Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
EasternAce
Apollo
Level 82
God Stats
84W - 40L
1,644 SR
Queue Stats
492W - 381L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FluxxEU123
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
GiganticRain
Ares
Level 13
God Stats
1W - 0L
1,466 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Haji
Bellona
Level 156
God Stats
8W - 7L
1,641 SR
Queue Stats
252W - 218L
1,576 Elo+
Party 2
Team Averages
Level 105
1,550 SR
1,521 Elo+

VS

Team Averages
Level 79
1,558 SR
1,470 Elo+
Zeus
Zeus
Art47
Zeus
Level 35
God Stats
5W - 13L
1,239 SR
Queue Stats
61W - 87L
1,242 Elo+
Solo
Sol
Sol
GavinF17
Sol
Level 123
God Stats
9W - 9L
1,624 SR
Queue Stats
29W - 30L
1,403 Elo+
Party 1
Ares
Ares
I like Rice2986
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,611 Elo+
Party 1
Vamana
Vamana
MysticMin3
Vamana
Level 155
God Stats
15W - 11L
1,658 SR
Queue Stats
961W - 784L
1,565 Elo+
Party 1
Loki
Loki
lhubbz
Loki
Level 74
God Stats
8W - 3L
1,771 SR
Queue Stats
354W - 329L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 0 / 3
7,430
675
4,079
3,579
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
EasternAce
Apollo
11
0 / 1 / 4
6,497
591
4,214
5,734
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
FluxxEU123
Cu Chulainn
12
3 / 1 / 1
7,098
645
6,984
6,645
3,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 3 / 2
5,085
462
1,298
5,893
2,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Haji
Bellona
12
8 / 0 / 2
7,234
658
6,141
7,156
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Art47
Zeus
10
0 / 4 / 0
5,421
493
2,067
6,003
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 2
5,699
518
4,119
5,653
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 3 / 1
5,686
517
2,867
6,840
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
MysticMin3
Vamana
12
1 / 2 / 0
6,296
572
3,424
8,987
4,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
lhubbz
Loki
9
0 / 3 / 1
5,487
499
1,752
6,892
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
5
5
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
3
4.5
L
Zeus
Art47
Zeus
0
4
0
0
W
Apollo
EasternAce
Apollo
0
1
4
2
W
Cu Chulainn
FluxxEU123
Cu Chulainn
3
1
1
3.5
L
1
2
2
1
W
0
3
2
0.33
W
Bellona
Haji
Bellona
8
0
2
9
L
3
3
1
1.17
L
Vamana
MysticMin3
Vamana
1
2
0
0.5
L
Loki
lhubbz
Loki
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,716
Damage
14,229
29,007
Taken
34,375
13,285
Mitigated
12,181
8,939
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,079
416
0
1,904
3,579
1,088
108
158
3,343
42,530
0
L
Zeus
Art47
Zeus
2,067
42
0
620
6,003
1,467
216
1,683
4,180
26,300
0
W
Apollo
EasternAce
Apollo
4,214
2,746
0
2,340
5,734
1,876
0
3,166
2,568
0
43,314
W
Cu Chulainn
FluxxEU123
Cu Chulainn
6,984
1,318
0
1,917
6,645
3,972
0
0
6,645
3,559
45,448
L
4,119
518
0
2,758
5,653
1,228
1,084
370
5,283
36,619
0
W
1,298
176
0
1,516
5,893
2,328
0
3,880
1,973
5,945
0
W
Bellona
Haji
Bellona
6,141
3,199
0
1,262
7,156
4,021
0
1,589
5,425
0
42,467
L
2,867
37
0
1,605
6,840
2,906
142
894
5,946
8,457
0
L
Vamana
MysticMin3
Vamana
3,424
995
0
2,792
8,987
4,616
0
977
8,010
0
38,651
L
Loki
lhubbz
Loki
1,752
481
0
1,941
6,892
1,964
0
1,920
4,853
0
28,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,344
Gold Earned
28,589
392
Minions Killed
300
0
Camps Cleared
0
1,172,230
Distance Traveled
1,070,247
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,430
675
102
9
0
229,518
3
L
Zeus
5,421
493
51
5
0
209,775
0
W
Apollo
6,497
591
90
8
0
198,390
4
W
Cu Chulainn
7,098
645
111
10
0
235,583
5
L
Sol
5,699
518
79
7
0
192,452
0
W
Ares
5,085
462
10
1
0
246,942
0
W
Bellona
7,234
658
79
7
0
261,797
2
L
Ares
5,686
517
11
1
0
217,346
1
L
Vamana
6,296
572
88
8
0
217,445
3
L
Loki
5,487
499
71
6
0
233,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role