Player Matchup

Agni
Agni
Silver II
Bekonom
Agni
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver V
Cmccooey1234
Ymir
Silver V
Level 79
God Stats
2W - 4L
1,218 SR
Queue Stats
125W - 142L
512 MMR
Solo
He Bo
He Bo
Bronze II
Supermanofhero
He Bo
Bronze II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver IV
harck5
King Arthur
Silver IV
Level 123
God Stats
1W - 0L
1,360 SR
Queue Stats
95W - 116L
634 MMR
Solo
Cernunnos
Cernunnos
Silver III
spoegwolf
Cernunnos
Silver III
Level 130
God Stats
57W - 50L
1,661 SR
Queue Stats
716W - 742L
846 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,448 SR
999 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,524 SR
1,038 MMR
Janus
Janus
Silver IV
AiмZ
Janus
Silver IV
Level 143
God Stats
18W - 22L
1,596 SR
Queue Stats
129W - 132L
745 MMR
Solo
Anhur
Anhur
Silver IV
Helmetboy23
Anhur
Silver IV
Level 123
God Stats
47W - 44L
1,522 SR
Queue Stats
215W - 220L
922 MMR
Solo
Thor
Thor
Silver V
MrTBow
Thor
Silver V
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 151L
523 MMR
Solo
Kuzenbo
Kuzenbo
Bronze II
Yesho
Kuzenbo
Bronze II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver IV
johnnygod1
Chaac
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bekonom
Agni
11
0 / 1 / 0
6,249
521
602
4,197
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 2
5,665
472
1,796
7,863
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 0 / 0
6,863
572
749
3,600
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
harck5
King Arthur
13
4 / 1 / 0
7,719
643
5,699
7,593
5,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
spoegwolf
Cernunnos
11
2 / 0 / 1
6,144
512
5,739
4,966
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ScyllaApolloTsukuyomiAthenaSet

VS

Bans
Nu WaCu ChulainnNemesisSobekThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AiмZ
Janus
14
1 / 0 / 0
7,655
638
3,743
2,844
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,539
462
2,265
5,980
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
MrTBow
Thor
12
2 / 0 / 0
6,612
551
1,751
6,653
2,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Yesho
Kuzenbo
9
1 / 1 / 1
5,968
497
2,814
7,709
4,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
11
1 / 4 / 0
6,581
548
2,002
8,250
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
7
Kills
5
5
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
AiмZ
Janus
1
0
0
1
W
Agni
Bekonom
Agni
0
1
0
0
W
0
3
2
0.33
L
0
2
2
0.5
L
Thor
MrTBow
Thor
2
0
0
2
W
1
0
0
1
L
Kuzenbo
Yesho
Kuzenbo
1
1
1
1.5
W
King Arthur
harck5
King Arthur
4
1
0
4
L
Chaac
1
4
0
0.25
W
Cernunnos
spoegwolf
Cernunnos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,585
Damage
12,575
28,219
Taken
31,436
13,428
Mitigated
14,257
10,392
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AiмZ
Janus
3,743
115
0
725
2,844
909
0
152
2,692
57,841
0
W
Agni
Bekonom
Agni
602
0
0
1,921
4,197
1,225
0
1,267
2,852
33,751
0
W
1,796
295
0
1,923
7,863
4,808
0
2,340
5,461
11,732
0
L
2,265
1,499
0
2,339
5,980
1,457
0
865
5,115
0
32,241
L
Thor
MrTBow
Thor
1,751
441
0
350
6,653
2,056
0
699
5,954
0
37,688
W
749
110
0
2,500
3,600
965
164
510
3,058
47,349
0
L
Kuzenbo
Yesho
Kuzenbo
2,814
1,202
0
1,597
7,709
4,790
0
1,431
6,278
19,657
0
W
King Arthur
harck5
King Arthur
5,699
1,102
0
740
7,593
5,073
56
380
6,886
0
45,757
L
Chaac
2,002
302
0
2,170
8,250
5,045
0
0
8,250
0
32,550
W
Cernunnos
spoegwolf
Cernunnos
5,739
2,764
0
3,308
4,966
1,357
798
1,824
3,110
0
38,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
32,355
385
Minions Killed
396
0
Camps Cleared
0
1,097,627
Distance Traveled
1,181,276
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,655
638
147
12
0
278,079
1
W
Agni
6,249
521
82
7
0
197,145
0
W
Ymir
5,665
472
20
2
0
201,726
3
L
Anhur
5,539
462
75
6
0
173,929
3
L
Thor
6,612
551
77
6
0
269,495
4
W
He Bo
6,863
572
117
10
0
225,452
1
L
Kuzenbo
5,968
497
26
2
0
237,250
0
W
King Arthur
7,719
643
93
8
0
251,222
3
L
Chaac
6,581
548
71
6
0
222,523
2
W
Cernunnos
6,144
512
73
6
0
222,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role