Player Matchup

Neith
Neith
AngelNowhere
Neith
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 7L
1,706 Elo+
Party 2
King Arthur
King Arthur
ApolloBlazer
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
GotSkilla
Bakasura
Level 142
God Stats
6W - 6L
1,637 SR
Queue Stats
701W - 563L
1,692 Elo+
Party 2
Kukulkan
Kukulkan
LordLorgarius
Kukulkan
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 43L
1,747 Elo+
Party 2
Bacchus
Bacchus
Parsafarazy
Bacchus
Level 72
God Stats
6W - 8L
1,590 SR
Queue Stats
88W - 86L
1,666 Elo+
Party 2
Team Averages
Level 78
1,545 SR
1,662 Elo+

VS

Team Averages
Level 46
1,456 SR
1,502 Elo+
Athena
Athena
CrewSaddr
Athena
Level 60
God Stats
3W - 7L
1,321 SR
Queue Stats
346W - 368L
1,494 Elo+
Party 1
Hachiman
Hachiman
Poodaaaa
Hachiman
Level 44
God Stats
2W - 3L
1,619 SR
Queue Stats
198W - 185L
1,446 Elo+
Solo
Scylla
Scylla
ShiestySchmuck
Scylla
Level 27
God Stats
13W - 8L
1,381 SR
Queue Stats
182W - 194L
1,498 Elo+
Party 1
Nemesis
Nemesis
TimeCrisis3
Nemesis
Level 39
God Stats
20W - 25L
1,406 SR
Queue Stats
244W - 261L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
wtfchuckie
Gilgamesh
Level 61
God Stats
6W - 3L
1,555 SR
Queue Stats
146W - 213L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
5,802
580
4,432
5,807
1,788
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
ApolloBlazer
King Arthur
11
3 / 2 / 2
6,275
628
4,432
5,906
2,544
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
GotSkilla
Bakasura
11
4 / 0 / 3
6,306
631
2,792
6,746
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
LordLorgarius
Kukulkan
10
5 / 1 / 6
6,222
622
4,823
2,395
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Parsafarazy
Bacchus
9
5 / 1 / 7
6,065
607
6,626
6,145
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CrewSaddr
Athena
6
1 / 5 / 1
4,590
459
2,994
8,045
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Poodaaaa
Hachiman
9
1 / 1 / 0
5,449
545
4,319
5,076
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 5 / 2
4,784
478
2,134
5,931
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TimeCrisis3
Nemesis
7
1 / 4 / 1
4,654
465
1,435
6,870
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
wtfchuckie
Gilgamesh
8
0 / 3 / 2
4,947
495
3,296
6,684
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
5
6
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
King Arthur
ApolloBlazer
King Arthur
3
2
2
2
L
Athena
CrewSaddr
Athena
1
5
1
0.3
W
Bakasura
GotSkilla
Bakasura
4
0
3
5.5
W
Kukulkan
LordLorgarius
Kukulkan
5
1
6
8
W
Bacchus
Parsafarazy
Bacchus
5
1
7
8.5
L
Hachiman
Poodaaaa
Hachiman
1
1
0
1
L
2
5
2
0.6
L
Nemesis
TimeCrisis3
Nemesis
1
4
1
0.38
L
Gilgamesh
wtfchuckie
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,105
Damage
14,178
26,999
Taken
32,606
11,344
Mitigated
10,900
8,631
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,432
1,225
0
1,298
5,807
1,788
824
1,761
3,966
0
23,375
W
King Arthur
ApolloBlazer
King Arthur
4,432
602
0
1,145
5,906
2,544
144
0
5,906
0
30,546
L
Athena
CrewSaddr
Athena
2,994
1,067
0
1,066
8,045
3,215
0
3,583
4,313
13,694
0
W
Bakasura
GotSkilla
Bakasura
2,792
2,011
0
3,108
6,746
2,773
726
403
6,343
0
28,509
W
Kukulkan
LordLorgarius
Kukulkan
4,823
456
0
571
2,395
853
188
440
1,889
24,711
0
W
Bacchus
Parsafarazy
Bacchus
6,626
940
0
2,509
6,145
3,386
0
2,332
3,767
16,384
0
L
Hachiman
Poodaaaa
Hachiman
4,319
1,733
0
1,298
5,076
1,264
0
1,687
3,349
0
21,645
L
2,134
269
0
951
5,931
1,695
0
3,587
2,086
12,086
0
L
Nemesis
TimeCrisis3
Nemesis
1,435
602
0
1,067
6,870
1,782
0
1,711
5,081
0
15,192
L
Gilgamesh
wtfchuckie
Gilgamesh
3,296
789
0
412
6,684
2,944
0
491
5,999
0
25,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
24,424
253
Minions Killed
169
0
Camps Cleared
0
990,057
Distance Traveled
938,095
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,802
580
45
5
0
183,186
0
W
King Arthur
6,275
628
67
7
0
202,657
0
L
Athena
4,590
459
23
2
0
180,028
6
W
Bakasura
6,306
631
74
7
0
192,779
3
W
Kukulkan
6,222
622
47
5
0
203,828
2
W
Bacchus
6,065
607
20
2
0
207,607
1
L
Hachiman
5,449
545
41
4
0
182,950
3
L
Scylla
4,784
478
19
2
0
184,720
4
L
Nemesis
4,654
465
32
3
0
208,620
3
L
Gilgamesh
4,947
495
54
5
0
181,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role