Player Matchup

Gilgamesh
Gilgamesh
FunnyGeckoMan
Gilgamesh
Level 25
God Stats
8W - 4L
1,254 SR
Queue Stats
371W - 365L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
PrimoMafioso
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
448W - 450L
1,410 Elo+
Party 1
Jormungandr
Jormungandr
ReactTG
Jormungandr
Level 18
God Stats
31W - 18L
1,574 SR
Queue Stats
140W - 155L
1,363 Elo+
Party 1
Artemis
Artemis
RicoStergio
Artemis
Level 20
God Stats
2W - 1L
1,295 SR
Queue Stats
39W - 27L
1,497 Elo+
Solo
Apollo
Apollo
monstr40000
Apollo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 46L
1,375 Elo+
Solo
Team Averages
Level 23
1,425 SR
1,403 Elo+

VS

Team Averages
Level 23
1,445 SR
1,356 Elo+
Kukulkan
Kukulkan
Arkhynos
Kukulkan
Level 36
God Stats
5W - 14L
1,562 SR
Queue Stats
97W - 216L
1,325 Elo+
Party 2
Achilles
Achilles
Guilthorus
Achilles
Level 26
God Stats
24W - 23L
1,587 SR
Queue Stats
160W - 139L
1,560 Elo+
Solo
Tiamat
Tiamat
QqingyangQ
Tiamat
Level 27
God Stats
0W - 2L
1,252 SR
Queue Stats
4W - 8L
1,304 Elo+
Solo
Neith
Neith
mierdaspunTocom
Neith
Level 12
God Stats
135W - 190L
1,325 SR
Queue Stats
200W - 285L
1,255 Elo+
Party 2
Olorun
Olorun
stolbcy
Olorun
Level 15
God Stats
11W - 9L
1,496 SR
Queue Stats
19W - 21L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FunnyGeckoMan
Gilgamesh
19
10 / 4 / 14
12,218
1,111
17,919
17,280
9,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PrimoMafioso
Baron Samedi
19
6 / 0 / 18
12,003
1,091
11,356
7,472
3,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ReactTG
Jormungandr
20
6 / 1 / 24
12,888
1,172
13,662
13,172
10,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
RicoStergio
Artemis
20
9 / 2 / 22
12,416
1,129
18,047
11,148
3,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Apollo
19
11 / 3 / 16
12,693
1,154
16,697
11,793
4,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arkhynos
Kukulkan
16
2 / 9 / 6
10,741
976
15,932
16,575
7,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Guilthorus
Achilles
16
6 / 6 / 2
11,689
1,063
10,780
18,237
20,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
QqingyangQ
Tiamat
16
1 / 8 / 5
10,040
913
10,138
15,134
8,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 7 / 4
9,436
858
5,627
10,472
4,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
stolbcy
Olorun
16
1 / 12 / 4
10,526
957
11,105
23,385
11,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
31
42
Kills
10
10
Deaths
42
94
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arkhynos
Kukulkan
2
9
6
0.56
W
Gilgamesh
FunnyGeckoMan
Gilgamesh
10
4
14
4.25
L
Achilles
Guilthorus
Achilles
6
6
2
1.17
W
Baron Samedi
PrimoMafioso
Baron Samedi
6
0
18
15
L
Tiamat
QqingyangQ
Tiamat
1
8
5
0.44
W
Jormungandr
ReactTG
Jormungandr
6
1
24
18
W
Artemis
RicoStergio
Artemis
9
2
22
10
L
0
7
4
0.29
W
Apollo
11
3
16
6.33
L
Olorun
stolbcy
Olorun
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,681
Damage
53,582
60,865
Taken
83,803
32,306
Mitigated
52,612
11,115
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arkhynos
Kukulkan
15,932
2,193
0
0
16,575
7,645
0
5,463
11,112
50,760
0
W
Gilgamesh
FunnyGeckoMan
Gilgamesh
17,919
5,417
0
967
17,280
9,384
0
11,622
5,583
0
26,340
L
Achilles
Guilthorus
Achilles
10,780
3,005
0
900
18,237
20,723
0
4,772
13,465
0
13,359
W
Baron Samedi
PrimoMafioso
Baron Samedi
11,356
587
2,895
2,572
7,472
3,232
0
4,831
2,516
26,095
0
L
Tiamat
QqingyangQ
Tiamat
10,138
679
243
3,302
15,134
8,582
0
6,161
8,973
20,077
0
W
Jormungandr
ReactTG
Jormungandr
13,662
1,508
0
190
13,172
10,850
0
6,997
6,051
34,213
0
W
Artemis
RicoStergio
Artemis
18,047
10,133
0
1,919
11,148
3,994
0
7,653
3,470
0
32,340
L
5,627
3,836
0
1,087
10,472
4,623
0
2,924
7,548
0
11,845
W
Apollo
16,697
11,628
279
2,293
11,793
4,846
0
6,072
5,596
0
37,215
L
Olorun
stolbcy
Olorun
11,105
7,159
454
3,556
23,385
11,039
0
5,698
17,687
35,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,218
Gold Earned
52,432
195
Minions Killed
168
7
Camps Cleared
3
1,115,266
Distance Traveled
834,140
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,741
976
79
7
1
180,561
0
W
Gilgamesh
12,218
1,111
13
1
0
257,643
0
L
Achilles
11,689
1,063
5
0
0
175,034
1
W
Baron Samedi
12,003
1,091
53
5
1
230,504
0
L
Tiamat
10,040
913
23
2
1
159,015
1
W
Jormungandr
12,888
1,172
39
4
0
222,388
2
W
Artemis
12,416
1,129
28
3
3
197,004
0
L
Neith
9,436
858
7
1
1
155,168
2
W
Apollo
12,693
1,154
62
6
3
207,727
0
L
Olorun
10,526
957
54
5
0
164,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role