Player Matchup

Izanami
Izanami
Magreebis
Izanami
Level 58
God Stats
48W - 29L
1,522 SR
Queue Stats
160W - 117L
1,601 Elo+
Party 1
Tyr
Tyr
Magreebxs
Tyr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 26L
1,925 Elo+
Party 1
Hel
Hel
Megane142
Hel
Level 21
God Stats
1W - 3L
1,279 SR
Queue Stats
5W - 5L
1,528 Elo+
Solo
Fenrir
Fenrir
Tu P4p1to
Fenrir
Level 28
God Stats
4W - 2L
1,711 SR
Queue Stats
105W - 71L
1,589 Elo+
Solo
Kukulkan
Kukulkan
haha yes bro831
Kukulkan
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 1L
1,738 Elo+
Party 1
Team Averages
Level 24
1,502 SR
1,676 Elo+

VS

Team Averages
Level 22
1,459 SR
1,442 Elo+
Fenrir
Fenrir
BOUKEKIKA10
Fenrir
Level 3
God Stats
0W - 3L
1,252 SR
Queue Stats
2W - 3L
1,182 Elo+
Solo
Anhur
Anhur
Spilner_93
Anhur
Level 26
God Stats
0W - 2L
1,355 SR
Queue Stats
100W - 98L
1,434 Elo+
Solo
Poseidon
Poseidon
Srfranatletico12
Poseidon
Level 29
God Stats
1W - 3L
1,687 SR
Queue Stats
175W - 176L
1,556 Elo+
Solo
Susano
Susano
Thegrospanda62
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,506 Elo+
Solo
Athena
Athena
WARRIORS ROAR
Athena
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 215L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Magreebis
Izanami
6
0 / 1 / 0
3,639
607
1,106
1,966
464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
4 / 1 / 0
4,655
776
2,827
3,065
887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 1
3,341
557
1,452
2,524
430
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Tu P4p1to
Fenrir
7
2 / 1 / 1
4,190
698
1,480
3,334
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
7
0 / 0 / 1
3,941
657
1,204
1,143
313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
3
0 / 3 / 0
3,020
503
528
3,171
797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
7
3 / 1 / 2
4,694
782
2,379
3,721
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 0
4,237
706
525
1,875
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
1 / 1 / 0
3,385
564
293
2,222
498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 1 / 2
4,051
675
1,087
4,526
1,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
5
5
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
0
0
W
Izanami
Magreebis
Izanami
0
1
0
0
W
4
1
0
4
W
0
2
1
0.25
L
Anhur
3
1
2
4
L
0
0
0
0
L
1
1
0
1
W
Fenrir
Tu P4p1to
Fenrir
2
1
1
2.5
L
1
1
2
2
W
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,069
Damage
4,812
12,032
Taken
15,515
2,979
Mitigated
4,301
3,928
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
528
208
0
284
3,171
797
0
541
2,630
0
3,551
W
Izanami
Magreebis
Izanami
1,106
713
0
538
1,966
464
0
321
1,645
0
16,887
W
2,827
574
0
735
3,065
887
0
0
3,065
0
24,986
W
1,452
252
52
317
2,524
430
0
766
1,758
5,968
0
L
Anhur
2,379
922
0
1,388
3,721
850
90
598
3,123
0
15,865
L
525
0
0
812
1,875
455
0
663
1,212
24,943
0
L
293
136
0
948
2,222
498
0
177
2,045
0
4,735
W
Fenrir
Tu P4p1to
Fenrir
1,480
376
0
2,036
3,334
885
0
385
2,949
0
14,907
L
1,087
389
0
1,644
4,526
1,701
0
677
3,849
9,165
0
W
Kukulkan
1,204
90
0
250
1,143
313
0
140
1,003
21,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,766
Gold Earned
19,387
173
Minions Killed
149
0
Camps Cleared
0
599,516
Distance Traveled
598,840
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,020
503
14
2
0
144,702
0
W
Izanami
3,639
607
40
7
0
105,541
1
W
Tyr
4,655
776
56
9
0
141,049
0
W
Hel
3,341
557
4
1
0
110,755
0
L
Anhur
4,694
782
35
6
0
112,790
2
L
Poseidon
4,237
706
62
10
0
134,198
1
L
Susano
3,385
564
19
3
0
84,956
0
W
Fenrir
4,190
698
39
7
0
130,633
3
L
Athena
4,051
675
19
3
0
122,194
3
W
Kukulkan
3,941
657
34
6
0
111,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role