Player Matchup

Khepri
Khepri
DeathByMe260
Khepri
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 154L
1,328 Elo+
Solo
Merlin
Merlin
Not_verry_gud-_-
Merlin
Level 87
God Stats
21W - 19L
1,634 SR
Queue Stats
571W - 630L
1,421 Elo+
Party 2
Izanami
Izanami
S4nxiety_
Izanami
Level 29
God Stats
30W - 61L
1,388 SR
Queue Stats
42W - 84L
1,222 Elo+
Party 2
Cthulhu
Cthulhu
TrayOfTruffles
Cthulhu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,150 Elo+
Party 2
He Bo
He Bo
WebsiteDotNet
He Bo
Level 69
God Stats
7W - 8L
1,487 SR
Queue Stats
246W - 321L
1,319 Elo+
Party 2
Team Averages
Level 47
1,502 SR
1,288 Elo+

VS

Team Averages
Level 87
1,495 SR
1,392 Elo+
Sun Wukong
Sun Wukong
Maartenvin
Sun Wukong
Level 40
God Stats
36W - 37L
1,523 SR
Queue Stats
116W - 139L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
Mocuro3
Kukulkan
Level 68
God Stats
6W - 5L
1,473 SR
Queue Stats
216W - 215L
1,417 Elo+
Solo
Da Ji
Da Ji
PlumJester14399
Da Ji
Level 67
God Stats
28W - 28L
1,425 SR
Queue Stats
691W - 700L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 159
God Stats
989W - 1,037L
1,396 SR
Queue Stats
1,202W - 1,292L
1,309 Elo+
Solo
Hel
Hel
vork992
Hel
Level 103
God Stats
4W - 3L
1,659 SR
Queue Stats
128W - 140L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 4 / 0
7,622
401
4,416
13,359
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 3 / 0
10,121
533
16,081
10,726
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
S4nxiety_
Izanami
12
0 / 3 / 1
7,260
382
4,029
12,745
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 3
7,484
394
5,535
16,391
15,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 7 / 1
7,928
417
6,659
9,949
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Maartenvin
Sun Wukong
15
6 / 4 / 2
9,797
516
8,223
17,835
11,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Mocuro3
Kukulkan
14
3 / 0 / 5
8,862
466
4,291
5,643
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 2 / 4
10,761
566
11,532
15,050
6,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Robitotabi
Danzaburou
15
1 / 2 / 4
9,900
521
9,325
12,706
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
14
2 / 1 / 6
9,510
501
9,282
12,670
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
9
Kills
24
25
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
4
0
0.25
W
Sun Wukong
Maartenvin
Sun Wukong
6
4
2
1.75
W
Kukulkan
Mocuro3
Kukulkan
3
0
5
5.5
L
5
3
0
1.67
W
12
2
4
7
W
Danzaburou
Robitotabi
Danzaburou
1
2
4
1.5
L
Izanami
S4nxiety_
Izanami
0
3
1
0.17
L
0
8
3
0.19
L
3
7
1
0.5
W
Hel
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,720
Damage
42,653
63,170
Taken
63,904
37,225
Mitigated
32,656
9,396
Healing
30,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,416
464
0
526
13,359
10,528
135
4,623
8,696
32,008
0
W
Sun Wukong
Maartenvin
Sun Wukong
8,223
2,707
0
5,051
17,835
11,177
1,883
8,532
8,503
0
47,180
W
Kukulkan
Mocuro3
Kukulkan
4,291
492
0
1,721
5,643
2,089
281
3,618
2,025
40,145
0
L
16,081
369
0
2,385
10,726
4,235
0
3,426
7,206
70,782
0
W
11,532
3,614
419
5,554
15,050
6,463
0
7,940
6,887
0
70,782
W
Danzaburou
Robitotabi
Danzaburou
9,325
4,420
75
5,463
12,706
5,305
2,167
4,854
7,852
0
69,035
L
Izanami
S4nxiety_
Izanami
4,029
2,960
219
2,821
12,745
4,161
0
2,393
10,352
0
43,194
L
5,535
1,294
0
1,209
16,391
15,371
31
1,018
15,298
30,374
0
L
6,659
463
624
1,612
9,949
2,930
0
1,840
8,045
41,922
0
W
Hel
9,282
388
3,722
8,156
12,670
7,622
1,045
6,700
5,946
51,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,415
Gold Earned
48,830
392
Minions Killed
508
0
Camps Cleared
0
1,663,513
Distance Traveled
1,737,416
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,622
401
40
2
0
366,046
0
W
Sun Wukong
9,797
516
86
5
0
337,883
0
W
Kukulkan
8,862
466
83
4
0
380,152
5
L
Merlin
10,121
533
127
7
0
328,135
1
W
Da Ji
10,761
566
135
7
0
392,283
0
W
Danzaburou
9,900
521
126
7
0
280,333
0
L
Izanami
7,260
382
98
5
0
328,789
0
L
Cthulhu
7,484
394
59
3
0
311,863
0
L
He Bo
7,928
417
68
4
0
328,680
1
W
Hel
9,510
501
78
4
0
346,765
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role