Player Matchup

Jing Wei
Jing Wei
HeyBishette
Jing Wei
Level 27
God Stats
22W - 10L
1,584 SR
Queue Stats
154W - 77L
1,636 Elo+
Solo
Arachne
Arachne
JorkinsOort
Arachne
Level 27
God Stats
10W - 7L
1,691 SR
Queue Stats
61W - 33L
1,671 Elo+
Solo
Fenrir
Fenrir
departed_jewel87
Fenrir
Level 24
God Stats
1W - 0L
1,417 SR
Queue Stats
93W - 85L
1,544 Elo+
Solo
King Arthur
King Arthur
domed_kangaroo7
King Arthur
Level 14
God Stats
14W - 14L
1,629 SR
Queue Stats
178W - 123L
1,700 Elo+
Solo
Artemis
Artemis
scottkenny13
Artemis
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 9L
1,857 Elo+
Solo
Team Averages
Level 21
1,564 SR
1,682 Elo+

VS

Team Averages
Level 22
1,554 SR
1,519 Elo+
Mercury
Mercury
CjdomsDaddy
Mercury
Level 22
God Stats
31W - 26L
1,447 SR
Queue Stats
54W - 45L
1,431 Elo+
Solo
Chang'e
Chang'e
DreamingFlower
Chang'e
Level 8
God Stats
68W - 82L
1,307 SR
Queue Stats
109W - 130L
1,365 Elo+
Solo
Fenrir
Fenrir
GaziHalcebeg
Fenrir
Level 27
God Stats
2W - 2L
1,703 SR
Queue Stats
63W - 59L
1,546 Elo+
Solo
Thanatos
Thanatos
Remove_Crossplay
Thanatos
Level 28
God Stats
1W - 1L
1,697 SR
Queue Stats
91W - 36L
1,703 Elo+
Solo
Achilles
Achilles
plymouth-ship6
Achilles
Level 27
God Stats
37W - 25L
1,619 SR
Queue Stats
194W - 153L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HeyBishette
Jing Wei
20
7 / 4 / 9
17,441
601
19,441
26,231
11,646
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
JorkinsOort
Arachne
20
9 / 5 / 11
16,809
580
23,841
35,457
16,826
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 6 / 11
15,018
518
15,396
26,336
31,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
domed_kangaroo7
King Arthur
20
5 / 1 / 11
16,951
585
22,500
31,461
36,313
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
scottkenny13
Artemis
20
7 / 1 / 11
18,228
629
19,779
15,001
9,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CjdomsDaddy
Mercury
20
1 / 8 / 5
13,031
449
13,276
29,163
15,273
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 6 / 4
10,106
348
5,381
17,686
6,947
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
20
5 / 6 / 7
15,147
522
14,068
28,833
33,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
3 / 6 / 7
14,405
497
19,976
27,128
14,155
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
20
7 / 7 / 4
14,920
514
23,313
29,410
43,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
44
33
Kills
17
17
Deaths
33
53
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
CjdomsDaddy
Mercury
1
8
5
0.44
L
1
6
4
0.5
L
Fenrir
5
6
7
1.42
W
Jing Wei
HeyBishette
Jing Wei
7
4
9
2.88
W
Arachne
JorkinsOort
Arachne
9
5
11
2.9
L
3
6
7
1.08
W
5
6
11
1.75
W
King Arthur
domed_kangaroo7
King Arthur
5
1
11
10.5
L
Achilles
7
7
4
1.29
W
Artemis
scottkenny13
Artemis
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,957
Damage
76,014
134,486
Taken
132,220
105,233
Mitigated
112,965
61,206
Healing
41,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CjdomsDaddy
Mercury
13,276
6,202
0
2,931
29,163
15,273
690
0
29,163
0
102,035
L
5,381
464
1,079
3,906
17,686
6,947
0
0
17,686
32,468
0
L
Fenrir
14,068
2,321
0
3,518
28,833
33,223
0
71
28,762
3,081
54,085
W
Jing Wei
HeyBishette
Jing Wei
19,441
14,645
0
13,031
26,231
11,646
5,677
1,265
24,886
0
145,835
W
Arachne
JorkinsOort
Arachne
23,841
17,679
0
19,010
35,457
16,826
1,990
3,208
32,249
0
142,811
L
19,976
8,584
0
23,782
27,128
14,155
0
0
27,128
0
117,517
W
15,396
4,897
487
7,235
26,336
31,351
1,712
3,368
22,648
0
77,765
W
King Arthur
domed_kangaroo7
King Arthur
22,500
1,259
0
13,625
31,461
36,313
409
1,093
30,368
1,068
110,770
L
Achilles
23,313
6,080
0
6,595
29,410
43,367
80
222
29,188
1,086
94,052
W
Artemis
scottkenny13
Artemis
19,779
11,666
0
7,818
15,001
9,097
4,170
1,120
13,881
0
156,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,447
Gold Earned
67,609
845
Minions Killed
642
0
Camps Cleared
0
2,723,462
Distance Traveled
2,486,947
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,031
449
155
5
0
554,115
3
L
Chang'e
10,106
348
65
2
0
273,506
1
L
Fenrir
15,147
522
75
3
0
522,333
4
W
Jing Wei
17,441
601
197
7
0
522,508
9
W
Arachne
16,809
580
153
5
0
630,922
8
L
Thanatos
14,405
497
202
7
0
589,875
1
W
Fenrir
15,018
518
82
3
0
508,207
1
W
King Arthur
16,951
585
179
6
0
552,763
5
L
Achilles
14,920
514
145
5
0
547,118
1
W
Artemis
18,228
629
234
8
0
509,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role