Player Matchup

Tiamat
Tiamat
NoxDominatrix
Tiamat
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 1
Nemesis
Nemesis
Rarne
Nemesis
Level 14
God Stats
2W - 0L
1,731 SR
Queue Stats
23W - 22L
1,408 Elo+
Solo
Neith
Neith
custest-cat
Neith
Level 29
God Stats
1W - 1L
1,270 SR
Queue Stats
92W - 95L
1,405 Elo+
Solo
Nu Wa
Nu Wa
opRiven
Nu Wa
Level 28
God Stats
9W - 1L
1,557 SR
Queue Stats
94W - 81L
1,478 Elo+
Party 1
Discordia
Discordia
zTiaLuxz
Discordia
Level 29
God Stats
23W - 14L
1,631 SR
Queue Stats
129W - 136L
1,509 Elo+
Party 1
Team Averages
Level 21
1,538 SR
1,460 Elo+

VS

Team Averages
Level 23
1,571 SR
1,517 Elo+
Eset
Eset
AuroraQueenbr
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Hickkz
Cthulhu
Level 12
God Stats
7W - 4L
1,611 SR
Queue Stats
9W - 4L
1,612 Elo+
Solo
Cernunnos
Cernunnos
Klaussif
Cernunnos
Level 24
God Stats
24W - 33L
1,350 SR
Queue Stats
157W - 275L
1,358 Elo+
Party 2
Scylla
Scylla
Seu Vagem7212
Scylla
Level 27
God Stats
27W - 30L
1,718 SR
Queue Stats
96W - 97L
1,536 Elo+
Solo
Neith
Neith
eduardofaneli
Neith
Level 21
God Stats
44W - 20L
1,676 SR
Queue Stats
188W - 88L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 12
11,894
1,081
12,736
11,401
8,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Rarne
Nemesis
17
1 / 1 / 11
9,907
901
7,106
6,699
3,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
3 / 1 / 11
10,963
997
7,417
5,848
2,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
opRiven
Nu Wa
19
13 / 2 / 11
13,404
1,219
33,375
10,112
3,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
zTiaLuxz
Discordia
18
1 / 1 / 15
10,636
967
8,274
5,907
2,138
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

233

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
10,188
926
6,063
14,099
4,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Hickkz
Cthulhu
16
1 / 2 / 5
10,049
914
6,940
17,954
16,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
Klaussif
Cernunnos
15
1 / 8 / 1
9,104
828
4,860
15,413
4,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 7 / 3
11,177
1,016
16,286
13,395
3,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 3 / 1
9,102
827
2,589
12,038
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
26
Kills
8
8
Deaths
26
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Cthulhu
Hickkz
Cthulhu
1
2
5
1.75
L
Cernunnos
Klaussif
Cernunnos
1
8
1
0.19
W
8
3
12
4.67
W
Nemesis
Rarne
Nemesis
1
1
11
6.5
L
5
7
3
0.93
W
3
1
11
8.5
L
0
3
1
0.17
W
Nu Wa
opRiven
Nu Wa
13
2
11
9.25
W
Discordia
zTiaLuxz
Discordia
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,908
Damage
36,738
39,967
Taken
72,899
20,229
Mitigated
32,275
7,717
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,063
571
275
183
14,099
4,225
0
11,951
2,148
19,092
0
L
Cthulhu
Hickkz
Cthulhu
6,940
121
91
2,453
17,954
16,801
0
12,017
5,937
38,288
0
L
Cernunnos
Klaussif
Cernunnos
4,860
2,151
0
1,059
15,413
4,602
0
10,324
5,089
0
32,633
W
12,736
1,391
0
2,237
11,401
8,800
0
9,406
1,930
22,713
0
W
Nemesis
Rarne
Nemesis
7,106
853
0
544
6,699
3,456
0
3,250
3,299
0
15,643
L
16,286
230
0
816
13,395
3,541
0
10,483
2,912
37,206
0
W
7,417
4,361
0
1,262
5,848
2,100
0
4,536
1,262
0
34,275
L
2,589
1,188
0
73
12,038
3,106
0
9,610
2,428
0
21,481
W
Nu Wa
opRiven
Nu Wa
33,375
7,474
349
3,076
10,112
3,735
0
7,862
2,125
55,579
0
W
Discordia
zTiaLuxz
Discordia
8,274
215
0
249
5,907
2,138
0
3,770
2,062
28,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,804
Gold Earned
49,620
203
Minions Killed
246
8
Camps Cleared
4
1,025,562
Distance Traveled
947,741
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,188
926
29
3
0
193,834
0
L
Cthulhu
10,049
914
83
8
0
198,572
1
L
Cernunnos
9,104
828
40
4
0
174,201
1
W
Tiamat
11,894
1,081
22
2
0
200,678
0
W
Nemesis
9,907
901
22
2
3
245,482
0
L
Scylla
11,177
1,016
50
5
3
200,893
0
W
Neith
10,963
997
59
5
5
177,687
1
L
Neith
9,102
827
44
4
1
180,241
0
W
Nu Wa
13,404
1,219
53
5
0
184,682
0
W
Discordia
10,636
967
47
4
0
217,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role