Player Matchup

Cthulhu
Cthulhu
ALDU11N
Cthulhu
Level 22
God Stats
22W - 15L
1,553 SR
Queue Stats
52W - 57L
1,404 Elo+
Solo
Kali
Kali
Danito_04
Kali
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 23L
1,251 Elo+
Solo
Nu Wa
Nu Wa
JRobo_13
Nu Wa
Level 18
God Stats
7W - 8L
1,438 SR
Queue Stats
149W - 199L
1,342 Elo+
Solo
Tiamat
Tiamat
MustardChip531
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Chang'e
Chang'e
Sugry15
Chang'e
Level 14
God Stats
4W - 5L
1,632 SR
Queue Stats
13W - 17L
1,350 Elo+
Solo
Team Averages
Level 17
1,525 SR
1,369 Elo+

VS

Team Averages
Level 26
1,436 SR
1,313 Elo+
Ullr
Ullr
BernPep05
Ullr
Level 28
God Stats
9W - 8L
1,226 SR
Queue Stats
20W - 22L
1,175 Elo+
Solo
Zhong Kui
Zhong Kui
Dalton2904
Zhong Kui
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 84L
1,312 Elo+
Solo
Ymir
Ymir
I Grab Erse
Ymir
Level 28
God Stats
47W - 48L
1,515 SR
Queue Stats
126W - 124L
1,307 Elo+
Solo
Sun Wukong
Sun Wukong
Lilvegan4530
Sun Wukong
Level 19
God Stats
5W - 0L
1,620 SR
Queue Stats
11W - 13L
1,484 Elo+
Solo
Izanami
Izanami
oBBRAD
Izanami
Level 26
God Stats
10W - 9L
1,318 SR
Queue Stats
32W - 25L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALDU11N
Cthulhu
6
0 / 2 / 2
5,019
386
2,903
4,138
2,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
12
6 / 3 / 0
7,555
581
6,891
9,444
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
JRobo_13
Nu Wa
10
1 / 3 / 0
5,831
449
4,692
5,517
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 2 / 0
4,113
316
60
1,145
302
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Sugry15
Chang'e
10
2 / 3 / 0
5,903
454
4,442
6,362
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 2 / 3
6,600
508
813
6,385
2,094
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Dalton2904
Zhong Kui
12
3 / 2 / 2
7,273
559
5,733
9,239
5,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 4
7,633
587
2,154
7,994
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Lilvegan4530
Sun Wukong
12
1 / 2 / 0
7,172
552
2,468
7,099
2,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
oBBRAD
Izanami
12
5 / 2 / 3
7,185
553
5,848
4,668
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
9
Kills
13
13
Deaths
9
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALDU11N
Cthulhu
0
2
2
0.5
W
Ullr
1
2
3
1.25
W
Zhong Kui
Dalton2904
Zhong Kui
3
2
2
2
L
Kali
6
3
0
2
W
3
1
4
5
L
Nu Wa
JRobo_13
Nu Wa
1
3
0
0.33
W
Sun Wukong
Lilvegan4530
Sun Wukong
1
2
0
0.5
L
0
2
0
0
L
Chang'e
Sugry15
Chang'e
2
3
0
0.67
W
Izanami
oBBRAD
Izanami
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,988
Damage
17,016
26,606
Taken
35,385
9,989
Mitigated
18,372
6,869
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALDU11N
Cthulhu
2,903
257
68
338
4,138
2,206
0
1,300
2,838
12,271
0
W
Ullr
813
243
0
375
6,385
2,094
1,055
1,031
5,205
0
27,623
W
Zhong Kui
Dalton2904
Zhong Kui
5,733
1,785
0
4,525
9,239
5,721
923
3,907
4,672
39,135
0
L
Kali
6,891
4,077
0
2,618
9,444
4,259
0
2,619
6,825
0
41,545
W
2,154
709
171
2,020
7,994
5,852
744
2,839
4,761
34,096
0
L
Nu Wa
JRobo_13
Nu Wa
4,692
1,058
0
1,247
5,517
1,714
270
2,559
2,958
26,619
0
W
Sun Wukong
Lilvegan4530
Sun Wukong
2,468
573
0
1,731
7,099
2,928
2,254
875
6,071
0
38,013
L
60
60
0
57
1,145
302
0
208
937
989
0
L
Chang'e
Sugry15
Chang'e
4,442
308
0
2,541
6,362
1,508
0
1,201
5,161
23,047
0
W
Izanami
oBBRAD
Izanami
5,848
3,975
0
460
4,668
1,777
2,126
1,908
2,579
0
26,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,421
Gold Earned
35,863
204
Minions Killed
334
0
Camps Cleared
0
910,923
Distance Traveled
1,085,762
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,019
386
23
2
0
158,712
2
W
Ullr
6,600
508
61
5
0
235,483
0
W
Zhong Kui
7,273
559
77
6
0
196,540
0
L
Kali
7,555
581
82
6
0
259,201
0
W
Ymir
7,633
587
59
5
0
223,080
5
L
Nu Wa
5,831
449
50
4
0
204,185
4
W
Sun Wukong
7,172
552
86
7
0
230,448
4
L
Tiamat
4,113
316
3
0
0
55,250
1
L
Chang'e
5,903
454
46
4
0
233,575
0
W
Izanami
7,185
553
51
4
0
200,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role