Player Matchup

Cabrakan
Cabrakan
FluffMasterFlexx
Cabrakan
Level 23
God Stats
4W - 3L
1,943 SR
Queue Stats
48W - 56L
1,623 Elo+
Solo
Anhur
Anhur
MtHua
Anhur
Level 12
God Stats
20W - 27L
1,213 SR
Queue Stats
143W - 125L
1,652 Elo+
Solo
Nu Wa
Nu Wa
SuperToxicAF
Nu Wa
Level 18
God Stats
27W - 33L
1,160 SR
Queue Stats
395W - 327L
1,600 Elo+
Solo
Ra
Ra
Xoldrek
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
九里庆安
Fenrir
Level 29
God Stats
4W - 8L
1,463 SR
Queue Stats
80W - 95L
1,500 Elo+
Solo
Team Averages
Level 22
1,456 SR
1,575 Elo+

VS

Team Averages
Level 18
1,734 SR
1,621 Elo+
Anubis
Anubis
DemonicTimes
Anubis
Level 18
God Stats
15W - 0L
2,091 SR
Queue Stats
45W - 24L
1,629 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dynamics8875
Cu Chulainn
Level 14
God Stats
2W - 0L
1,850 SR
Queue Stats
21W - 13L
1,628 Elo+
Solo
Thor
Thor
HBKarma
Thor
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 58L
1,568 Elo+
Solo
Guan Yu
Guan Yu
PasCalm
Guan Yu
Level 17
God Stats
9W - 4L
1,496 SR
Queue Stats
41W - 30L
1,582 Elo+
Solo
Xbalanque
Xbalanque
tyrmedaddy
Xbalanque
Level 16
God Stats
2W - 0L
1,735 SR
Queue Stats
30W - 23L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 2
4,880
444
1,892
8,509
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Anhur
MtHua
Anhur
10
1 / 4 / 3
5,609
510
3,754
6,924
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 1
6,197
563
6,454
7,033
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 1
5,851
532
2,294
3,708
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
9
2 / 5 / 2
6,098
554
2,058
8,188
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 3 / 7
7,213
656
6,747
5,245
2,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Dynamics8875
Cu Chulainn
12
2 / 1 / 0
6,705
610
5,737
9,641
4,171
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
HBKarma
Thor
10
4 / 0 / 0
6,276
571
1,604
5,461
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
PasCalm
Guan Yu
11
4 / 1 / 7
6,911
628
4,144
6,125
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
tyrmedaddy
Xbalanque
11
4 / 2 / 6
6,390
581
6,007
7,645
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
19
19
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
3
7
2.83
W
Cu Chulainn
Dynamics8875
Cu Chulainn
2
1
0
2
L
1
5
2
0.4
W
Thor
HBKarma
Thor
4
0
0
4
L
Anhur
MtHua
Anhur
1
4
3
0.63
W
Guan Yu
PasCalm
Guan Yu
4
1
7
7.5
L
2
2
1
1.25
L
1
3
1
0.5
W
Xbalanque
tyrmedaddy
Xbalanque
4
2
6
3.5
L
Fenrir
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,452
Damage
24,239
34,362
Taken
34,117
9,667
Mitigated
12,671
7,688
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,747
442
0
2,215
5,245
2,606
1,315
2,017
3,070
39,900
0
W
Cu Chulainn
Dynamics8875
Cu Chulainn
5,737
355
0
2,993
9,641
4,171
0
4,695
4,595
2,780
41,003
L
1,892
351
0
1,173
8,509
3,631
0
3,012
5,497
6,999
0
W
Thor
HBKarma
Thor
1,604
535
0
2,572
5,461
1,674
911
1,035
4,280
0
28,544
L
Anhur
MtHua
Anhur
3,754
1,307
0
1,969
6,924
1,305
0
132
6,792
0
30,137
W
Guan Yu
PasCalm
Guan Yu
4,144
722
1,059
3,875
6,125
2,564
0
1,100
4,983
0
26,112
L
6,454
1,630
0
1,552
7,033
1,913
0
716
6,317
36,622
0
L
2,294
679
0
939
3,708
778
822
1,981
1,727
31,080
0
W
Xbalanque
tyrmedaddy
Xbalanque
6,007
2,838
0
2,955
7,645
1,656
280
1,062
6,549
0
34,606
L
Fenrir
2,058
464
0
2,055
8,188
2,040
0
1,193
6,995
0
25,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,635
Gold Earned
33,495
267
Minions Killed
324
0
Camps Cleared
0
916,238
Distance Traveled
990,704
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,213
656
74
7
0
162,427
2
W
Cu Chulainn
6,705
610
87
8
0
212,196
3
L
Cabrakan
4,880
444
11
1
0
169,090
1
W
Thor
6,276
571
60
5
0
208,565
0
L
Anhur
5,609
510
53
5
0
170,053
3
W
Guan Yu
6,911
628
41
4
0
222,274
3
L
Nu Wa
6,197
563
77
7
0
173,577
0
L
Ra
5,851
532
77
7
0
206,087
4
W
Xbalanque
6,390
581
62
6
0
185,242
3
L
Fenrir
6,098
554
49
4
0
197,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role