Player Matchup

Ne Zha
Ne Zha
MasterExotic
Ne Zha
Level 15
God Stats
0W - 2L
1,332 SR
Queue Stats
38W - 31L
1,487 Elo+
Solo
Anhur
Anhur
Remove_Crossplay
Anhur
Level 28
God Stats
12W - 2L
2,182 SR
Queue Stats
91W - 36L
1,717 Elo+
Solo
Yemoja
Yemoja
X3MGrant
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,616 Elo+
Solo
Gilgamesh
Gilgamesh
niccomarcu00
Gilgamesh
Level 29
God Stats
2W - 2L
1,717 SR
Queue Stats
30W - 31L
1,570 Elo+
Solo
Janus
Janus
yNat
Janus
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
169W - 86L
1,550 Elo+
Solo
Team Averages
Level 19
1,646 SR
1,588 Elo+

VS

Team Averages
Level 20
1,512 SR
1,563 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HeyBishette
Jing Wei
Level 27
God Stats
22W - 10L
1,526 SR
Queue Stats
154W - 77L
1,626 Elo+
Solo
Ra
Ra
LightGlintUltima
Ra
Level 28
God Stats
48W - 28L
1,588 SR
Queue Stats
124W - 105L
1,487 Elo+
Solo
Ymir
Ymir
RedDevilDifford
Ymir
Level 4
God Stats
3W - 2L
1,350 SR
Queue Stats
5W - 2L
1,279 Elo+
Solo
Mercury
Mercury
Smeaads
Mercury
Level 28
God Stats
3W - 1L
1,598 SR
Queue Stats
68W - 10L
1,921 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 1 / 2
7,270
519
5,882
9,716
5,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 1 / 2
7,275
520
6,451
7,062
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
X3MGrant
Yemoja
10
0 / 4 / 2
6,066
433
3,076
5,771
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
niccomarcu00
Gilgamesh
11
0 / 5 / 0
6,081
434
1,319
6,631
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
yNat
Janus
12
1 / 5 / 2
7,050
504
4,378
7,206
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
6 / 2 / 4
8,805
629
7,627
11,263
5,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
HeyBishette
Jing Wei
13
5 / 1 / 1
7,857
561
6,689
7,757
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 1
8,591
614
3,531
6,909
2,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 6
6,821
487
2,043
7,109
3,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Smeaads
Mercury
14
1 / 1 / 3
8,322
594
4,711
7,547
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
16
16
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
2
4
4
W
Jing Wei
HeyBishette
Jing Wei
5
1
1
5.5
W
4
0
1
4.5
L
Ne Zha
2
1
2
3
W
0
1
6
3
L
2
1
2
3
W
Mercury
Smeaads
Mercury
1
1
3
2.5
L
Yemoja
X3MGrant
Yemoja
0
4
2
0.25
L
Gilgamesh
niccomarcu00
Gilgamesh
0
5
0
0
L
Janus
yNat
Janus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,106
Damage
24,601
36,386
Taken
40,585
14,959
Mitigated
16,461
8,247
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,627
2,282
0
4,457
11,263
5,200
881
956
10,289
0
51,337
W
Jing Wei
HeyBishette
Jing Wei
6,689
4,616
0
4,601
7,757
2,225
152
1,510
6,231
0
51,357
W
3,531
424
863
4,281
6,909
2,333
196
1,592
5,169
57,488
0
L
Ne Zha
5,882
1,348
0
3,386
9,716
5,768
0
1,110
8,528
0
45,323
W
2,043
768
0
1,530
7,109
3,724
0
2,100
4,965
24,681
0
L
6,451
2,654
0
1,610
7,062
2,228
35
669
6,393
0
42,808
W
Mercury
Smeaads
Mercury
4,711
2,051
0
435
7,547
2,979
0
986
6,477
0
61,788
L
Yemoja
X3MGrant
Yemoja
3,076
1,027
400
414
5,771
2,722
280
1,957
3,770
18,473
0
L
Gilgamesh
niccomarcu00
Gilgamesh
1,319
502
0
1,259
6,631
1,982
0
0
6,631
0
17,746
L
Janus
yNat
Janus
4,378
373
0
1,178
7,206
2,259
0
1,640
5,490
40,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,742
Gold Earned
40,396
336
Minions Killed
461
0
Camps Cleared
0
1,324,060
Distance Traveled
1,457,973
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,805
629
96
7
0
285,818
2
W
Jing Wei
7,857
561
82
6
0
269,888
4
W
Ra
8,591
614
115
8
0
290,185
4
L
Ne Zha
7,270
519
89
6
0
320,394
1
W
Ymir
6,821
487
51
4
0
273,243
3
L
Anhur
7,275
520
84
6
0
258,809
1
W
Mercury
8,322
594
117
8
0
338,839
5
L
Yemoja
6,066
433
27
2
0
248,490
0
L
Gilgamesh
6,081
434
50
4
0
230,866
3
L
Janus
7,050
504
86
6
0
265,501
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role