Player Matchup

Hachiman
Hachiman
Nolifesoldier
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,274 Elo+
Party 3
Bellona
Bellona
Zentia88
Bellona
Level 28
God Stats
9W - 8L
1,500 SR
Queue Stats
117W - 145L
1,233 Elo+
Party 1
Cupid
Cupid
lady37
Cupid
Level 50
God Stats
4W - 13L
1,195 SR
Queue Stats
12W - 27L
1,285 Elo+
Party 1
Nox
Nox
miiku66
Nox
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,368 Elo+
Party 3
Thor
Thor
sirmul
Thor
Level 11
God Stats
6W - 16L
1,270 SR
Queue Stats
6W - 17L
1,181 Elo+
Party 1
Team Averages
Level 24
1,393 SR
1,268 Elo+

VS

Team Averages
Level 18
1,584 SR
1,423 Elo+
Ymir
Ymir
Arlekineq
Ymir
Level 29
God Stats
2W - 0L
1,965 SR
Queue Stats
62W - 52L
1,510 Elo+
Solo
Ra
Ra
Dummyplayz02
Ra
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
1,596 Elo+
Solo
Cthulhu
Cthulhu
PCGAMER009Haha
Cthulhu
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,345 Elo+
Party 2
Fenrir
Fenrir
dmytro_sniper_GG
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,379 Elo+
Party 2
Medusa
Medusa
rezgrof32
Medusa
Level 26
God Stats
4W - 1L
1,457 SR
Queue Stats
96W - 124L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Nolifesoldier
Hachiman
16
1 / 6 / 7
9,872
987
11,113
13,839
4,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Zentia88
Bellona
16
2 / 10 / 7
9,864
986
10,865
21,683
14,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
lady37
Cupid
15
3 / 12 / 4
9,916
992
7,546
18,188
7,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
15
3 / 5 / 5
9,946
995
13,006
9,789
4,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
sirmul
Thor
15
3 / 13 / 6
10,077
1,008
7,943
19,583
7,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
10 / 1 / 29
12,782
1,278
17,629
15,958
20,426
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
16 / 2 / 23
13,454
1,345
26,855
9,655
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 1 / 22
11,897
1,190
11,200
13,926
18,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 6 / 24
10,261
1,026
9,298
12,033
6,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Medusa
rezgrof32
Medusa
17
7 / 2 / 22
11,207
1,121
8,315
5,622
2,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
166
12
Kills
46
46
Deaths
12
29
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Ymir
10
1
29
24.5
W
16
2
23
13.75
L
Hachiman
Nolifesoldier
Hachiman
1
6
7
0.75
W
9
1
22
20
L
Bellona
Zentia88
Bellona
2
10
7
0.55
W
4
6
24
2.67
L
Cupid
lady37
Cupid
3
12
4
0.42
L
Nox
3
5
5
1.1
W
Medusa
rezgrof32
Medusa
7
2
22
9
L
Thor
sirmul
Thor
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,473
Damage
73,297
83,082
Taken
57,194
38,888
Mitigated
53,175
2,621
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
17,629
2,515
0
0
15,958
20,426
0
3,529
12,429
24,184
0
W
26,855
4,172
5,303
4,107
9,655
4,638
0
1,308
8,347
59,903
0
L
Hachiman
Nolifesoldier
Hachiman
11,113
6,310
0
980
13,839
4,896
0
8,540
5,299
0
28,107
W
11,200
726
239
605
13,926
18,793
0
3,220
10,706
18,016
0
L
Bellona
Zentia88
Bellona
10,865
3,708
0
1,340
21,683
14,915
0
14,925
6,758
19
20,785
W
9,298
3,130
0
650
12,033
6,979
0
2,857
9,176
0
13,221
L
Cupid
lady37
Cupid
7,546
4,287
36
265
18,188
7,000
0
14,560
3,628
0
36,583
L
Nox
13,006
949
0
0
9,789
4,252
0
5,007
4,782
25,733
0
W
Medusa
rezgrof32
Medusa
8,315
4,565
0
721
5,622
2,339
0
2,111
3,511
0
25,602
L
Thor
sirmul
Thor
7,943
1,774
0
0
19,583
7,825
0
12,652
6,931
0
12,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,675
Gold Earned
59,601
124
Minions Killed
161
3
Camps Cleared
6
781,364
Distance Traveled
879,571
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,782
1,278
12
1
0
195,767
0
W
Ra
13,454
1,345
78
8
0
186,850
0
L
Hachiman
9,872
987
17
2
0
153,100
1
W
Cthulhu
11,897
1,190
26
3
1
208,692
1
L
Bellona
9,864
986
10
1
0
157,448
3
W
Fenrir
10,261
1,026
3
0
2
136,211
2
L
Cupid
9,916
992
69
7
0
140,935
0
L
Nox
9,946
995
20
2
0
164,014
2
W
Medusa
11,207
1,121
42
4
3
152,051
1
L
Thor
10,077
1,008
8
1
3
165,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role