Player Matchup

Arachne
Arachne
NIPAHH
Arachne
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Squirmin
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
TYxREAPER
Cerberus
Level 58
God Stats
29W - 18L
1,675 SR
Queue Stats
671W - 680L
1,436 Elo+
Party 1
Tiamat
Tiamat
perocandy
Tiamat
Level 89
God Stats
22W - 16L
1,574 SR
Queue Stats
704W - 693L
1,442 Elo+
Solo
Mercury
Mercury
rx7jz
Mercury
Level 96
God Stats
26W - 14L
1,690 SR
Queue Stats
205W - 171L
1,560 Elo+
Party 1
Team Averages
Level 71
1,588 SR
1,488 Elo+

VS

Team Averages
Level 95
1,517 SR
1,539 Elo+
The Morrigan
The Morrigan
Gainsborough
The Morrigan
Level 156
God Stats
1W - 0L
1,157 SR
Queue Stats
91W - 50L
1,619 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MistyMcqueen39
Ah Muzen Cab
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 133L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
OrionPlaysGames
Gilgamesh
Level 77
God Stats
3W - 5L
1,349 SR
Queue Stats
209W - 224L
1,430 Elo+
Solo
Hun Batz
Hun Batz
bigwe
Hun Batz
Level 117
God Stats
9W - 6L
1,766 SR
Queue Stats
86W - 78L
1,502 Elo+
Solo
Bacchus
Bacchus
zJOKERz99
Bacchus
Level 41
God Stats
26W - 14L
1,812 SR
Queue Stats
280W - 237L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NIPAHH
Arachne
19
8 / 2 / 0
11,657
614
12,737
17,121
7,171
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Squirmin
Izanami
16
1 / 7 / 1
10,150
534
3,191
13,585
4,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
TYxREAPER
Cerberus
13
1 / 5 / 6
8,580
452
8,185
16,159
11,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
perocandy
Tiamat
15
4 / 5 / 2
9,933
523
10,318
11,520
7,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
rx7jz
Mercury
15
2 / 3 / 2
9,257
487
3,454
13,894
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gainsborough
The Morrigan
16
3 / 4 / 6
10,143
534
9,448
8,130
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
MistyMcqueen39
Ah Muzen Cab
17
8 / 3 / 3
10,866
572
10,504
11,597
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
OrionPlaysGames
Gilgamesh
18
2 / 2 / 2
10,731
565
6,669
10,726
5,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
bigwe
Hun Batz
16
7 / 4 / 11
10,901
574
12,106
11,201
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
zJOKERz99
Bacchus
13
2 / 3 / 14
9,327
491
8,248
14,093
11,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
16
Kills
22
22
Deaths
16
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Gainsborough
The Morrigan
3
4
6
1.5
W
Ah Muzen Cab
MistyMcqueen39
Ah Muzen Cab
8
3
3
3.17
L
Arachne
NIPAHH
Arachne
8
2
0
4
W
Gilgamesh
OrionPlaysGames
Gilgamesh
2
2
2
1.5
L
Izanami
Squirmin
Izanami
1
7
1
0.21
L
Cerberus
TYxREAPER
Cerberus
1
5
6
0.8
W
Hun Batz
bigwe
Hun Batz
7
4
11
3.13
L
Tiamat
perocandy
Tiamat
4
5
2
1
L
Mercury
rx7jz
Mercury
2
3
2
1
W
Bacchus
zJOKERz99
Bacchus
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,885
Damage
46,975
72,279
Taken
55,747
36,299
Mitigated
26,633
23,749
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Gainsborough
The Morrigan
9,448
1,421
0
1,575
8,130
2,866
0
2,489
5,162
66,245
3,284
W
Ah Muzen Cab
MistyMcqueen39
Ah Muzen Cab
10,504
4,603
0
5,251
11,597
3,003
664
4,112
7,415
0
67,557
L
Arachne
NIPAHH
Arachne
12,737
9,198
0
10,242
17,121
7,171
0
1,642
15,433
0
94,697
W
Gilgamesh
OrionPlaysGames
Gilgamesh
6,669
1,709
0
2,896
10,726
5,693
302
140
10,546
0
76,638
L
Izanami
Squirmin
Izanami
3,191
2,489
0
2,792
13,585
4,797
2,067
3,355
10,092
0
80,198
L
Cerberus
TYxREAPER
Cerberus
8,185
350
0
3,193
16,159
11,922
63
4,352
11,713
31,181
0
W
Hun Batz
bigwe
Hun Batz
12,106
4,284
0
2,412
11,201
3,759
152
4,141
6,972
0
54,059
L
Tiamat
perocandy
Tiamat
10,318
806
0
2,679
11,520
7,751
586
4,064
7,280
55,250
0
L
Mercury
rx7jz
Mercury
3,454
1,382
0
4,843
13,894
4,658
666
1,605
12,207
0
65,784
W
Bacchus
zJOKERz99
Bacchus
8,248
1,245
283
2,110
14,093
11,312
0
6,840
6,964
21,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,577
Gold Earned
51,968
625
Minions Killed
602
0
Camps Cleared
0
1,830,644
Distance Traveled
1,825,266
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,143
534
173
9
0
325,659
8
W
Ah Muzen Cab
10,866
572
124
7
0
364,563
1
L
Arachne
11,657
614
161
8
0
419,045
3
W
Gilgamesh
10,731
565
162
9
0
388,551
8
L
Izanami
10,150
534
156
8
0
271,428
0
L
Cerberus
8,580
452
72
4
0
366,288
0
W
Hun Batz
10,901
574
99
5
0
388,457
6
L
Tiamat
9,933
523
112
6
0
352,888
9
L
Mercury
9,257
487
124
7
0
420,995
3
W
Bacchus
9,327
491
44
2
0
358,036
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role