Player Matchup

Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver II
Honey_Pomm
Neith
Silver II
Level 67
God Stats
6W - 6L
1,710 SR
Queue Stats
87W - 98L
1,362 MMR
Party 1
Cerberus
Cerberus
Gold III
LilWizwag
Cerberus
Gold III
Level 97
God Stats
3W - 4L
1,455 SR
Queue Stats
544W - 553L
1,576 MMR
Solo
Tyr
Tyr
Gold IV
NyggyBoy
Tyr
Gold IV
Level 112
God Stats
4W - 5L
1,645 SR
Queue Stats
204W - 204L
1,514 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
alex4tonda
Tsukuyomi
Gold II
Level 105
God Stats
2W - 6L
1,624 SR
Queue Stats
153W - 149L
1,599 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,587 SR
1,510 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,600 SR
1,552 MMR
Apollo
Apollo
Gold III
Picanacueca
Apollo
Gold III
Level 156
God Stats
12W - 22L
1,522 SR
Queue Stats
141W - 140L
1,487 MMR
Solo
Arachne
Arachne
Gold I
Scoty_04
Arachne
Gold I
Level 104
God Stats
5W - 6L
1,602 SR
Queue Stats
98W - 87L
1,552 MMR
Solo
Guan Yu
Guan Yu
Platinum V
cazza k
Guan Yu
Platinum V
Level 158
God Stats
18W - 13L
1,638 SR
Queue Stats
329W - 321L
1,564 MMR
Solo
Raijin
Raijin
Gold III
civtop0707gg
Raijin
Gold III
Level 92
God Stats
10W - 15L
1,746 SR
Queue Stats
97W - 89L
1,593 MMR
Solo
Cthulhu
Cthulhu
Gold I
schulzdaniel2
Cthulhu
Gold I
Level 75
God Stats
2W - 1L
1,493 SR
Queue Stats
253W - 264L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 3 / 3
10,062
479
16,643
8,131
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
14
5 / 6 / 2
9,449
450
10,726
13,910
5,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
LilWizwag
Cerberus
14
3 / 7 / 6
9,695
462
8,230
24,925
20,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 3 / 3
9,604
457
5,631
16,504
9,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
alex4tonda
Tsukuyomi
15
0 / 4 / 3
8,899
424
8,829
15,187
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ScyllaSetAthenaTiamatKing Arthur

VS

Bans
JanusDanzaburouIzanamiSun WukongFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
8 / 2 / 4
12,957
617
10,437
16,896
6,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Scoty_04
Arachne
19
8 / 3 / 5
12,732
606
13,023
21,092
9,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
cazza k
Guan Yu
20
6 / 1 / 5
13,454
641
13,241
18,606
17,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
17
1 / 1 / 6
11,378
542
14,737
12,681
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
15
0 / 6 / 14
10,043
478
10,186
21,052
15,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
13
Kills
23
23
Deaths
13
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
3
1.5
L
Neith
5
6
2
1
L
Cerberus
LilWizwag
Cerberus
3
7
6
0.86
L
2
3
3
1.17
W
Apollo
8
2
4
5
W
Arachne
Scoty_04
Arachne
8
3
5
3.5
L
Tsukuyomi
alex4tonda
Tsukuyomi
0
4
3
0.38
W
Guan Yu
cazza k
Guan Yu
6
1
5
8.5
W
Raijin
1
1
6
4
W
Cthulhu
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,059
Damage
61,624
78,657
Taken
90,327
43,580
Mitigated
54,407
18,328
Healing
32,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,643
548
0
480
8,131
3,033
0
2,741
5,238
67,938
0
L
Neith
10,726
4,396
0
4,329
13,910
5,373
1,045
3,762
10,080
1
61,299
L
Cerberus
LilWizwag
Cerberus
8,230
380
0
7,355
24,925
20,125
0
10,392
14,277
40,732
0
L
5,631
825
0
1,568
16,504
9,431
0
5,499
10,873
0
58,131
W
Apollo
10,437
7,290
0
10,481
16,896
6,747
5,278
3,205
13,691
0
96,139
W
Arachne
Scoty_04
Arachne
13,023
9,011
0
8,018
21,092
9,862
1,153
4,289
16,803
0
104,810
L
Tsukuyomi
alex4tonda
Tsukuyomi
8,829
1,626
0
4,596
15,187
5,618
0
4,091
10,904
0
74,732
W
Guan Yu
cazza k
Guan Yu
13,241
1,452
2,718
6,803
18,606
17,272
421
5,859
12,747
11,804
76,904
W
Raijin
14,737
914
0
2,754
12,681
5,009
480
4,245
8,436
85,304
0
W
Cthulhu
10,186
608
0
1,962
21,052
15,517
324
8,808
12,244
35,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,709
Gold Earned
60,564
557
Minions Killed
668
0
Camps Cleared
0
1,950,341
Distance Traveled
2,072,380
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,062
479
123
6
0
372,189
11
L
Neith
9,449
450
117
6
0
330,397
2
L
Cerberus
9,695
462
70
3
0
370,923
3
L
Tyr
9,604
457
122
6
0
437,026
4
W
Apollo
12,957
617
141
7
0
377,173
1
W
Arachne
12,732
606
129
6
0
448,011
4
L
Tsukuyomi
8,899
424
125
6
0
439,806
4
W
Guan Yu
13,454
641
178
8
0
424,449
4
W
Raijin
11,378
542
172
8
0
389,787
2
W
Cthulhu
10,043
478
48
2
0
432,960
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role