Player Matchup

Tiamat
Tiamat
Funpad
Tiamat
Level 155
God Stats
0W - 4L
1,227 SR
Queue Stats
265W - 211L
1,606 Elo+
Party 1
Kuzenbo
Kuzenbo
brevden
Kuzenbo
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
279W - 230L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
vladtepesi
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 142
1,409 SR
1,571 Elo+

VS

Team Averages
Level 69
1,659 SR
1,604 Elo+
Discordia
Discordia
GamerGirlboss
Discordia
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Tim279500
Gilgamesh
Level 106
God Stats
16W - 12L
1,716 SR
Queue Stats
205W - 211L
1,599 Elo+
Solo
Neith
Neith
killroy111
Neith
Level 16
God Stats
6W - 6L
1,760 SR
Queue Stats
7W - 9L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Funpad
Tiamat
12
1 / 8 / 2
9,026
645
4,236
12,384
6,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
brevden
Kuzenbo
12
2 / 4 / 1
9,713
694
6,232
18,174
24,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
vladtepesi
Danzaburou
11
1 / 9 / 3
9,263
662
4,665
13,027
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GamerGirlboss
Discordia
14
6 / 4 / 10
10,520
751
10,272
8,018
2,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Tim279500
Gilgamesh
14
9 / 1 / 10
11,017
787
21,248
12,834
11,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
14
6 / 0 / 5
10,248
732
6,729
4,234
1,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
21
21
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Funpad
Tiamat
1
8
2
0.25
W
Discordia
GamerGirlboss
Discordia
6
4
10
2.75
W
Gilgamesh
Tim279500
Gilgamesh
9
1
10
14
L
Kuzenbo
brevden
Kuzenbo
2
4
1
0.63
W
Neith
6
0
5
8.5
L
Danzaburou
vladtepesi
Danzaburou
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,133
Damage
38,249
43,585
Taken
25,086
36,009
Mitigated
15,487
5,551
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Funpad
Tiamat
4,236
352
0
1,875
12,384
6,394
70
3,073
9,238
30,282
0
W
Discordia
GamerGirlboss
Discordia
10,272
346
0
1,112
8,018
2,937
598
2,831
5,187
42,968
0
W
Gilgamesh
Tim279500
Gilgamesh
21,248
6,841
0
2,569
12,834
11,071
411
4,843
7,991
0
52,729
L
Kuzenbo
brevden
Kuzenbo
6,232
1,642
0
2,201
18,174
24,419
0
4,040
13,734
17,983
0
W
Neith
6,729
2,465
0
1,601
4,234
1,479
1,570
2,863
1,371
0
33,494
L
Danzaburou
vladtepesi
Danzaburou
4,665
2,970
0
1,475
13,027
5,196
0
3,169
9,633
0
35,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,002
Gold Earned
31,785
119
Minions Killed
193
0
Camps Cleared
0
679,713
Distance Traveled
772,360
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,026
645
59
4
0
237,497
2
W
Discordia
10,520
751
69
5
0
264,779
2
W
Gilgamesh
11,017
787
51
4
0
271,099
0
L
Kuzenbo
9,713
694
12
1
0
241,134
3
W
Neith
10,248
732
73
5
0
236,482
0
L
Danzaburou
9,263
662
48
3
0
201,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role