Player Matchup

Horus
Horus
Gold I
MVPxCUBANxEAGLE
Horus
Gold I
Level 75
God Stats
2W - 2L
1,310 SR
Queue Stats
40W - 36L
1,898 MMR
Solo
Anhur
Anhur
Diamond III
Mclovin9er_
Anhur
Diamond III
Level 108
God Stats
4W - 3L
1,565 SR
Queue Stats
174W - 148L
2,176 MMR
Solo
Da Ji
Da Ji
Platinum III
RamsesHG
Da Ji
Platinum III
Level 109
God Stats
94W - 71L
1,648 SR
Queue Stats
281W - 262L
1,879 MMR
Solo
Bellona
Bellona
Diamond V
TH3lMADlHATT3R
Bellona
Diamond V
Level 102
God Stats
22W - 20L
1,166 SR
Queue Stats
1,058W - 1,061L
2,068 MMR
Solo
Poseidon
Poseidon
Diamond IV
rybug6
Poseidon
Diamond IV
Level 157
God Stats
4W - 1L
1,773 SR
Queue Stats
161W - 143L
2,126 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 110
1,492 SR
2,029 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,658 SR
1,925 MMR
Jing Wei
Jing Wei
Platinum I
 
Jing Wei
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum II
FrontDaisy4
Artio
Platinum II
Level 119
God Stats
12W - 6L
1,645 SR
Queue Stats
642W - 632L
1,905 MMR
Solo
Apollo
Apollo
Platinum II
Reyescorpion_12
Apollo
Platinum II
Level 154
God Stats
5W - 7L
1,493 SR
Queue Stats
432W - 431L
1,832 MMR
Solo
Bastet
Bastet
Diamond I
Sabortian
Bastet
Diamond I
Level 146
God Stats
144W - 86L
1,767 SR
Queue Stats
225W - 160L
2,547 MMR
Solo
Chang'e
Chang'e
Platinum III
Tortillas559
Chang'e
Platinum III
Level 156
God Stats
2W - 2L
1,887 SR
Queue Stats
160W - 164L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
5,106
567
2,097
4,743
1,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 4
4,506
501
3,680
5,940
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
RamsesHG
Da Ji
8
3 / 3 / 0
4,982
554
3,171
6,680
2,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
0 / 0 / 0
5,314
590
3,756
5,488
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
rybug6
Poseidon
9
1 / 3 / 2
5,237
582
1,928
4,146
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetGuan YuAthenaTiamatTsukuyomi

VS

Bans
DanzaburouNemesisScyllaSobekAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
1 / 2 / 3
4,883
543
3,679
5,055
732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 1
4,207
467
1,559
4,310
660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 0 / 0
5,285
587
1,673
5,447
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bastet
Sabortian
Bastet
10
7 / 0 / 0
5,809
645
5,096
4,356
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Tortillas559
Chang'e
9
1 / 3 / 2
5,256
584
2,439
4,531
1,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
9
9
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
3
1.25
L
0
2
1
0.25
W
3
0
1
3.5
W
0
3
4
0.67
W
Da Ji
RamsesHG
Da Ji
3
3
0
1
L
0
0
0
0
L
Bastet
Sabortian
Bastet
7
0
0
7
W
0
0
0
0
L
Chang'e
Tortillas559
Chang'e
1
3
2
0.67
W
Poseidon
rybug6
Poseidon
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,632
Damage
14,446
26,997
Taken
23,699
10,584
Mitigated
5,217
9,757
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,679
2,694
0
721
5,055
732
0
322
4,691
0
20,350
L
1,559
290
244
1,665
4,310
660
0
0
4,310
7,237
0
W
2,097
1,248
583
2,832
4,743
1,743
0
569
4,174
0
13,491
W
3,680
2,548
0
1,138
5,940
1,559
144
990
4,950
0
20,479
W
Da Ji
RamsesHG
Da Ji
3,171
581
0
1,210
6,680
2,263
0
1,168
5,512
0
21,950
L
1,673
1,264
0
2,216
5,447
1,464
0
0
5,147
0
30,318
L
Bastet
Sabortian
Bastet
5,096
1,723
0
1,385
4,356
1,135
0
87
4,269
0
21,328
W
3,756
1,196
0
3,468
5,488
3,881
0
0
5,488
0
29,369
L
Chang'e
Tortillas559
Chang'e
2,439
102
336
1,581
4,531
1,226
0
1,302
3,054
28,910
0
W
Poseidon
rybug6
Poseidon
1,928
434
0
526
4,146
1,138
0
1,271
2,875
27,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,145
Gold Earned
25,440
254
Minions Killed
224
0
Camps Cleared
0
805,029
Distance Traveled
733,403
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,883
543
46
5
0
157,510
1
L
Artio
4,207
467
10
1
0
102,065
0
W
Horus
5,106
567
18
2
0
181,550
3
W
Anhur
4,506
501
41
5
0
146,571
1
W
Da Ji
4,982
554
55
6
0
156,273
2
L
Apollo
5,285
587
68
8
0
143,481
2
L
Bastet
5,809
645
38
4
0
181,599
2
W
Bellona
5,314
590
73
8
0
164,465
2
L
Chang'e
5,256
584
62
7
0
148,748
2
W
Poseidon
5,237
582
67
7
0
156,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role