Player Matchup

Ymir
Ymir
Platinum V
D09032021
Ymir
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum IV
ElGrison
Nemesis
Platinum IV
Level 160
God Stats
4W - 4L
1,535 SR
Queue Stats
236W - 237L
1,605 MMR
Solo
Anhur
Anhur
Platinum V
Latch1998
Anhur
Platinum V
Level 116
God Stats
18W - 16L
1,566 SR
Queue Stats
296W - 292L
1,566 MMR
Solo
Vulcan
Vulcan
Gold III
Riconudo
Vulcan
Gold III
Level 103
God Stats
3W - 3L
1,827 SR
Queue Stats
42W - 41L
1,639 MMR
Solo
Osiris
Osiris
Gold II
rolovi2510
Osiris
Gold II
Level 127
God Stats
10W - 4L
1,588 SR
Queue Stats
125W - 110L
1,601 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,603 SR
1,582 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,587 SR
1,573 MMR
Agni
Agni
Gold I
Funditores
Agni
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold III
SadRomance
Yemoja
Gold III
Level 80
God Stats
9W - 7L
1,566 SR
Queue Stats
261W - 260L
1,599 MMR
Solo
Rama
Rama
Silver I
Waygers
Rama
Silver I
Level 121
God Stats
2W - 3L
1,677 SR
Queue Stats
45W - 33L
1,563 MMR
Solo
King Arthur
King Arthur
Gold III
herkulez100
King Arthur
Gold III
Level 134
God Stats
24W - 23L
1,550 SR
Queue Stats
68W - 65L
1,637 MMR
Solo
Thanatos
Thanatos
Gold I
laxativemania
Thanatos
Gold I
Level 109
God Stats
10W - 8L
1,640 SR
Queue Stats
261W - 266L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
3 / 8 / 9
13,750
509
8,499
24,684
20,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
ElGrison
Nemesis
20
17 / 1 / 3
18,673
692
21,955
21,653
14,419
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Latch1998
Anhur
20
7 / 4 / 5
17,402
645
18,109
25,518
10,816
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Riconudo
Vulcan
20
1 / 1 / 12
16,150
598
22,287
11,076
5,583
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
rolovi2510
Osiris
20
1 / 5 / 5
15,112
560
15,541
31,646
36,441
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
TiamatAthenaSetApolloScylla

VS

Bans
TsukuyomiGuan YuFenrirKhepriLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 5
13,372
495
14,068
20,640
7,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
SadRomance
Yemoja
18
1 / 2 / 5
11,774
436
7,526
15,729
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Waygers
Rama
18
2 / 8 / 4
11,791
437
12,537
23,526
7,820
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
herkulez100
King Arthur
20
2 / 6 / 6
13,569
503
18,959
25,278
27,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
laxativemania
Thanatos
20
10 / 8 / 3
14,169
525
15,264
25,086
12,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
29
Kills
19
19
Deaths
29
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
8
9
0.94
W
Nemesis
ElGrison
Nemesis
17
1
3
18.5
L
4
5
5
1.3
W
Anhur
Latch1998
Anhur
7
4
5
2.38
W
Vulcan
Riconudo
Vulcan
1
1
12
7
L
Yemoja
SadRomance
Yemoja
1
2
5
1.75
L
Rama
Waygers
Rama
2
8
4
0.5
L
King Arthur
herkulez100
King Arthur
2
6
6
0.83
L
Thanatos
laxativemania
Thanatos
10
8
3
1.44
W
Osiris
rolovi2510
Osiris
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,391
Damage
68,354
114,577
Taken
110,259
88,049
Mitigated
69,137
38,372
Healing
41,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,499
405
0
6,163
24,684
20,790
126
9,781
14,903
39,323
0
W
Nemesis
ElGrison
Nemesis
21,955
11,177
0
4,095
21,653
14,419
2,656
1,709
19,944
0
166,541
L
14,068
834
413
6,646
20,640
7,992
0
8,054
12,308
121,961
0
W
Anhur
Latch1998
Anhur
18,109
11,559
0
11,158
25,518
10,816
5,962
3,956
21,562
0
151,106
W
Vulcan
Riconudo
Vulcan
22,287
6,612
0
4,452
11,076
5,583
2,145
4,511
6,565
141,847
0
L
Yemoja
SadRomance
Yemoja
7,526
1,303
3,418
5,398
15,729
13,868
0
7,402
8,227
44,875
0
L
Rama
Waygers
Rama
12,537
10,124
0
6,641
23,526
7,820
0
4,866
18,588
0
90,302
L
King Arthur
herkulez100
King Arthur
18,959
1,911
0
3,612
25,278
27,065
0
4,158
21,097
0
100,409
L
Thanatos
laxativemania
Thanatos
15,264
6,964
0
15,697
25,086
12,392
0
5,865
19,167
0
102,225
W
Osiris
rolovi2510
Osiris
15,541
5,134
0
12,504
31,646
36,441
370
2,019
29,627
525
101,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,087
Gold Earned
64,675
907
Minions Killed
796
0
Camps Cleared
0
2,697,775
Distance Traveled
2,457,723
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,750
509
48
2
0
507,253
7
W
Nemesis
18,673
692
211
8
0
638,002
7
L
Agni
13,372
495
248
9
0
487,940
10
W
Anhur
17,402
645
211
8
0
475,110
6
W
Vulcan
16,150
598
257
10
0
566,567
7
L
Yemoja
11,774
436
60
2
0
472,388
7
L
Rama
11,791
437
151
6
0
435,744
5
L
King Arthur
13,569
503
197
7
0
511,188
8
L
Thanatos
14,169
525
140
5
0
550,463
6
W
Osiris
15,112
560
180
7
0
510,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role