséthiene
Sun Wukong
16
4 / 3 / 3
9,939
523
10,949
17,913
10,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Radmen7
Baron Samedi
14
7 / 7 / 7
9,514
501
16,221
18,553
7,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 7 / 5
9,393
494
8,856
11,866
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
alecxandru
Xing Tian
14
1 / 4 / 0
8,524
449
11,293
16,528
14,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 5 / 3
8,334
439
7,753
12,935
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
volyd
Artemis
16
8 / 5 / 6
10,578
557
7,048
10,490
3,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
43
27
Kills
22
22
Deaths
28
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Pederson
Kumbhakarna
0
7
11
0.79
L
Baron Samedi
Radmen7
Baron Samedi
7
7
7
1.5
W
Nemesis
Sergiyon
Nemesis
16
0
1
16.5
W
6
4
2
1.75
L
2
7
5
0.64
L
Xing Tian
alecxandru
Xing Tian
1
4
0
0.25
W
Cernunnos
alpaga12
Cernunnos
1
8
8
0.63
W
Sun Wukong
jesuiséthiene
Sun Wukong
4
3
3
1.83
L
4
5
3
1.1
L
Artemis
volyd
Artemis
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,770
Damage
51,171
73,699
Taken
70,372
40,030
Mitigated
37,600
16,743
Healing
17,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Pederson
Kumbhakarna
2,023
338
0
2,989
17,322
13,091
500
6,441
10,785
8,419
0
L
Baron Samedi
Radmen7
Baron Samedi
16,221
1,996
449
7,497
18,553
7,813
338
4,553
14,000
48,225
0
W
Nemesis
Sergiyon
Nemesis
20,527
12,563
0
3,011
13,310
6,450
876
4,240
8,935
0
101,662
W
9,823
4,320
0
5,383
13,711
5,287
4,635
7,026
6,531
91,187
0
L
8,856
1,221
0
660
11,866
3,699
752
2,656
9,210
59,514
0
L
Xing Tian
alecxandru
Xing Tian
11,293
1,791
0
3,563
16,528
14,227
0
0
16,528
44,392
0
W
Cernunnos
alpaga12
Cernunnos
7,448
3,196
0
650
11,443
4,426
1,461
7,195
4,226
0
45,101
W
Sun Wukong
jesuiséthiene
Sun Wukong
10,949
2,976
0
4,710
17,913
10,776
1,452
10,492
6,852
0
44,996
L
7,753
2,940
0
3,174
12,935
8,017
0
3,585
9,350
0
35,486
L
Artemis
volyd
Artemis
7,048
3,741
0
2,369
10,490
3,844
1,141
1,052
9,438
0
58,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
46,343
514
Minions Killed
428
0
Camps Cleared
0
1,819,076
Distance Traveled
1,524,569
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,264
488
10
1
0
340,856
9
L
Baron Samedi
9,514
501
65
3
0
297,020
3
W
Nemesis
13,432
707
159
8
0
436,639
3
W
Sol
12,234
644
184
10
0
334,033
4
L
Janus
9,393
494
117
6
0
308,580
1
L
Xing Tian
8,524
449
67
4
0
341,350
3
W
Cernunnos
8,838
465
75
4
0
350,393
2
W
Sun Wukong
9,939
523
86
5
0
357,155
1
L
Osiris
8,334
439
76
4
0
280,169
0
L
Artemis
10,578
557
103
5
0
297,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role