Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DaMetrognome
Neith
Level 71
God Stats
33W - 37L
1,345 SR
Queue Stats
673W - 823L
1,374 Elo+
Solo
Sol
Sol
GalaxyLion12
Sol
Level 64
God Stats
14W - 9L
1,406 SR
Queue Stats
294W - 346L
1,341 Elo+
Solo
Ne Zha
Ne Zha
Silverback19xx
Ne Zha
Level 81
God Stats
40W - 41L
1,466 SR
Queue Stats
203W - 261L
1,311 Elo+
Party 1
Team Averages
Level 89
1,443 SR
1,405 Elo+

VS

Team Averages
Level 77
1,399 SR
1,333 Elo+
Fenrir
Fenrir
Nicooo9702
Fenrir
Level 68
God Stats
4W - 7L
1,289 SR
Queue Stats
204W - 208L
1,385 Elo+
Solo
Apollo
Apollo
Not_verry_gud-_-
Apollo
Level 87
God Stats
5W - 6L
1,550 SR
Queue Stats
571W - 630L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
TrayOfTruffles
Cthulhu
Level 14
God Stats
0W - 2L
1,277 SR
Queue Stats
4W - 17L
1,139 Elo+
Party 2
He Bo
He Bo
WebsiteDotNet
He Bo
Level 69
God Stats
7W - 8L
1,456 SR
Queue Stats
246W - 321L
1,310 Elo+
Party 2
Artemis
Artemis
fluffykittens420
Artemis
Level 147
God Stats
12W - 17L
1,423 SR
Queue Stats
832W - 922L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 4 / 2
7,248
558
8,562
10,970
7,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
 
Gilgamesh
11
3 / 0 / 1
6,147
473
3,732
4,552
1,556
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 4
7,062
543
5,204
5,155
1,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 0 / 3
7,894
607
5,634
6,289
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 4 / 2
7,054
543
3,343
8,163
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nicooo9702
Fenrir
12
6 / 3 / 1
7,294
561
5,987
9,333
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 4 / 0
5,433
418
3,197
8,442
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 6 / 3
6,168
474
4,306
10,417
8,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 0
5,529
425
4,511
7,005
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 0
5,309
408
2,867
4,201
1,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
18
Kills
8
8
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
4
2
1.25
W
Gilgamesh
 
Gilgamesh
3
0
1
3.5
W
2
0
4
4
W
5
0
3
6.5
L
Fenrir
Nicooo9702
Fenrir
6
3
1
2.17
L
0
4
0
0
W
4
4
2
1.25
L
1
6
3
0.42
L
1
4
0
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
20,868
35,129
Taken
39,398
15,290
Mitigated
18,445
12,700
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,562
950
0
4,045
10,970
7,479
764
3,133
7,468
34,250
0
W
Gilgamesh
 
Gilgamesh
3,732
1,241
606
1,241
4,552
1,556
0
215
4,331
0
16,555
W
5,204
1,951
0
2,599
5,155
1,670
900
240
4,875
0
45,167
W
5,634
1,411
0
2,202
6,289
2,185
846
2,647
3,340
41,436
2,384
L
Fenrir
Nicooo9702
Fenrir
5,987
1,690
0
2,973
9,333
4,967
0
4,068
5,265
0
35,808
L
3,197
1,725
0
2,189
8,442
1,976
0
770
7,672
0
30,383
W
3,343
1,837
0
2,007
8,163
2,400
0
1,795
6,298
0
24,949
L
4,306
997
304
884
10,417
8,193
0
4,630
5,787
18,359
0
L
4,511
448
0
839
7,005
2,095
0
3,002
4,003
23,758
0
L
2,867
608
417
1,095
4,201
1,214
504
1,630
2,571
0
22,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
29,733
308
Minions Killed
262
0
Camps Cleared
0
1,125,027
Distance Traveled
1,113,480
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,248
558
68
5
0
194,294
3
W
Gilgamesh
6,147
473
34
3
0
233,292
3
W
Neith
7,062
543
72
6
0
197,329
1
W
Sol
7,894
607
82
6
0
235,675
3
L
Fenrir
7,294
561
63
5
0
253,341
0
L
Apollo
5,433
418
55
4
0
211,937
3
W
Ne Zha
7,054
543
52
4
0
264,437
0
L
Cthulhu
6,168
474
51
4
0
201,883
0
L
He Bo
5,529
425
47
4
0
215,041
3
L
Artemis
5,309
408
46
4
0
231,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role