Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
PerrysFedora
Mercury
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 155L
1,284 Elo+
Solo
Xbalanque
Xbalanque
SupaSage
Xbalanque
Level 17
God Stats
9W - 8L
1,502 SR
Queue Stats
24W - 41L
1,262 Elo+
Solo
Yemoja
Yemoja
mintysoxx
Yemoja
Level 18
God Stats
28W - 33L
1,419 SR
Queue Stats
148W - 195L
1,284 Elo+
Solo
Izanami
Izanami
oOo_Healz_oOo
Izanami
Level 17
God Stats
1W - 1L
1,781 SR
Queue Stats
2W - 2L
1,653 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,397 Elo+

VS

Team Averages
Level 7
1,428 SR
1,296 Elo+
Cernunnos
Cernunnos
El_CoChyloKo90
Cernunnos
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 200L
1,085 Elo+
Party 1
Merlin
Merlin
Ghost_Detonado
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Hachiman
Hachiman
Meachere
Hachiman
Level 11
God Stats
1W - 2L
1,457 SR
Queue Stats
11W - 13L
1,310 Elo+
Solo
Set
Set
TXTIMPERIAL
Set
Level 4
God Stats
2W - 6L
1,182 SR
Queue Stats
13W - 29L
1,085 Elo+
Party 1
Neith
Neith
utku_darkaos
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
12 / 0 / 1
10,259
641
15,444
9,571
6,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
PerrysFedora
Mercury
14
4 / 1 / 4
9,054
566
4,045
9,849
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
SupaSage
Xbalanque
14
6 / 3 / 7
9,441
590
7,700
9,750
3,452
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
mintysoxx
Yemoja
14
6 / 1 / 2
9,473
592
5,513
7,270
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
14
6 / 2 / 8
9,527
595
5,117
6,652
2,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
El_CoChyloKo90
Cernunnos
11
1 / 4 / 1
7,034
440
3,933
9,304
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 8 / 1
6,551
409
2,914
8,919
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Meachere
Hachiman
10
1 / 8 / 0
6,515
407
5,967
12,301
3,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 7 / 0
6,633
415
2,843
12,884
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 7 / 1
7,882
493
6,233
11,003
3,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
34
Kills
6
7
Deaths
34
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
12
0
1
12.5
L
Cernunnos
El_CoChyloKo90
Cernunnos
1
4
1
0.38
L
0
8
1
0.06
L
Hachiman
Meachere
Hachiman
1
8
0
0.13
W
Mercury
PerrysFedora
Mercury
4
1
4
6
W
Xbalanque
SupaSage
Xbalanque
6
3
7
3.17
L
1
7
0
0.14
W
Yemoja
mintysoxx
Yemoja
6
1
2
7
W
Izanami
6
2
8
5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,819
Damage
21,890
43,092
Taken
54,411
18,773
Mitigated
18,130
16,452
Healing
8,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,444
1,497
354
3,994
9,571
6,538
2,298
1,671
7,591
49,674
0
L
Cernunnos
El_CoChyloKo90
Cernunnos
3,933
2,084
0
1,002
9,304
2,986
2,247
2,959
6,345
0
29,985
L
2,914
548
0
0
8,919
3,058
306
6,440
2,479
18,564
0
L
Hachiman
Meachere
Hachiman
5,967
2,797
0
1,830
12,301
3,746
523
1,211
11,090
0
29,211
W
Mercury
PerrysFedora
Mercury
4,045
1,444
0
3,180
9,849
3,389
71
341
9,460
0
50,350
W
Xbalanque
SupaSage
Xbalanque
7,700
3,661
0
3,315
9,750
3,452
3,384
0
9,750
0
41,429
L
2,843
846
0
3,454
12,884
4,608
0
5,470
7,414
0
25,794
W
Yemoja
mintysoxx
Yemoja
5,513
784
760
864
7,270
3,115
4,123
289
6,941
34,405
0
W
Izanami
5,117
3,059
609
3,376
6,652
2,279
6,219
168
6,436
0
43,803
L
6,233
3,509
0
2,183
11,003
3,732
2,214
4,877
6,126
0
30,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,754
Gold Earned
34,615
396
Minions Killed
259
0
Camps Cleared
0
1,413,724
Distance Traveled
1,237,845
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,259
641
78
5
0
274,963
5
L
Cernunnos
7,034
440
63
4
0
240,783
0
L
Merlin
6,551
409
43
3
0
251,750
2
L
Hachiman
6,515
407
42
3
0
243,173
0
W
Mercury
9,054
566
95
6
0
359,865
0
W
Xbalanque
9,441
590
67
4
0
233,291
0
L
Set
6,633
415
58
4
0
249,056
0
W
Yemoja
9,473
592
67
4
0
294,208
0
W
Izanami
9,527
595
89
6
0
251,397
0
L
Neith
7,882
493
53
3
0
253,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role