Player Matchup

Horus
Horus
HueloDioses
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Nihlliam
Thoth
Level 26
God Stats
20W - 24L
1,429 SR
Queue Stats
249W - 261L
1,362 Elo+
Solo
Thanatos
Thanatos
QjaxuQ
Thanatos
Level 9
God Stats
0W - 3L
1,225 SR
Queue Stats
7W - 16L
1,331 Elo+
Solo
Loki
Loki
germove30
Loki
Level 5
God Stats
15W - 21L
1,247 SR
Queue Stats
65W - 74L
1,155 Elo+
Solo
Neith
Neith
iTyCORTEZ
Neith
Level 28
God Stats
0W - 1L
1,511 SR
Queue Stats
7W - 6L
1,472 Elo+
Solo
Team Averages
Level 14
1,382 SR
1,364 Elo+

VS

Team Averages
Level 18
1,595 SR
1,482 Elo+
Anhur
Anhur
Darkerebuz
Anhur
Level 29
God Stats
9W - 6L
1,530 SR
Queue Stats
112W - 128L
1,418 Elo+
Solo
Horus
Horus
DuniBrasko
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,404 Elo+
Solo
Bakasura
Bakasura
Evopog
Bakasura
Level 28
God Stats
2W - 0L
1,700 SR
Queue Stats
35W - 36L
1,470 Elo+
Solo
Cupid
Cupid
StankDicc
Cupid
Level 29
God Stats
5W - 4L
1,746 SR
Queue Stats
70W - 35L
1,621 Elo+
Solo
Ra
Ra
XKAICERX
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,761
342
0
575
198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Nihlliam
Thoth
10
4 / 5 / 1
6,188
563
7,557
6,057
1,387
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
QjaxuQ
Thanatos
6
0 / 7 / 0
4,078
371
1,519
7,352
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
8
0 / 3 / 0
5,087
462
838
5,844
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
iTyCORTEZ
Neith
10
3 / 5 / 0
5,490
499
6,495
7,749
1,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
3 / 1 / 7
6,193
563
3,087
5,846
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
11
0 / 1 / 2
6,275
570
660
5,191
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Evopog
Bakasura
11
6 / 0 / 2
7,073
643
5,646
6,864
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
StankDicc
Cupid
13
11 / 0 / 2
7,473
679
8,154
7,643
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 1
5,699
518
1,214
5,675
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
7
Kills
21
21
Deaths
7
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
3
1
7
6.5
W
Horus
0
1
2
1
W
Bakasura
Evopog
Bakasura
6
0
2
7
L
0
1
0
0
L
Thoth
Nihlliam
Thoth
4
5
1
0.9
L
Thanatos
QjaxuQ
Thanatos
0
7
0
0
W
Cupid
StankDicc
Cupid
11
0
2
12
W
1
5
1
0.3
L
Loki
0
3
0
0
L
Neith
iTyCORTEZ
Neith
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,409
Damage
18,761
27,577
Taken
31,219
5,903
Mitigated
11,133
4,494
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
3,087
1,324
0
2,117
5,846
1,583
1,457
0
5,846
0
23,676
W
Horus
660
206
610
1,540
5,191
2,670
996
1,226
3,965
0
30,630
W
Bakasura
Evopog
Bakasura
5,646
3,791
0
2,434
6,864
2,844
0
1,669
5,195
0
33,807
L
0
0
0
0
575
198
0
0
575
0
1,124
L
Thoth
Nihlliam
Thoth
7,557
138
0
0
6,057
1,387
508
819
4,791
34,043
0
L
Thanatos
QjaxuQ
Thanatos
1,519
273
0
1,283
7,352
1,511
136
317
6,838
0
6,269
W
Cupid
StankDicc
Cupid
8,154
4,055
44
3,708
7,643
2,243
857
0
7,643
0
46,298
W
1,214
0
180
758
5,675
1,793
574
4,662
1,013
23,823
0
L
Loki
838
153
0
2,252
5,844
1,391
0
0
5,733
7
20,778
L
Neith
iTyCORTEZ
Neith
6,495
2,722
0
959
7,749
1,416
0
0
7,359
0
21,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,604
Gold Earned
32,713
136
Minions Killed
316
0
Camps Cleared
0
841,277
Distance Traveled
1,060,392
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,193
563
38
3
0
201,481
1
W
Horus
6,275
570
63
6
0
202,744
2
W
Bakasura
7,073
643
74
7
0
271,871
1
L
Horus
3,761
342
1
0
0
25,655
0
L
Thoth
6,188
563
48
4
0
208,319
3
L
Thanatos
4,078
371
13
1
0
243,843
1
W
Cupid
7,473
679
83
8
0
186,581
4
W
Ra
5,699
518
58
5
0
197,715
3
L
Loki
5,087
462
51
5
0
160,042
0
L
Neith
5,490
499
23
2
0
203,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role