Player Matchup

Chang'e
Chang'e
Despiteous
Chang'e
Level 28
God Stats
7W - 3L
1,743 SR
Queue Stats
209W - 136L
1,719 Elo+
Solo
Sylvanus
Sylvanus
GuerillaBeef
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,634 Elo+
Solo
Ra
Ra
Mitixz1003
Ra
Level 27
God Stats
62W - 52L
1,638 SR
Queue Stats
101W - 84L
1,654 Elo+
Solo
Bakasura
Bakasura
PapaSauce69
Bakasura
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,619 Elo+
Solo
Heimdallr
Heimdallr
UltraVillainn
Heimdallr
Level 29
God Stats
3W - 5L
1,332 SR
Queue Stats
44W - 46L
1,590 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,643 Elo+

VS

Team Averages
Level 17
1,591 SR
1,680 Elo+
Geb
Geb
GraveEndeavor
Geb
Level 26
God Stats
0W - 2L
1,316 SR
Queue Stats
59W - 56L
1,570 Elo+
Solo
Chang'e
Chang'e
McTubbx
Chang'e
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 11L
1,810 Elo+
Solo
Hercules
Hercules
PasCalm
Hercules
Level 16
God Stats
1W - 1L
1,755 SR
Queue Stats
41W - 30L
1,596 Elo+
Solo
Apollo
Apollo
sSilencePleasee
Apollo
Level 26
God Stats
13W - 5L
1,884 SR
Queue Stats
86W - 67L
1,615 Elo+
Solo
Ares
Ares
serallim
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,809 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Despiteous
Chang'e
13
5 / 1 / 2
8,037
618
6,410
6,305
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
GuerillaBeef
Sylvanus
12
2 / 0 / 8
7,433
572
4,348
7,202
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 3
8,638
664
6,621
7,432
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
PapaSauce69
Bakasura
13
6 / 1 / 3
7,742
596
9,419
8,929
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
UltraVillainn
Heimdallr
14
8 / 0 / 4
8,613
663
9,581
6,512
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,408
493
4,945
10,660
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
McTubbx
Chang'e
9
0 / 6 / 0
5,368
413
2,071
8,904
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
PasCalm
Hercules
13
1 / 2 / 1
7,653
589
5,406
10,703
6,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 0
6,574
506
4,445
11,827
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
0 / 7 / 0
5,419
417
2,836
9,129
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
23
Kills
3
3
Deaths
23
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Despiteous
Chang'e
5
1
2
6
L
1
3
1
0.5
W
Sylvanus
GuerillaBeef
Sylvanus
2
0
8
6
L
Chang'e
McTubbx
Chang'e
0
6
0
0
W
2
1
3
3.5
W
Bakasura
PapaSauce69
Bakasura
6
1
3
7.5
L
Hercules
PasCalm
Hercules
1
2
1
0.75
W
Heimdallr
UltraVillainn
Heimdallr
8
0
4
10
L
1
5
0
0.2
L
Ares
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,379
Damage
19,703
36,380
Taken
51,223
15,124
Mitigated
23,418
20,279
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Despiteous
Chang'e
6,410
761
429
3,417
6,305
2,184
251
1,865
4,296
50,472
0
L
4,945
799
0
448
10,660
5,208
0
4,036
6,126
31,171
0
W
Sylvanus
GuerillaBeef
Sylvanus
4,348
1,276
1,142
3,525
7,202
4,009
0
2,465
4,685
17,482
0
L
Chang'e
McTubbx
Chang'e
2,071
149
108
2,650
8,904
2,788
0
4,752
3,856
23,512
0
W
6,621
410
805
4,170
7,432
2,695
559
1,402
6,030
63,269
0
W
Bakasura
PapaSauce69
Bakasura
9,419
6,483
0
3,439
8,929
3,942
0
2,512
6,365
0
38,466
L
Hercules
PasCalm
Hercules
5,406
2,029
0
4,153
10,703
6,787
0
4,866
4,926
0
48,923
W
Heimdallr
UltraVillainn
Heimdallr
9,581
6,232
0
3,352
6,512
2,294
1,026
1,360
5,152
0
56,700
L
4,445
3,336
0
3,037
11,827
3,483
1,012
2,089
9,268
0
44,231
L
Ares
2,836
256
0
432
9,129
5,152
180
1,244
7,455
12,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,463
Gold Earned
31,422
471
Minions Killed
327
0
Camps Cleared
0
1,261,518
Distance Traveled
1,150,550
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,037
618
108
8
0
234,368
1
L
Geb
6,408
493
61
5
0
254,429
4
W
Sylvanus
7,433
572
29
2
0
269,681
5
L
Chang'e
5,368
413
39
3
0
168,473
4
W
Ra
8,638
664
151
12
0
263,444
6
W
Bakasura
7,742
596
84
6
0
279,039
3
L
Hercules
7,653
589
119
9
0
250,450
4
W
Heimdallr
8,613
663
99
8
0
214,986
2
L
Apollo
6,574
506
91
7
0
246,376
3
L
Ares
5,419
417
17
1
0
230,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role