Player Matchup

Gilgamesh
Gilgamesh
JustADeveloper
Gilgamesh
Level 68
God Stats
10W - 10L
1,645 SR
Queue Stats
130W - 122L
1,599 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheMainMan01
Cu Chulainn
Level 125
God Stats
8W - 8L
1,799 SR
Queue Stats
409W - 415L
1,570 Elo+
Solo
Ao Kuang
Ao Kuang
alecksnader
Ao Kuang
Level 69
God Stats
1W - 1L
1,559 SR
Queue Stats
164W - 135L
1,661 Elo+
Solo
Freya
Freya
gomez26
Freya
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
kornelio
Nox
Level 155
God Stats
1W - 6L
1,623 SR
Queue Stats
478W - 471L
1,563 Elo+
Solo
Team Averages
Level 115
1,625 SR
1,579 Elo+

VS

Team Averages
Level 129
1,563 SR
1,616 Elo+
Ymir
Ymir
SlimeJohnson
Ymir
Level 104
God Stats
4W - 6L
1,426 SR
Queue Stats
411W - 390L
1,557 Elo+
Solo
Scylla
Scylla
Talorstus
Scylla
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,806 Elo+
Party 1
Anhur
Anhur
TwoBillionSheep
Anhur
Level 141
God Stats
4W - 1L
1,528 SR
Queue Stats
249W - 206L
1,698 Elo+
Party 1
Guan Yu
Guan Yu
lituria
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ricky1423
Loki
Level 153
God Stats
2W - 1L
1,861 SR
Queue Stats
247W - 238L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JustADeveloper
Gilgamesh
16
2 / 4 / 1
9,934
552
10,956
16,807
10,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
TheMainMan01
Cu Chulainn
11
1 / 7 / 3
7,401
411
6,094
17,795
8,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
alecksnader
Ao Kuang
14
3 / 4 / 2
8,865
493
7,432
12,313
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
gomez26
Freya
17
2 / 4 / 1
9,449
525
6,007
14,280
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
3 / 5 / 2
9,085
505
6,845
9,883
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
9,792
544
6,425
12,339
8,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Talorstus
Scylla
17
5 / 1 / 9
10,496
583
10,636
6,379
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 8
10,944
608
9,839
11,855
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
lituria
Guan Yu
17
2 / 2 / 5
10,340
574
9,536
16,882
14,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
16
6 / 2 / 14
10,118
562
14,448
10,928
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
11
Kills
24
24
Deaths
11
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
JustADeveloper
Gilgamesh
2
4
1
0.63
W
5
2
10
5
W
Scylla
Talorstus
Scylla
5
1
9
9.5
L
Cu Chulainn
TheMainMan01
Cu Chulainn
1
7
3
0.36
W
6
4
8
2.5
L
Ao Kuang
alecksnader
Ao Kuang
3
4
2
1
L
Freya
gomez26
Freya
2
4
1
0.63
L
3
5
2
0.8
W
Guan Yu
lituria
Guan Yu
2
2
5
2.25
W
Loki
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,334
Damage
50,884
71,078
Taken
58,383
29,516
Mitigated
33,833
16,171
Healing
21,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
JustADeveloper
Gilgamesh
10,956
3,188
0
3,515
16,807
10,079
0
2,923
13,852
0
73,361
W
6,425
846
0
2,154
12,339
8,751
0
5,326
7,013
31,651
0
W
Scylla
Talorstus
Scylla
10,636
2,242
0
2,679
6,379
2,345
220
2,407
3,972
81,670
0
L
Cu Chulainn
TheMainMan01
Cu Chulainn
6,094
988
0
1,417
17,795
8,151
0
9,129
8,436
0
28,870
W
9,839
5,412
0
5,019
11,855
3,662
1,442
6,456
5,399
0
70,425
L
Ao Kuang
alecksnader
Ao Kuang
7,432
681
0
3,037
12,313
3,466
0
3,840
8,355
64,331
0
L
Freya
gomez26
Freya
6,007
1,828
0
7,352
14,280
4,562
0
1,270
12,976
66,428
0
L
6,845
556
0
850
9,883
3,258
0
2,384
7,471
58,303
0
W
Guan Yu
lituria
Guan Yu
9,536
1,263
1,409
7,454
16,882
14,020
0
2,467
14,415
8,371
57,255
W
Loki
14,448
3,827
0
3,144
10,928
5,055
0
3,830
7,098
0
64,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,734
Gold Earned
51,690
545
Minions Killed
552
0
Camps Cleared
0
1,694,242
Distance Traveled
1,843,411
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,934
552
150
8
0
322,069
8
W
Ymir
9,792
544
36
2
0
354,164
3
W
Scylla
10,496
583
154
9
0
370,351
6
L
Cu Chulainn
7,401
411
44
2
0
346,165
2
W
Anhur
10,944
608
113
6
0
334,818
6
L
Ao Kuang
8,865
493
107
6
0
372,553
2
L
Freya
9,449
525
112
6
0
323,851
4
L
Nox
9,085
505
132
7
0
329,604
1
W
Guan Yu
10,340
574
152
8
0
385,792
1
W
Loki
10,118
562
97
5
0
398,286
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role