Player Matchup

Fenrir
Fenrir
Changanillas30
Fenrir
Level 47
God Stats
10W - 3L
1,414 SR
Queue Stats
186W - 235L
1,306 Elo+
Party 1
Bellona
Bellona
Gnarlface
Bellona
Level 29
God Stats
29W - 51L
1,344 SR
Queue Stats
505W - 675L
1,191 Elo+
Solo
Anubis
Anubis
Mascocacola28
Anubis
Level 19
God Stats
17W - 16L
1,472 SR
Queue Stats
21W - 26L
1,293 Elo+
Party 1
Danzaburou
Danzaburou
cachorrin_
Danzaburou
Level 23
God Stats
12W - 11L
1,554 SR
Queue Stats
29W - 38L
1,308 Elo+
Party 1
Ymir
Ymir
jose080lito
Ymir
Level 16
God Stats
11W - 11L
1,477 SR
Queue Stats
13W - 17L
1,282 Elo+
Party 1
Team Averages
Level 27
1,452 SR
1,276 Elo+

VS

Team Averages
Level 14
1,590 SR
1,410 Elo+
Hades
Hades
AllergicCat31
Hades
Level 24
God Stats
7W - 5L
1,663 SR
Queue Stats
23W - 22L
1,708 Elo+
Solo
Gilgamesh
Gilgamesh
Archyboules
Gilgamesh
Level 16
God Stats
6W - 11L
1,621 SR
Queue Stats
95W - 148L
1,239 Elo+
Solo
Thanatos
Thanatos
KD7409
Thanatos
Level 12
God Stats
2W - 6L
1,663 SR
Queue Stats
143W - 180L
1,250 Elo+
Solo
Nemesis
Nemesis
Zunfix_HD
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
aIwaysDrunk-
Artemis
Level 16
God Stats
57W - 38L
1,501 SR
Queue Stats
142W - 131L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 10
10,652
561
10,485
12,974
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Gnarlface
Bellona
15
7 / 3 / 8
10,856
571
6,178
11,260
8,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
12 / 2 / 10
10,711
564
13,467
10,736
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
cachorrin_
Danzaburou
19
8 / 1 / 3
12,345
650
9,470
16,838
7,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 7
10,252
540
3,870
10,215
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 4
4,468
235
0
1,663
184
Gilgamesh
Archyboules
Gilgamesh
6
0 / 7 / 4
5,908
311
2,098
8,420
2,468
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
KD7409
Thanatos
14
4 / 13 / 1
8,825
464
7,119
18,430
6,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Zunfix_HD
Nemesis
9
1 / 17 / 2
6,615
348
6,762
17,300
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
aIwaysDrunk-
Artemis
9
0 / 4 / 4
6,737
355
3,741
8,670
2,079
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
41
Kills
5
9
Deaths
43
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Gilgamesh
Archyboules
Gilgamesh
0
7
4
0.29
W
10
2
10
7.5
W
Bellona
Gnarlface
Bellona
7
3
8
3.67
L
Thanatos
KD7409
Thanatos
4
13
1
0.35
W
12
2
10
8.5
L
Nemesis
Zunfix_HD
Nemesis
1
17
2
0.12
L
Artemis
aIwaysDrunk-
Artemis
0
4
4
0.5
W
Danzaburou
cachorrin_
Danzaburou
8
1
3
9.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,470
Damage
19,720
62,023
Taken
54,483
30,437
Mitigated
17,186
28,526
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,663
184
0
1,627
0
0
0
L
Gilgamesh
Archyboules
Gilgamesh
2,098
661
0
20
8,420
2,468
174
3,061
5,273
0
5,973
W
10,485
2,405
0
3,620
12,974
4,551
1,909
0
11,362
0
41,581
W
Bellona
Gnarlface
Bellona
6,178
4,526
243
3,690
11,260
8,480
177
0
11,260
0
45,434
L
Thanatos
KD7409
Thanatos
7,119
2,884
0
5,557
18,430
6,518
651
2,624
15,738
0
37,888
W
13,467
733
317
3,803
10,736
4,966
1,706
0
10,736
51,423
0
L
Nemesis
Zunfix_HD
Nemesis
6,762
2,547
0
247
17,300
5,937
352
5,325
11,745
0
20,542
L
Artemis
aIwaysDrunk-
Artemis
3,741
2,097
0
507
8,670
2,079
25
4,150
4,390
0
19,067
W
Danzaburou
cachorrin_
Danzaburou
9,470
4,518
0
12,807
16,838
7,144
5,292
0
16,838
0
107,498
W
3,870
1,271
0
4,046
10,215
5,296
1,237
0
8,457
41,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,816
Gold Earned
32,553
478
Minions Killed
134
0
Camps Cleared
0
1,693,621
Distance Traveled
952,574
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,468
235
0
0
0
0
0
L
Gilgamesh
5,908
311
8
0
0
157,036
1
W
Fenrir
10,652
561
72
4
0
399,982
2
W
Bellona
10,856
571
90
5
0
329,904
0
L
Thanatos
8,825
464
75
4
0
296,599
1
W
Anubis
10,711
564
87
5
0
330,487
5
L
Nemesis
6,615
348
21
1
0
336,331
3
L
Artemis
6,737
355
30
2
0
162,608
0
W
Danzaburou
12,345
650
157
8
0
325,712
0
W
Ymir
10,252
540
72
4
0
307,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role