Player Matchup

Kali
Kali
Magreebis
Kali
Level 58
God Stats
11W - 1L
1,982 SR
Queue Stats
160W - 117L
1,593 Elo+
Party 1
Nox
Nox
Magreebxs
Nox
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 26L
1,909 Elo+
Party 1
Tyr
Tyr
Spilner_93
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 98L
1,421 Elo+
Solo
Ymir
Ymir
Thegrospanda62
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,389 Elo+
Solo
Cernunnos
Cernunnos
haha yes bro831
Cernunnos
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 1L
1,638 Elo+
Party 1
Team Averages
Level 24
1,596 SR
1,590 Elo+

VS

Team Averages
Level 26
1,608 SR
1,483 Elo+
Gilgamesh
Gilgamesh
Balbadis
Gilgamesh
Level 29
God Stats
11W - 4L
1,629 SR
Queue Stats
39W - 38L
1,515 Elo+
Solo
Geb
Geb
Its_Gazza
Geb
Level 25
God Stats
19W - 6L
1,685 SR
Queue Stats
36W - 34L
1,410 Elo+
Solo
Tiamat
Tiamat
OozyElephant274
Tiamat
Level 27
God Stats
23W - 18L
1,603 SR
Queue Stats
52W - 47L
1,494 Elo+
Solo
Apollo
Apollo
Tu P4p1to
Apollo
Level 28
God Stats
19W - 9L
1,832 SR
Queue Stats
105W - 71L
1,599 Elo+
Solo
Medusa
Medusa
ikhrmn
Medusa
Level 23
God Stats
1W - 1L
1,289 SR
Queue Stats
62W - 58L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
1 / 2 / 10
14,661
564
7,255
23,753
13,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 1 / 16
14,949
575
28,612
17,640
8,757
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 4 / 9
13,257
510
15,195
23,648
21,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 1 / 15
12,383
476
12,427
19,714
21,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
haha yes bro831
Cernunnos
20
15 / 1 / 11
15,301
589
28,871
26,323
12,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Balbadis
Gilgamesh
16
0 / 3 / 3
10,558
406
13,690
23,495
23,791
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 5 / 2
9,317
358
9,879
28,417
20,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 9 / 3
12,087
465
18,260
22,596
13,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Tu P4p1to
Apollo
15
4 / 6 / 1
10,651
410
12,879
19,881
7,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
ikhrmn
Medusa
17
1 / 9 / 0
11,048
425
10,254
20,958
6,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
17
32
Kills
8
9
Deaths
32
61
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Balbadis
Gilgamesh
0
3
3
0.5
L
0
5
2
0.2
W
Kali
1
2
10
3
W
7
1
16
15
L
3
9
3
0.5
W
4
4
9
2.13
W
5
1
15
12.5
L
Apollo
Tu P4p1to
Apollo
4
6
1
0.75
W
Cernunnos
haha yes bro831
Cernunnos
15
1
11
20.5
L
Medusa
ikhrmn
Medusa
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,360
Damage
64,962
111,078
Taken
115,347
77,750
Mitigated
72,101
43,753
Healing
22,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Balbadis
Gilgamesh
13,690
1,862
0
5,260
23,495
23,791
282
5,882
17,525
0
72,420
L
9,879
588
184
3,848
28,417
20,575
0
11,778
16,493
31,417
0
W
Kali
7,255
4,028
0
8,056
23,753
13,417
98
4,120
19,259
0
140,620
W
28,612
1,876
0
5,510
17,640
8,757
247
5,623
11,547
122,508
0
L
18,260
2,643
0
5,008
22,596
13,669
123
7,027
15,294
79,927
0
W
15,195
2,471
0
7,072
23,648
21,525
555
5,471
16,888
0
64,959
W
12,427
2,147
745
3,286
19,714
21,957
87
5,840
13,758
54,794
0
L
Apollo
Tu P4p1to
Apollo
12,879
6,478
0
2,645
19,881
7,126
0
9,806
9,785
0
63,023
W
Cernunnos
haha yes bro831
Cernunnos
28,871
15,564
0
19,084
26,323
12,094
8,557
8,134
18,051
0
138,677
L
Medusa
ikhrmn
Medusa
10,254
4,475
0
5,564
20,958
6,940
0
5,699
15,211
0
77,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,551
Gold Earned
53,661
763
Minions Killed
540
0
Camps Cleared
0
2,543,740
Distance Traveled
2,290,706
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,558
406
117
5
0
454,399
5
L
Geb
9,317
358
36
1
0
490,979
2
W
Kali
14,661
564
208
8
0
537,715
0
W
Nox
14,949
575
207
8
0
509,321
3
L
Tiamat
12,087
465
146
6
0
425,726
7
W
Tyr
13,257
510
122
5
0
530,694
4
W
Ymir
12,383
476
73
3
0
498,531
8
L
Apollo
10,651
410
103
4
0
514,029
6
W
Cernunnos
15,301
589
153
6
0
467,479
7
L
Medusa
11,048
425
138
5
0
405,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role