Player Matchup

Jormungandr
Jormungandr
Dreadnought1265
Jormungandr
Level 5
God Stats
1W - 2L
1,497 SR
Queue Stats
10W - 17L
1,274 Elo+
Party 1
He Bo
He Bo
Manuiaww4546
He Bo
Level 29
God Stats
0W - 2L
1,258 SR
Queue Stats
86W - 112L
1,322 Elo+
Solo
Artemis
Artemis
Mrakknight
Artemis
Level 5
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 2L
1,133 Elo+
Solo
Sun Wukong
Sun Wukong
QuotableSugar44
Sun Wukong
Level 4
God Stats
5W - 8L
1,497 SR
Queue Stats
9W - 11L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RyanC7041
Tsukuyomi
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Team Averages
Level 9
1,418 SR
1,314 Elo+

VS

Team Averages
Level 13
1,511 SR
1,400 Elo+
Raijin
Raijin
jules-son
Raijin
Level 17
God Stats
20W - 20L
1,559 SR
Queue Stats
153W - 191L
1,323 Elo+
Party 2
Amaterasu
Amaterasu
samoussa25
Amaterasu
Level 8
God Stats
7W - 6L
1,536 SR
Queue Stats
9W - 8L
1,418 Elo+
Party 2
Nemesis
Nemesis
taiikololo
Nemesis
Level 16
God Stats
23W - 19L
1,461 SR
Queue Stats
101W - 122L
1,337 Elo+
Party 2
The Morrigan
The Morrigan
tammi11
The Morrigan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,420 Elo+
Solo
Medusa
Medusa
xeriopnz
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dreadnought1265
Jormungandr
16
1 / 7 / 7
10,269
411
4,153
14,068
10,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 5 / 1
12,306
492
9,344
15,642
5,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Mrakknight
Artemis
13
5 / 4 / 3
9,990
400
4,660
9,324
2,590
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
QuotableSugar44
Sun Wukong
16
6 / 2 / 3
10,900
436
8,985
16,256
12,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
RyanC7041
Tsukuyomi
14
1 / 8 / 3
9,027
361
3,952
14,082
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
jules-son
Raijin
17
6 / 5 / 8
12,273
491
12,027
15,512
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
samoussa25
Amaterasu
17
1 / 2 / 6
11,828
473
6,715
16,881
10,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
taiikololo
Nemesis
19
12 / 3 / 6
13,661
546
12,672
18,526
10,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
tammi11
The Morrigan
14
3 / 5 / 9
11,061
442
3,726
10,519
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
xeriopnz
Medusa
18
3 / 9 / 5
12,711
508
5,769
14,056
5,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
20
Kills
25
26
Deaths
24
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dreadnought1265
Jormungandr
1
7
7
0.64
L
7
5
1
1.5
L
Artemis
Mrakknight
Artemis
5
4
3
1.63
L
Sun Wukong
QuotableSugar44
Sun Wukong
6
2
3
3.75
L
Tsukuyomi
RyanC7041
Tsukuyomi
1
8
3
0.31
W
Raijin
jules-son
Raijin
6
5
8
2
W
Amaterasu
samoussa25
Amaterasu
1
2
6
2
W
Nemesis
taiikololo
Nemesis
12
3
6
5
W
The Morrigan
tammi11
The Morrigan
3
5
9
1.5
W
Medusa
xeriopnz
Medusa
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,094
Damage
40,909
69,372
Taken
75,494
36,462
Mitigated
35,455
8,221
Healing
14,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dreadnought1265
Jormungandr
4,153
1,324
592
905
14,068
10,735
1,090
4,235
9,623
58,320
0
L
9,344
1,545
0
3,311
15,642
5,458
657
3,434
11,904
70,041
0
L
Artemis
Mrakknight
Artemis
4,660
2,186
0
2,818
9,324
2,590
708
2,774
6,484
0
27,935
L
Sun Wukong
QuotableSugar44
Sun Wukong
8,985
1,701
0
276
16,256
12,902
674
2,541
13,457
0
59,749
L
Tsukuyomi
RyanC7041
Tsukuyomi
3,952
753
0
319
14,082
4,777
140
1,536
12,460
0
38,844
W
Raijin
jules-son
Raijin
12,027
743
116
3,235
15,512
5,640
1,855
4,749
10,763
75,198
0
W
Amaterasu
samoussa25
Amaterasu
6,715
2,293
0
5,046
16,881
10,565
3,133
4,945
11,650
0
69,359
W
Nemesis
taiikololo
Nemesis
12,672
6,260
0
5,991
18,526
10,153
2,522
4,783
13,743
0
98,090
W
The Morrigan
tammi11
The Morrigan
3,726
551
12
9
10,519
3,744
2,721
4,065
5,788
19,845
970
W
Medusa
xeriopnz
Medusa
5,769
3,986
0
231
14,056
5,353
5,174
2,005
12,051
0
71,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,492
Gold Earned
61,534
397
Minions Killed
475
0
Camps Cleared
0
2,250,399
Distance Traveled
2,403,645
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,269
411
81
3
0
477,336
0
L
He Bo
12,306
492
118
5
0
462,359
4
L
Artemis
9,990
400
50
2
0
241,687
3
L
Sun Wukong
10,900
436
97
4
0
589,245
2
L
Tsukuyomi
9,027
361
51
2
0
479,772
3
W
Raijin
12,273
491
105
4
0
452,057
0
W
Amaterasu
11,828
473
82
3
0
564,313
1
W
Nemesis
13,661
546
123
5
0
534,567
6
W
The Morrigan
11,061
442
47
2
0
428,007
0
W
Medusa
12,711
508
118
5
0
424,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role