Player Matchup

Chaac
Chaac
Charlie_fdez
Chaac
Level 62
God Stats
8W - 12L
1,672 SR
Queue Stats
204W - 228L
1,509 Elo+
Solo
Apollo
Apollo
TTV_JayRJ5
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,458 Elo+
Solo
Kukulkan
Kukulkan
The_Hat_Man141
Kukulkan
Level 43
God Stats
1W - 2L
1,466 SR
Queue Stats
69W - 90L
1,413 Elo+
Solo
Team Averages
Level 44
1,546 SR
1,460 Elo+

VS

Team Averages
Level 65
1,668 SR
1,485 Elo+
Sun Wukong
Sun Wukong
Hulkuless_
Sun Wukong
Level 5
God Stats
1W - 1L
1,810 SR
Queue Stats
137W - 129L
1,580 Elo+
Solo
Loki
Loki
SkoomaCat335
Loki
Level 66
God Stats
9W - 7L
1,661 SR
Queue Stats
74W - 125L
1,363 Elo+
Solo
Chang'e
Chang'e
Zaan24
Chang'e
Level 123
God Stats
27W - 13L
1,534 SR
Queue Stats
279W - 259L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
7,158
716
5,147
10,189
7,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
TTV_JayRJ5
Apollo
11
4 / 4 / 2
8,017
802
5,566
8,138
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
8
0 / 3 / 4
6,330
633
3,848
5,199
1,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hulkuless_
Sun Wukong
12
5 / 1 / 4
8,221
822
3,568
6,621
4,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 2 / 5
7,958
796
5,491
5,444
1,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Zaan24
Chang'e
11
1 / 3 / 9
7,559
756
8,978
8,131
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
11
11
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Sun Wukong
Hulkuless_
Sun Wukong
5
1
4
7
W
5
2
5
3.75
L
Apollo
TTV_JayRJ5
Apollo
4
4
2
1.25
L
Kukulkan
0
3
4
0.67
W
Chang'e
Zaan24
Chang'e
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,561
Damage
18,037
23,526
Taken
20,196
11,419
Mitigated
9,064
5,911
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,147
1,364
460
2,915
10,189
7,084
32
3,074
6,877
0
21,070
W
Sun Wukong
Hulkuless_
Sun Wukong
3,568
804
0
526
6,621
4,970
27
1,275
5,198
0
21,266
W
5,491
1,420
0
578
5,444
1,680
0
1,442
3,877
0
20,456
L
Apollo
TTV_JayRJ5
Apollo
5,566
2,290
0
1,402
8,138
2,598
1,065
4,438
3,402
0
24,805
L
Kukulkan
3,848
215
405
729
5,199
1,737
156
886
4,209
18,988
0
W
Chang'e
Zaan24
Chang'e
8,978
758
469
2,936
8,131
2,414
418
1,206
6,775
33,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,505
Gold Earned
23,738
111
Minions Killed
110
0
Camps Cleared
0
532,229
Distance Traveled
645,632
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,158
716
32
3
0
205,246
4
W
Sun Wukong
8,221
822
27
3
0
235,684
2
W
Loki
7,958
796
30
3
0
212,096
1
L
Apollo
8,017
802
47
5
0
184,723
0
L
Kukulkan
6,330
633
32
3
0
142,260
4
W
Chang'e
7,559
756
53
5
0
197,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role