Player Matchup

Mulan
Mulan
Akane_Veil
Mulan
Level 9
God Stats
2W - 1L
1,656 SR
Queue Stats
24W - 17L
1,596 Elo+
Solo
Eset
Eset
JennaMarbles528
Eset
Level 7
God Stats
7W - 2L
1,500 SR
Queue Stats
53W - 23L
1,894 Elo+
Party 1
Nemesis
Nemesis
Metcropilis
Nemesis
Level 144
God Stats
1W - 1L
1,321 SR
Queue Stats
170W - 144L
1,585 Elo+
Party 1
Cernunnos
Cernunnos
QuietLiving4
Cernunnos
Level 28
God Stats
3W - 1L
1,782 SR
Queue Stats
69W - 64L
1,588 Elo+
Solo
Sylvanus
Sylvanus
SII S458 Nicole
Sylvanus
Level 27
God Stats
55W - 46L
1,505 SR
Queue Stats
138W - 103L
1,570 Elo+
Party 1
Team Averages
Level 43
1,553 SR
1,647 Elo+

VS

Team Averages
Level 43
1,649 SR
1,517 Elo+
Danzaburou
Danzaburou
Demaiomybuns
Danzaburou
Level 11
God Stats
2W - 5L
1,500 SR
Queue Stats
36W - 16L
1,515 Elo+
Party 2
Mulan
Mulan
HiPNoTiX
Mulan
Level 159
God Stats
2W - 1L
1,809 SR
Queue Stats
14W - 9L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
TOPHER_CWM
Kukulkan
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,429 Elo+
Solo
Hachiman
Hachiman
Xeczas
Hachiman
Level 3
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo
Da Ji
Da Ji
iveune
Da Ji
Level 29
God Stats
29W - 15L
1,710 SR
Queue Stats
113W - 106L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
1 / 3 / 2
5,501
550
6,007
8,466
5,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
11 / 0 / 2
7,484
748
8,570
4,110
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Metcropilis
Nemesis
11
4 / 0 / 3
6,332
633
4,866
5,443
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
QuietLiving4
Cernunnos
10
0 / 0 / 0
5,082
508
1,393
4,041
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
9
0 / 0 / 1
5,393
539
237
3,137
1,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demaiomybuns
Danzaburou
10
0 / 0 / 0
5,299
530
2,450
3,791
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
HiPNoTiX
Mulan
10
1 / 1 / 2
5,621
562
4,841
8,370
4,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
TOPHER_CWM
Kukulkan
7
0 / 4 / 0
4,498
450
849
6,075
1,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Xeczas
Hachiman
5
0 / 8 / 0
3,843
384
933
5,723
1,506
Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
iveune
Da Ji
9
2 / 3 / 0
5,222
522
2,073
8,110
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
16
Kills
3
3
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
3
2
0.67
L
Danzaburou
Demaiomybuns
Danzaburou
0
0
0
0
L
Mulan
HiPNoTiX
Mulan
1
1
2
2
W
11
0
2
12
W
Nemesis
Metcropilis
Nemesis
4
0
3
5.5
W
Cernunnos
QuietLiving4
Cernunnos
0
0
0
0
W
Sylvanus
0
0
1
0.5
L
Kukulkan
TOPHER_CWM
Kukulkan
0
4
0
0
L
Hachiman
Xeczas
Hachiman
0
8
0
0
L
Da Ji
iveune
Da Ji
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,073
Damage
11,146
25,197
Taken
32,069
10,911
Mitigated
11,228
12,177
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
6,007
1,343
0
3,401
8,466
5,022
0
0
8,466
0
26,392
L
Danzaburou
Demaiomybuns
Danzaburou
2,450
999
0
2,560
3,791
1,087
0
833
2,958
0
31,334
L
Mulan
HiPNoTiX
Mulan
4,841
1,238
0
4,001
8,370
4,307
0
0
7,995
0
27,771
W
8,570
296
0
754
4,110
1,375
224
638
3,472
43,571
0
W
Nemesis
Metcropilis
Nemesis
4,866
2,372
0
4,162
5,443
1,547
0
211
5,232
0
31,627
W
Cernunnos
QuietLiving4
Cernunnos
1,393
454
0
1,533
4,041
1,452
320
0
4,041
0
34,010
W
Sylvanus
237
107
874
1,453
3,137
1,515
301
0
3,137
17,606
0
L
Kukulkan
TOPHER_CWM
Kukulkan
849
295
0
0
6,075
1,890
0
4,109
1,966
17,381
0
L
Hachiman
Xeczas
Hachiman
933
696
0
0
5,723
1,506
0
2,743
2,955
0
7,485
L
Da Ji
iveune
Da Ji
2,073
490
45
2,358
8,110
2,438
0
1,122
6,963
0
21,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,792
Gold Earned
24,483
301
Minions Killed
245
0
Camps Cleared
0
979,215
Distance Traveled
856,523
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,501
550
50
5
0
195,230
1
L
Danzaburou
5,299
530
66
7
0
165,076
3
L
Mulan
5,621
562
73
7
0
184,136
1
W
Eset
7,484
748
76
8
0
207,415
1
W
Nemesis
6,332
633
70
7
0
224,453
2
W
Cernunnos
5,082
508
62
6
0
162,505
1
W
Sylvanus
5,393
539
43
4
0
189,612
4
L
Kukulkan
4,498
450
41
4
0
179,875
0
L
Hachiman
3,843
384
14
1
0
140,462
0
L
Da Ji
5,222
522
51
5
0
186,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role