Player Matchup

Ymir
Ymir
GH3Pazalo
Ymir
Level 11
God Stats
1W - 1L
1,688 SR
Queue Stats
7W - 10L
1,209 Elo+
Solo
Fenrir
Fenrir
HakanIDTI
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,082 Elo+
Solo
Anubis
Anubis
Matevzh
Anubis
Level 25
God Stats
49W - 48L
1,430 SR
Queue Stats
85W - 107L
1,239 Elo+
Party 1
Loki
Loki
dlnakibotond
Loki
Level 17
God Stats
6W - 4L
1,644 SR
Queue Stats
20W - 16L
1,413 Elo+
Party 1
Bellona
Bellona
matyorugua95
Bellona
Level 26
God Stats
14W - 15L
1,386 SR
Queue Stats
140W - 168L
1,279 Elo+
Solo
Team Averages
Level 16
1,530 SR
1,244 Elo+

VS

Team Averages
Level 23
1,607 SR
1,349 Elo+
Neith
Neith
Chocbang
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,331 Elo+
Solo
Amaterasu
Amaterasu
Servus_Mikiolaj
Amaterasu
Level 41
God Stats
3W - 0L
1,866 SR
Queue Stats
18W - 18L
1,360 Elo+
Party 2
Loki
Loki
Wobbli
Loki
Level 29
God Stats
16W - 14L
1,443 SR
Queue Stats
169W - 203L
1,333 Elo+
Solo
Ares
Ares
boimaster24
Ares
Level 19
God Stats
10W - 6L
1,564 SR
Queue Stats
173W - 161L
1,297 Elo+
Solo
Anubis
Anubis
gekodi
Anubis
Level 19
God Stats
8W - 2L
1,663 SR
Queue Stats
16W - 9L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
8 / 5 / 7
11,913
496
19,272
20,625
19,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
HakanIDTI
Fenrir
12
4 / 7 / 4
9,664
403
7,970
15,425
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Matevzh
Anubis
17
3 / 5 / 6
11,197
467
12,098
12,039
6,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 4 / 12
12,432
518
15,285
16,110
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
matyorugua95
Bellona
16
4 / 5 / 8
11,282
470
14,305
18,537
24,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chocbang
Neith
17
4 / 9 / 6
11,190
466
12,474
17,685
8,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Servus_Mikiolaj
Amaterasu
17
4 / 1 / 8
11,030
460
8,979
19,461
13,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
Wobbli
Loki
18
10 / 4 / 7
12,593
525
15,668
17,550
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 7 / 11
11,134
464
9,650
19,481
19,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
gekodi
Anubis
16
5 / 7 / 8
11,463
478
13,663
16,761
8,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
65
28
Kills
25
26
Deaths
28
37
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Neith
Chocbang
Neith
4
9
6
0.78
L
Ymir
8
5
7
2.3
L
Fenrir
HakanIDTI
Fenrir
4
7
4
0.86
L
Anubis
Matevzh
Anubis
3
5
6
1.2
W
Amaterasu
Servus_Mikiolaj
Amaterasu
4
1
8
8
W
Loki
Wobbli
Loki
10
4
7
3.38
W
2
7
11
1.07
L
9
4
12
3.75
W
Anubis
gekodi
Anubis
5
7
8
1.29
L
Bellona
matyorugua95
Bellona
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,930
Damage
60,434
82,736
Taken
90,938
61,431
Mitigated
57,317
19,000
Healing
18,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chocbang
Neith
12,474
8,205
0
3,907
17,685
8,088
1,893
5,606
12,079
0
78,474
L
Ymir
19,272
2,694
392
1,342
20,625
19,768
706
10,144
10,481
57,655
0
L
Fenrir
HakanIDTI
Fenrir
7,970
3,525
0
3,044
15,425
5,822
0
2,078
13,347
0
38,342
L
Anubis
Matevzh
Anubis
12,098
414
0
4,819
12,039
6,339
0
3,475
8,564
74,028
0
W
Amaterasu
Servus_Mikiolaj
Amaterasu
8,979
4,084
0
2,198
19,461
13,668
1,094
6,725
12,736
0
48,768
W
Loki
Wobbli
Loki
15,668
5,167
0
4,957
17,550
7,264
0
5,567
11,983
0
85,689
W
9,650
635
0
785
19,481
19,345
599
9,290
10,191
30,115
0
L
15,285
3,927
0
4,949
16,110
5,252
0
4,270
11,840
0
63,457
W
Anubis
gekodi
Anubis
13,663
555
0
6,491
16,761
8,952
280
5,250
11,511
58,187
0
L
Bellona
matyorugua95
Bellona
14,305
3,606
356
4,098
18,537
24,250
0
3,821
14,716
0
41,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,488
Gold Earned
57,410
423
Minions Killed
463
0
Camps Cleared
0
2,051,772
Distance Traveled
2,147,283
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,190
466
117
5
0
390,299
2
L
Ymir
11,913
496
96
4
0
441,511
1
L
Fenrir
9,664
403
55
2
0
323,657
5
L
Anubis
11,197
467
122
5
0
378,945
1
W
Amaterasu
11,030
460
78
3
0
464,015
1
W
Loki
12,593
525
115
5
0
466,958
3
W
Ares
11,134
464
50
2
0
436,153
5
L
Loki
12,432
518
80
3
0
478,103
0
W
Anubis
11,463
478
103
4
0
389,858
1
L
Bellona
11,282
470
70
3
0
429,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role