Player Matchup

Aphrodite
Aphrodite
Liigeiia
Aphrodite
Level 29
God Stats
27W - 38L
1,482 SR
Queue Stats
124W - 156L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
Metter007
Gilgamesh
Level 10
God Stats
3W - 11L
1,202 SR
Queue Stats
5W - 13L
1,183 Elo+
Party 2
Thanatos
Thanatos
Rossgard01
Thanatos
Level 15
God Stats
5W - 16L
1,203 SR
Queue Stats
11W - 27L
1,161 Elo+
Party 2
Camazotz
Camazotz
mozia
Camazotz
Level 17
God Stats
4W - 5L
1,449 SR
Queue Stats
14W - 34L
1,186 Elo+
Party 2
Bellona
Bellona
大大怪将SS
Bellona
Level 8
God Stats
4W - 6L
1,617 SR
Queue Stats
5W - 13L
1,348 Elo+
Solo
Team Averages
Level 16
1,390 SR
1,259 Elo+

VS

Team Averages
Level 18
1,447 SR
1,257 Elo+
Loki
Loki
Awoby
Loki
Level 27
God Stats
12W - 15L
1,452 SR
Queue Stats
17W - 24L
1,328 Elo+
Party 1
Cupid
Cupid
Layomm
Cupid
Level 23
God Stats
2W - 4L
1,449 SR
Queue Stats
6W - 11L
1,345 Elo+
Party 1
Bellona
Bellona
Sostayeh
Bellona
Level 20
God Stats
1W - 1L
1,336 SR
Queue Stats
19W - 25L
1,283 Elo+
Party 3
Merlin
Merlin
bu7etma
Merlin
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 18L
1,276 Elo+
Party 3
Ares
Ares
errorcodes8
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Liigeiia
Aphrodite
17
2 / 10 / 9
11,228
449
11,447
22,111
18,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Metter007
Gilgamesh
16
3 / 7 / 9
10,502
420
12,334
22,609
18,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Rossgard01
Thanatos
17
6 / 11 / 7
11,556
462
10,834
19,507
8,066
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
mozia
Camazotz
18
8 / 12 / 3
12,062
482
13,453
28,763
12,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 8 / 6
8,799
352
4,085
20,890
15,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Awoby
Loki
19
10 / 3 / 13
13,449
538
10,009
12,765
5,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
Layomm
Cupid
20
15 / 1 / 13
15,278
611
27,748
13,563
7,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
Sostayeh
Bellona
17
9 / 6 / 9
13,116
525
14,447
17,441
17,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
bu7etma
Merlin
17
10 / 7 / 17
13,127
525
24,779
13,972
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 28
13,827
553
11,073
25,527
38,370
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
128
19
Kills
48
48
Deaths
20
34
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Loki
Awoby
Loki
10
3
13
5.5
W
Cupid
Layomm
Cupid
15
1
13
21.5
L
Aphrodite
Liigeiia
Aphrodite
2
10
9
0.65
L
Gilgamesh
Metter007
Gilgamesh
3
7
9
1.07
L
Thanatos
Rossgard01
Thanatos
6
11
7
0.86
W
Bellona
Sostayeh
Bellona
9
6
9
2.25
W
Merlin
bu7etma
Merlin
10
7
17
2.64
W
4
3
28
6
L
Camazotz
mozia
Camazotz
8
12
3
0.79
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,153
Damage
88,056
113,880
Taken
83,268
73,185
Mitigated
75,066
33,924
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Awoby
Loki
10,009
3,799
0
1,101
12,765
5,669
922
1,281
11,484
0
72,273
W
Cupid
Layomm
Cupid
27,748
15,312
247
5,316
13,563
7,399
8,246
3,685
9,878
0
130,883
L
Aphrodite
Liigeiia
Aphrodite
11,447
3,477
4,907
8,290
22,111
18,484
80
8,278
13,477
54,265
0
L
Gilgamesh
Metter007
Gilgamesh
12,334
2,396
0
2,923
22,609
18,487
0
6,506
15,833
0
49,639
L
Thanatos
Rossgard01
Thanatos
10,834
3,210
0
7,527
19,507
8,066
0
5,341
13,880
0
55,104
W
Bellona
Sostayeh
Bellona
14,447
4,451
0
1,067
17,441
17,355
2,481
2,584
14,857
0
50,581
W
Merlin
bu7etma
Merlin
24,779
2,574
0
537
13,972
6,273
2,549
2,544
11,428
56,530
0
W
11,073
970
0
3,638
25,527
38,370
2,109
2,791
22,736
26,072
0
L
Camazotz
mozia
Camazotz
13,453
6,125
0
9,141
28,763
12,364
644
8,415
19,954
307
68,089
L
4,085
770
0
1,136
20,890
15,784
452
5,734
14,884
0
33,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,147
Gold Earned
68,797
396
Minions Killed
472
0
Camps Cleared
0
2,065,953
Distance Traveled
2,171,932
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,449
538
91
4
0
437,566
2
W
Cupid
15,278
611
185
7
0
451,771
0
L
Aphrodite
11,228
449
85
3
0
391,083
1
L
Gilgamesh
10,502
420
65
3
0
418,122
0
L
Thanatos
11,556
462
80
3
0
429,929
0
W
Bellona
13,116
525
87
3
0
405,728
0
W
Merlin
13,127
525
77
3
0
441,116
2
W
Ares
13,827
553
32
1
0
435,751
4
L
Camazotz
12,062
482
114
5
0
394,252
0
L
Bellona
8,799
352
52
2
0
432,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role