Player Matchup

Tiamat
Tiamat
BootyAvengerMk26
Tiamat
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,780 Elo+
Party 1
Loki
Loki
CryForMePlease
Loki
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 25L
1,836 Elo+
Solo
Sobek
Sobek
HenryThe69th
Sobek
Level 12
God Stats
2W - 0L
1,742 SR
Queue Stats
14W - 4L
1,832 Elo+
Party 1
Neith
Neith
StrawberryMilkMe
Neith
Level 28
God Stats
10W - 8L
1,723 SR
Queue Stats
98W - 79L
1,608 Elo+
Solo
Awilix
Awilix
xJaded
Awilix
Level 28
God Stats
4W - 3L
1,642 SR
Queue Stats
70W - 52L
1,639 Elo+
Solo
Team Averages
Level 20
1,621 SR
1,739 Elo+

VS

Team Averages
Level 21
1,634 SR
1,668 Elo+
Nu Wa
Nu Wa
GuerillaBeef
Nu Wa
Level 15
God Stats
2W - 1L
1,936 SR
Queue Stats
22W - 30L
1,745 Elo+
Solo
Ra
Ra
Mitixz1003
Ra
Level 27
God Stats
62W - 52L
1,652 SR
Queue Stats
101W - 84L
1,665 Elo+
Solo
Artemis
Artemis
Tovusito
Artemis
Level 29
God Stats
26W - 20L
1,625 SR
Queue Stats
406W - 409L
1,546 Elo+
Solo
Set
Set
erganbb
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,798 Elo+
Solo
Thor
Thor
sSilencePleasee
Thor
Level 26
God Stats
1W - 2L
1,456 SR
Queue Stats
86W - 67L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,874
625
4,763
4,856
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 2 / 3
6,739
613
5,398
7,125
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 0 / 6
6,704
609
3,192
5,380
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 0 / 4
7,806
710
7,667
7,133
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
xJaded
Awilix
13
3 / 2 / 1
7,149
650
5,185
9,418
2,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,994
545
4,076
4,331
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 0
5,382
489
2,955
7,216
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Tovusito
Artemis
8
0 / 6 / 0
4,924
448
3,314
7,070
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Set
11
1 / 3 / 0
6,123
557
4,618
6,979
2,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 2
6,091
554
5,154
9,335
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
4
5
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
3
2
3
2.25
L
1
3
1
0.5
W
5
0
6
8
L
0
3
0
0
W
5
0
4
7
L
Artemis
Tovusito
Artemis
0
6
0
0
L
Set
1
3
0
0.33
L
2
3
2
1
W
Awilix
xJaded
Awilix
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,205
Damage
20,117
33,912
Taken
34,931
13,169
Mitigated
10,170
13,121
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,763
558
0
2,127
4,856
2,393
312
1,344
3,326
39,056
0
W
5,398
1,857
0
2,880
7,125
2,021
0
847
6,124
0
37,145
L
4,076
671
0
250
4,331
1,174
28
2,113
2,042
25,937
0
W
3,192
523
0
1,360
5,380
3,551
0
2,444
2,572
13,308
0
L
2,955
295
264
3,530
7,216
1,993
0
1,906
5,214
31,290
0
W
7,667
3,503
0
4,079
7,133
2,311
638
918
6,076
0
48,344
L
Artemis
Tovusito
Artemis
3,314
1,795
0
831
7,070
1,768
0
1,106
5,964
0
16,937
L
Set
4,618
1,637
0
1,370
6,979
2,504
0
0
6,979
0
35,530
L
5,154
2,386
0
1,810
9,335
2,731
0
2,436
6,777
0
28,622
W
Awilix
xJaded
Awilix
5,185
1,570
0
2,675
9,418
2,893
378
548
8,783
0
41,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,272
Gold Earned
28,514
350
Minions Killed
311
0
Camps Cleared
0
1,058,811
Distance Traveled
990,255
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,874
625
82
7
0
215,584
3
W
Loki
6,739
613
79
7
0
249,731
0
L
Nu Wa
5,994
545
76
7
0
207,535
5
W
Sobek
6,704
609
14
1
0
241,616
0
L
Ra
5,382
489
77
7
0
178,806
3
W
Neith
7,806
710
95
9
0
179,404
2
L
Artemis
4,924
448
28
3
0
167,928
0
L
Set
6,123
557
80
7
0
218,749
0
L
Thor
6,091
554
50
5
0
217,237
5
W
Awilix
7,149
650
80
7
0
172,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role