Player Matchup

Artemis
Artemis
ELITEGAMER409
Artemis
Level 16
God Stats
5W - 5L
1,416 SR
Queue Stats
5W - 8L
1,372 Elo+
Party 1
Tiamat
Tiamat
Geasty20145
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,465 Elo+
Solo
Fenrir
Fenrir
I-joffie
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Outlaw_Ad
Cernunnos
Level 17
God Stats
5W - 8L
1,410 SR
Queue Stats
16W - 22L
1,389 Elo+
Party 1
Cerberus
Cerberus
z3tork1ng
Cerberus
Level 29
God Stats
7W - 7L
1,540 SR
Queue Stats
72W - 44L
1,557 Elo+
Solo
Team Averages
Level 15
1,473 SR
1,457 Elo+

VS

Team Averages
Level 26
1,700 SR
1,463 Elo+
Susano
Susano
Deloz Binkie
Susano
Level 21
God Stats
2W - 0L
1,720 SR
Queue Stats
5W - 3L
1,444 Elo+
Solo
Skadi
Skadi
DreKas-
Skadi
Level 29
God Stats
3W - 1L
1,824 SR
Queue Stats
16W - 12L
1,477 Elo+
Solo
Agni
Agni
KV2IsLife
Agni
Level 26
God Stats
4W - 2L
1,704 SR
Queue Stats
740W - 349L
1,589 Elo+
Solo
Nemesis
Nemesis
Kushimasura
Nemesis
Level 25
God Stats
9W - 7L
1,754 SR
Queue Stats
252W - 289L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
Rayzork__
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 21L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
0 / 6 / 3
9,033
903
3,748
15,173
5,797
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
15
0 / 8 / 4
9,046
905
5,966
14,872
8,417
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
I-joffie
Fenrir
16
3 / 7 / 5
10,363
1,036
11,752
17,641
9,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Outlaw_Ad
Cernunnos
16
0 / 7 / 5
9,684
968
6,272
16,615
6,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
z3tork1ng
Cerberus
16
7 / 6 / 2
11,375
1,138
9,682
18,115
22,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

99

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
4 / 4 / 14
10,530
1,053
10,260
8,599
2,688
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
DreKas-
Skadi
17
8 / 4 / 11
11,097
1,110
12,593
8,574
2,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
20
10 / 0 / 20
13,058
1,306
27,064
3,752
1,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Kushimasura
Nemesis
18
6 / 0 / 16
11,438
1,144
9,304
9,261
3,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Rayzork__
Gilgamesh
17
6 / 2 / 12
11,002
1,100
16,208
12,180
9,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
107
10
Kills
34
34
Deaths
10
19
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Susano
4
4
14
2.75
W
Skadi
DreKas-
Skadi
8
4
11
3.38
L
Artemis
0
6
3
0.25
L
Tiamat
0
8
4
0.25
L
Fenrir
I-joffie
Fenrir
3
7
5
0.79
W
Agni
10
0
20
20
W
Nemesis
Kushimasura
Nemesis
6
0
16
14
L
Cernunnos
Outlaw_Ad
Cernunnos
0
7
5
0.36
W
Gilgamesh
Rayzork__
Gilgamesh
6
2
12
6
L
Cerberus
z3tork1ng
Cerberus
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,420
Damage
75,429
82,416
Taken
42,366
53,285
Mitigated
19,510
2,676
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
10,260
2,072
0
279
8,599
2,688
0
2,768
5,831
0
22,208
W
Skadi
DreKas-
Skadi
12,593
6,671
0
1,302
8,574
2,699
0
3,027
5,547
0
21,839
L
Artemis
3,748
1,824
0
0
15,173
5,797
0
5,607
9,566
0
18,086
L
Tiamat
5,966
938
0
250
14,872
8,417
0
3,259
11,613
10,690
0
L
Fenrir
I-joffie
Fenrir
11,752
3,779
0
690
17,641
9,674
0
5,475
12,166
0
19,818
W
Agni
27,064
1,704
159
525
3,752
1,370
0
1,228
2,524
55,405
0
W
Nemesis
Kushimasura
Nemesis
9,304
4,210
0
331
9,261
3,574
0
3,340
5,921
0
29,389
L
Cernunnos
Outlaw_Ad
Cernunnos
6,272
2,841
0
319
16,615
6,584
0
6,935
9,680
0
31,450
W
Gilgamesh
Rayzork__
Gilgamesh
16,208
6,330
0
1,556
12,180
9,179
0
5,285
6,895
0
26,301
L
Cerberus
z3tork1ng
Cerberus
9,682
781
0
1,417
18,115
22,813
0
5,788
12,327
25,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,501
Gold Earned
57,125
156
Minions Killed
187
3
Camps Cleared
7
802,589
Distance Traveled
1,060,738
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,530
1,053
29
3
2
206,203
2
W
Skadi
11,097
1,110
21
2
1
171,047
0
L
Artemis
9,033
903
21
2
1
147,993
0
L
Tiamat
9,046
905
8
1
0
164,789
0
L
Fenrir
10,363
1,036
24
2
1
203,221
0
W
Agni
13,058
1,306
66
7
4
216,858
0
W
Nemesis
11,438
1,144
54
5
0
241,792
0
L
Cernunnos
9,684
968
62
6
1
141,657
0
W
Gilgamesh
11,002
1,100
17
2
0
224,838
0
L
Cerberus
11,375
1,138
41
4
0
144,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role