Player Matchup

Medusa
Medusa
EdJay12
Medusa
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Elektro5
Jormungandr
Level 7
God Stats
7W - 5L
1,851 SR
Queue Stats
18W - 21L
1,326 Elo+
Solo
Mulan
Mulan
JunkratRIP
Mulan
Level 28
God Stats
84W - 81L
1,548 SR
Queue Stats
168W - 162L
1,575 Elo+
Solo
Scylla
Scylla
Levi1995657
Scylla
Level 12
God Stats
0W - 2L
1,335 SR
Queue Stats
6W - 22L
1,217 Elo+
Party 2
Izanami
Izanami
phonix456
Izanami
Level 13
God Stats
2W - 8L
1,425 SR
Queue Stats
6W - 23L
1,201 Elo+
Party 2
Team Averages
Level 13
1,532 SR
1,364 Elo+

VS

Team Averages
Level 16
1,534 SR
1,446 Elo+
Hachiman
Hachiman
Axel777V2
Hachiman
Level 26
God Stats
2W - 0L
1,847 SR
Queue Stats
23W - 4L
1,890 Elo+
Party 1
Fenrir
Fenrir
Mark82irom
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,239 Elo+
Solo
Zeus
Zeus
MattCraft210
Zeus
Level 18
God Stats
5W - 1L
1,608 SR
Queue Stats
159W - 152L
1,408 Elo+
Solo
Guan Yu
Guan Yu
Xxsasaruler2XD
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,350 Elo+
Party 1
Ra
Ra
食花的怪客
Ra
Level 17
God Stats
28W - 19L
1,217 SR
Queue Stats
63W - 57L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EdJay12
Medusa
18
3 / 11 / 9
12,178
1,015
18,182
17,817
6,893
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Elektro5
Jormungandr
19
3 / 12 / 11
12,466
1,039
14,937
26,527
28,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
19
9 / 3 / 7
14,326
1,194
21,367
15,159
14,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
13
0 / 0 / 0
7,490
624
0
0
0
Izanami
phonix456
Izanami
18
4 / 14 / 10
12,365
1,030
14,547
19,760
7,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Axel777V2
Hachiman
19
7 / 3 / 17
13,175
1,098
16,536
16,491
7,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Mark82irom
Fenrir
19
7 / 4 / 16
12,786
1,066
9,085
13,120
6,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
16 / 4 / 10
14,113
1,176
23,234
13,365
5,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 5 / 21
11,820
985
9,236
21,827
30,794
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
7 / 3 / 17
13,310
1,109
15,169
9,670
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
120
19
Kills
39
40
Deaths
19
37
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Axel777V2
Hachiman
7
3
17
5.17
L
Medusa
EdJay12
Medusa
3
11
9
0.68
L
Jormungandr
Elektro5
Jormungandr
3
12
11
0.71
L
Mulan
9
3
7
4.17
L
Scylla
0
0
0
0
W
Fenrir
Mark82irom
Fenrir
7
4
16
3.75
W
16
4
10
5.25
W
2
5
21
2.5
L
Izanami
phonix456
Izanami
4
14
10
0.64
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,033
Damage
73,260
79,263
Taken
74,473
56,733
Mitigated
54,449
4,780
Healing
22,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Axel777V2
Hachiman
16,536
9,327
828
2,359
16,491
7,067
0
3,797
12,694
0
30,425
L
Medusa
EdJay12
Medusa
18,182
8,323
0
1,320
17,817
6,893
0
6,939
10,596
0
45,522
L
Jormungandr
Elektro5
Jormungandr
14,937
4,425
484
1,806
26,527
28,570
0
12,234
13,814
34,976
0
L
Mulan
21,367
2,753
0
781
15,159
14,244
0
6,996
7,753
0
39,931
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Mark82irom
Fenrir
9,085
2,751
0
342
13,120
6,741
0
3,101
10,019
0
16,286
W
23,234
4,165
0
2,019
13,365
5,483
0
1,703
11,662
44,116
0
W
9,236
2,069
6,198
5,148
21,827
30,794
0
3,386
18,441
0
17,279
L
Izanami
phonix456
Izanami
14,547
12,395
0
389
19,760
7,026
0
10,730
8,697
0
32,470
W
15,169
1,775
3,629
1,789
9,670
4,364
0
2,950
6,720
50,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,825
Gold Earned
65,204
165
Minions Killed
220
5
Camps Cleared
6
798,940
Distance Traveled
1,043,306
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,175
1,098
26
2
0
226,576
0
L
Medusa
12,178
1,015
58
5
2
188,321
1
L
Jormungandr
12,466
1,039
31
3
1
210,439
0
L
Mulan
14,326
1,194
40
3
2
229,884
0
L
Scylla
7,490
624
0
0
0
0
0
W
Fenrir
12,786
1,066
12
1
1
199,109
0
W
Zeus
14,113
1,176
57
5
5
173,278
1
W
Guan Yu
11,820
985
17
1
0
215,795
0
L
Izanami
12,365
1,030
36
3
0
170,296
1
W
Ra
13,310
1,109
108
9
0
228,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role